Atlantis Remixed: Inquiry based virtual world

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What it is: Atlantis Remixed is a great interactive virtual world that supports students and teachers in conducting rich, inquiry-based explorations during which students learn standards related content and develop pro-social attitudes regarding environmental and social issues.  More than just making learning fun, project Atlantis Remixed aims to help kids realize that they can make a real difference in the world.  Atlantis Remixed is really a combination of education, entertainment/gaming and social action.  The game environment has been designed to support students in social commitment and real-world action.  Atlantis Remixed was created for children ages 9-16 to engage in transformational play in both online and offline learning activities.  The storyline in the online activities inspires students toward social action.

Atlantis Remixed is a combination of a 3D multi-user virtual environment, learning quests and unit plans, a storyline (presented through an introductory video, novel and comic book), a global community of participants, and a narrative programming toolkit that kids can use to remix user-created stories.  The storyline helps bridge the virtual, fictional, world of Atlantis with the real-world.  Students can travel to virtual places to perform authentic activities (Quests), talk with other students from around the world, build virtual characters and professions, and demonstrate learning through multi-media portfolios.  The platform is transdisciplinary including math, science and literacy. Students are sent on virtual social missions that reflect global ideals such as social responsibility, compassionate wisdom, creative expression, diversity affirmation, environmental awareness, healthy communities, and personal agency.

How to integrate Atlantis Remixed into the classroom: Atlantis Remixed has full units ready to use. Each unit is aligned to standards, inquiry based and meets multiple domains of learning. A single water-quality unit puts students in role of scientists hired by a national park, to come to the forest to help explain fish decline in the area.  Students interact with virtual park rangers, loggers, fishermen and indigenous people and discover multiple perspectives.  After decisions have been made, students can log back in and see the impact of their decisions.  They can reflect on the consequences (and unintended consequences) of their decisions, and make changes as needed.

In addition to the virtual component, there is guided offline learning that can take place including discussions and in class activities.  Teachers can modify curriculum to fit their own classroom needs.

Units include: Taiga- a water quality unit, Virtual Mesa Verde- a social studies unit, Plague World- a persuasive writing unit, Ander City- a statistics unit, Spacenik- a planetary science unit, Biological Indicators Mission, Rights & Responsibility Mission, Two Cells-One World Mission, and Diversity Mission.  You can look at a snapshot of any of these missions to learn more about it.

Think about the added components you could layer on Atlantis Remixed Quests and missions.  Are your students practicing writing business letters?  Who could they write to in the virtual world or real world?  Are your students learning how to use a new tech tool?  What tie-in is there to the inquiry?  How can you integrate other learning and customize the Atlantis Remixed environment to best fit your needs?

Tips: On the Educators Page, you can choose to login to the 2D gateway without logging into the 3D world.

I’ve been nominated for a Bammy Award for Educational Blogger.  I’d appreciate your vote to help spread the word about iLearn Technology.  Vote here.  Thank you for your continued support!!

Leave a comment and tell us how you are using  Atlantis Remixed in your classroom.

Soo Meta: Digital Storytelling Tool

What it is: Soo Meta is an awesome new site that lets students build mixed media stories.  Students can use this storytelling tool to collect, sort, edit and publish web content easily.

There are two options for login, with name/email/password or through Facebook.  For students who don’t have their own email accounts, you can have them login using a temporary inbox like Tempinbox (just type in a word or words followed by @tempinbox.com and you are in business!).

After students have logged in, they will be asked to enter a title for their new story.  Then, they can search for videos, pictures, sounds and text or copy and paste their links into a new story.  Videos can be trimmed and edited, pictures resized and text edited.

Soo Meta is incredibly simple to use.  Just search the web, choose content to remix and off you go!  You can also simply drag and drop content from your computers desktop to create something new.

When finished, just publish the story and you can share it via link on Facebook or Twitter or you can embed the story like I did above.  (I literally spent a grand total of 2 min creating this story!)

How to integrate Soo Meta into the classroom: Soo Meta is a fantastic online tool for digital storytelling. It makes the process incredibly easy and the possibilities are limited only to your student’s imagination.

With Soo Meta, students can compile research on any topic or subject and create their own digital “textbook” of the learning to share with other classmates or students around the world.  I love that Soo Meta combines the research component with the creation piece.  So often students want to skip right to creation…with Soo Meta the two are so interdependent, it would be impossible to do one without the other!

Teachers can use Soo Meta to create learning stories for their students.  Pull together various videos, pictures and articles and mash them up for your students.  Embed finished video stories on a classroom website or blog.

Older students can create interactive video stories for younger “buddy” students.  They can solidify their own learning of history, math, science, geography, etc. by putting together learning opportunities for younger students.

The storytelling aspect of Soo Meta is fantastic!  Students can do story re-tells, current event mashups, historical documentaries, political commentary, science discoveries, etc.

Tips: Don’t be discouraged if your students are too young to create their own Soo Meta stories, create your own mashups for them to enjoy!

I’ve been nominated for a Bammy Award for Educational Blogger.  I’d appreciate your vote to help spread the word about iLearn Technology.  Vote here.  Thank you for your continued support!!

Leave a comment and tell us how you are using  Soo Meta in your classroom.

Math Trail: Powered by GoogleMaps

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What it is: Math Trail is a neat way for students to explore virtual trails that lead to a variety of locations connected by a theme.  Along the way, students put their math and geography skills to the test.  The trail list currently has eight trails to choose from, with varying degrees of difficulty.  Students can choose an Olympic trail, 7 Wonders, Towers, Rivers, Eminent Mathematicians, Famous Islands, Cricket or Ramanujan trails. To begin, students choose a trail and then click on the “start” button.  A list of instructions pops up.  In each trail, math questions are hidden around the map.  Students zoom in within the map to the location suggested by the clue.  There are little balloons located all over the map.  If students struggle to find the location, they can click the “show location” button at the bottom.  At the bottom of the page, there is a white box that holds clues.  When students reach a location, they are given a math challenge to complete.  At each location, students have the opportunity to earn a gold coin.

How to integrate Math Trail into the classroom:  I like the integration of history, geography, social studies and math in this game.  Students aren’t just going through a series of multiple choice math problems.  Instead, students are set forth on a journey and asked to locate various places according to the clues given.  This means that as their math skills are put to the test, they are exercising that geography muscle as well!  I don’t know what it is about maps, but they are just fun to explore.  The treasure hunt nature of Math Trail keeps it interesting.  Students get math practice and geography practice along the way.  This beats the practice set that is in the textbook!

I found some of the “low” and “medium” level questions to be challenging.  Before playing with students, go through the trails to find the challenge that is most appropriate for your students.  This could mean that you have students playing different trails.  The low end seems to be 6th-7th grade math with the Medium being middle school and the High being high school.

These trails are great for exploring on their own, but you could have students go through a trail together using the interactive whiteboard.  Give each student an opportunity help the class search for the location (the class can help or bring in a Google search for particularly difficult clues).  Each student can work out the math problem on their own and then come to a consensus of which answer to play in the game.

Tips: I wish that Math Trail provided a cheat sheet of all of questions in the game so that teachers could choose a trail for their students at-a-glance.  If anyone has done this, let us know where to find it!

Leave a comment and tell us how you are using  Math Trail in your classroom.

Padlet: now with the ability to download and print!

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What it is: Wallwisher has long been one of my go-to cool tools.  Recently, Wallwisher got a bit of a facelift as well as a new name: Padlet. Padlet is a fantastic little web application that provides a virtual bulletin board of sorts. Teachers can pose questions or ideas for students to answer or think about. Students are sent the unique wall URL and can leave virtual sticky notes answering the question. Students do not have to login to use Padlet, a simple double click allows them to add any thoughts they need to the wall. The platform is very simple to use but provides the opportunity for discussion and collaboration between students.  In addition to a brand new look, Padlet will now let you print or download your walls.  STINKING AWESOME!  Now you can take all of your Padlet walls and save them as an image, PDF, Excel or CSV format.  Just click the share/export button and you are in business!  Another fun new feature is the ability to keep up with what has been posted to your digital wall using email notifications.  You can sign up to get a daily update of all activity on the wall.

How to integrate Padlet into the classroom: Padlet can be used to create a flexible online space where students can create virtual posters, brainstorming boards, virtual project portfolios, and share learning with others.  Students can work together on the same Padlet space for group projects.

Padlet offers an exceptional opportunity for students to brainstorm, collaborate, and group ideas.  Students can use Padlet to brainstorm ideas for writing, explore lines of inquiry, collect research, for grouping ideas, and collaborating on group projects. Create a Padlet board for your students and ask them to group like ideas, sort, and expand on thoughts.  This could be done for any historical event, literature, science concept, and even phonics.  Students could practice spelling by typing out their spelling words along with a sentence or synonyms on sticky notes.  Then, they can group words by spelling pattern or common phoneme blends.  Create a Padlet of sticky notes with English words and sticky notes with a foreign language word on them.  Students can work together to group words with their meanings.   In math, create Padlet stickys with word problems on one color of sticky note and answers on another set of sticky notes.  Students can work to create groups of problems and their solutions.  Padlet can be used for whole class activities using an interactive whiteboard, the class can brainstorm together and collect ideas or use the grouping feature in an activity created by the teacher or students.

Students could even use Padlet to create “bucket lists.”  They could create a bucket list of books they would like to read, places they would like to travel, imaginary literary places they would like to travel, things they want to learn about, etc.

Padlet boards are SO versatile. If you need a way for students/teachers/parents to collaborate digitally, Padlet is the place.  Now that boards can be downloaded and printed…the possibilities for use are even greater!

Tips: See how others are using Padlet by visiting the new Padlet gallery.  You are sure to pick up some new great ideas for use!

Leave a comment and tell us how you are using  Padlet in your classroom.

This blog post brought to you in association with MyFactorySchweiz

Digital Life: Video Killed the Radio Star

 

What it is: Being a child of this decade, I am LOVING @amyburvall‘s newest video to the tune of “Video Killed the Radio Star.”  Brilliant.  If you don’t know @amyburvall, you should.  She is amazing and makes learning history so very enjoyable.  The newest music video is all about Digital Life.  A great one to kick off discussions with your class about digital life and clue them into what MTV used to be about in the pre “16 and Pregnant” days.  How I long for those days to be back (at least as far as programming is concerned).

How to integrate Digital Life into the classroom: The Digital Life video is a fun way to start a discussion or inquiry into digital life.  I don’t know about you, but the digital is becoming SO common that it tends to blend right into the background and we take it for granted.  This is an important discussion with students because most of them have never known a life without idevices and smartphones that instantly connect them to the world.  This “invisible” tech can be problematic. Kids can take it so for granted that they don’t see the separation between their digital life and their real life.  Not everything needs to live online forever (how many duck faced pictures can a person have?).  That break-up that happened in 8th grade is probably not the footprint kids want to leave for future employers.

When we talk with students about digital life at Anastasis, we make sure to highlight the following: EVERYONE has access to things posted online- even when you think it is private; deleted from Facebook or Instagram doesn’t always equate to being gone-it can always be resurrected (screenshots are killers); disrespecting others online is bullying-period; there is no sarcasm font- choose your words carefully; emoticons can’t capture every emotion-sometimes conversations are best had f2f (that’s face to face); words can be damaging and lasting-don’t be a bully; cherish your relationships off-line-take time to be away from the connected world.

Tips: If you haven’t seen @amyburvall history videos, go now.  You can thank me later.  🙂

Leave a comment and tell us how you are using  Digital Life in your classroom.

If It Were My Home: Compare Countries Visually

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What it is: We are just heading into a new inquiry block at Anastasis Academy.  The kids are exploring world communities and our interdependence on each other.  If it Were My Home is a fascinating website that asks students to consider what their life would be like if they were born in a different country.  Would they be the same person?  If it Were My Home is a country comparison tool where students can compare living conditions in their own country to those of another.  When students select a country, there is a visual overlay comparison of maps.  Students can easily visualize relative size of another country based on their own state or country.  Students will also see a break down of death rates, HIV/AIDS, birth rate, electricity availability, oil consumption, economic comparison, health care, and class divide.  Students have the ability to compare the country they selected with another country of interest.  Students can learn additional information about the country and vote to show if they would rather live in the chosen country.  Additionally, most countries offer a recommended reading list with books about the selected country.  When students click on the mini-facts, they get a full description of the fact along with the original source.  SO stinking cool!

How to integrate If it Were My Home into the classroom: If it Were My Home is an outstanding way for students to visualize and compare other countries to their own.  I love that this site helps students with geography, but also reveals that there is a real world community that is interdependent and diverse.  This site helps students recognize the unique place they are in the world and how it relates to other countries.  I love the added awareness of human rights and social justice issues that this site encourages.  In our inquiry unit, we are looking at what the facts listed on the site mean about the government, belief systems, human rights, equality, social justice and landscape of the countries they represent.

This is a site that can be used to help students ask bigger questions.  To see a fact about another country, and ask what bigger problems might be revealed, what we can learn from other countries, and break down some stereotypes that students may have about other countries.

Ask each student to choose a country to compare to their country of origin.  Have students pair up with a partner and compare their chosen countries to the country of origin.

Choose “Disasters” from the menu at the top of the screen to view some natural and man-made disasters that affected the lives of millions of people.  Students can view the scope of the disaster in relation to where they live, helping them to better visualize the impact that man-made and natural disasters can have on a population.

Tie in a creative writing project and have students imagine that they are moving from their country of origin to their chosen country.  Students can use the information and comparison as inspiration for their fictional story about what life would be like in their new home.   Students could also write a short autobiographical story about growing up in their country of origin, followed by a short “autobiographical” type story about their life growing up in a different country.

Use the statistical data in If it Were My Home for some real world mathematical comparison between countries.  If Rwanda has a 10.7 times higher chance of dying in infancy, how many infant deaths does it expect on average per year?  If Rwandans make 98.06% less than Americans, what would you expect an average salary to be?

I used Rwanda as my example because Rwanda is where we started our first Anastasis sister school.  Our 2nd-3rd grade class has been absolutely fascinated with Rwanda and poured over this site to learn more. 🙂

Tips: Encourage your students to read one of the recommended books about the country they chose. This will help them understand more about the country they chose, and give the people in that country voice beyond the facts listed.

Leave a comment and tell us how you are using  If it Were My Home in your classroom.

Popcorn Maker: Mashup video with images, articles, text, maps, etc.

What it is: Popcorn Maker is a super cool site that I learned about from Michael Zimmer’s blog, The Pursuit of Technology Integration Happiness.  Popcorn Maker is an online video mashup tool that makes it easy to integrate several different forms of online media into a video.  A clip from YouTube can be enhanced with article clips, images, text, audio, maps, other live feeds and social media content. Add some “bling” to any video clip…interactive is better! Videos can be mashed without logging in.  Creating a user profile let’s you save and share the finished project.

How to integrate Popcorn Maker into the classroom: Popcorn Maker is a great way to enhance videos.  Teachers can use Popcorn Maker to mashup media for students to engage with.  This could be adding a map to an historical video so that students can better visualize where an event is taking place, adding a wikipedia article to expand on an idea that a video touches on, adding a live social media feed with student comments as a “backchannel” video, etc.  This type of use is great for expanding on Kahn academy type instructional videos (which can be a bit boring/dry), educational videos, etc.  Wouldn’t it be great to have a real-life example pop up during a Kahn academy instructional video?  Students can connect number sense and computation.  (What a novel concept!)  For young students, create a video with embedded directions (audio or text) and next steps for learning.  This would make for a great learning center for completing a science experiment, multi-step directions, or next steps of learning.

Students can use Popcorn Maker to enhance videos that they have created, to further expand on an idea, to help explain a researched topic to the rest of the class, or to share reflections on a video with others.  Because students can add text, it is easy for them to add their “blogged” reflections directly in a video to be shared with others.  So often our students start their research with a video search.  Ask them to create a mashup of all of their research using Popcorn Maker.  This will help them to dig beyond the video for other relevant content that adds to their understanding.

In the “flipped” classroom, Popcorn Maker takes the videos to the next level.  Popcorn Maker could be a great way to help apprentice students in the art of learning.  Students can see the way that connections are made among different media types and are led through how to think and expand on an interesting topic.  After students have viewed a few mashups, ask them to create their own.  This could be really helpful in discovering misunderstandings in learning, gaps in the way research is being completed, or difficulties in making connections.

Tips: The tutorial on the first page is really useful. I recommend it before beginning a project!

Leave a comment and tell us how you are using  Popcorn Maker in your classroom.

E is for Explore: discovery, science, math, art, literacy, social studies and more!

E is for Explore!

 

Happy New Year!!  I have to say, I wasn’t heart broken to see 2012 go and welcome a year of new beginnings.  2012 felt…hard. And uninspired.  I think that is what happens when you see a dream realized and then comes the part where you are in the middle of it, making it work and doing the HARD work.  2012 wasn’t a year I felt particularly creative. I miss that, it is part of my essence.  I’ve been so incredibly busy, just working to keep everything going, that I had nothing left over.  I’m hoping that 2013 is a different story. Step 1: the first post of 2013.  Here is to creativity and passion!

What it is: I discovered a new blog that I am absolutely loving!  It is hard to beat a place where exploration is not only welcome, but encouraged.  E is for Explore is that place.  Here you will find new learning activities and a fantastic collection of ideas from other sources.  There is a handy-dandy index that helps you find just what you need quickly and easily.  I’ve been working on collecting resources for this inquiry unit and E is for Explore has been an absolute treasure trove.  Topics include discovery/exploration, science/engineering, mathematics, art, literacy, social studies and seasons/holidays.

How to integrate E is for Explore into the classroom:  E is for Explore is a great tool for unit, center, and inquiry planning.  I am really enjoying the huge bank of hands-on activities and projects all designed to encourage exploration in learning. The wide range of activities will keep sparking curiosity in a variety of disciplines.

As I plan out inquiry units and gather resources, I am always on the lookout for activities that will encourage students to explore and spark new curiosities.  E for Explore made this process infinitely easier, bringing me an easy-to-search collection of activities, with great instructions, all in one place.  Many of the activities are manageable enough for a center activity within the classroom…great for differentiation and individualization!

I shared E is for Explore with some of our students, they had a great time looking through the science experiments and learning about how to make mini robots and floam.  This would be SO much better than a small tic-tac-toe board for students to choose an activity from.  Students can explore the entire site and choose an exploration that is of interest to them and complete it accordingly.

Tips: My hope is that iLearn Technology does for you what E if for Explore did for me.  Did you know that you can search by keyword (at the top of my website) or through a multi-category search (in the sidebar on the right)?  Choose as many variables as you want and see what you can find!  I categorize every post by keywords, Bloom’s Taxonomy level, Grade Level, Resource Type, and Subject Area.  After 7 years of free resources, I’ve amassed quite a collection of awesome, free classroom tools.  Go ahead, give it a try and see what new fun finds you come across!

Leave a comment and tell us how you are using  E is for Explore in your classroom.

512 Paths to the White House Interactive Infographic for the Election #election2012

What it is: Tomorrow is Election day!  I couldn’t be more excited to see an end to the obnoxious political ads. Living in a swing state means that EVERY commercial I see is a political ad. At this point, all I have been convinced of is that the world may in fact be ending…the choices here are dire. One thing I am now passionate about: campaign reform. I digress.

512 Paths to the White House is a super cool interactive feature on the New York Times website.  Students can test out selecting a winner for the swing states and see the paths to victory available to either candidate.  Students can also mouse over the infographic and see what happens in the breakdown of each option.  According to the infographic, there are 5 paths to a tie.

How to integrate 512 Paths to the White House into the classroom: This really is a cool infographic to explore before the election.  Students can explore this infographic on classroom computers as an Election Day discovery center, as a class on an interactive whiteboard or projector-connected computer, or individually on computers.

This site makes a wonderful opening to discussion about the electoral college, the election process for the US, and why the swing states determine the outcome of the election.  At the bottom of the page, there are some specific scenarios for students to explore.  These scenarios also open up great conversations about economies in different states, beliefs of each party, political advertising, liberal vs. conservative states, etc.

In the secondary math class, students can explore probability, statistics and unpack the data offered here.  It is pretty interesting to see the paths each candidate has to winning based on who wins each battleground state.

Tips: Follow up on Wednesday, November 7th with how accurate the 512 Paths to the White House was.  Students can use this tool as they watch the election to predict who the winner will be.

Leave a comment and tell us how you are using  512 Paths to the White House in your classroom.

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myHistro: timeline/story/map/picture mashups created by you!

What it is:  myHistro is a really great site (and app!) that lets students combine maps and timelines seamlessly into one great presentation of information and understanding.  myHistro is more than just data collection, it is a way to share stories.  With myHistro, students can create a rich timeline/map mashup complete with additional text, pictures and video.  The result is truly incredible!  It is easy to get started, just create an event and associate it with a time and place.  Events can be gathered together and turned into stories.  Stories, in turn, can be used together to create a collection.  Stories can be viewed in multiple ways, by events on a timeline, in chronological order with a page flip feature like an album, or as a story summary of chronological events.  Create as many events as you would like and add as many photos as you like, all for free!  The finished product can even be downloaded into Google Earth format for offline storage. Completed Histros can be embedded in other blogs and websites for maximum usability.

How to integrate myHistro into the classroom: myHistro has SO many uses!  At Anastasis, we just completed an inquiry unit on who we are.  myHistro was a perfect tie in for students exploring family histories, heritage and tradition.  Students could add pictures, and stories along with the interactive map of where events were taking place and a timeline where they could see it all unfold chronologically.  This is like a family tree on steroids. Pretty outstanding.  Even better? It ties directly into Geni (blogged about here).  

myHistro isn’t just for family trees.  It could be used for students mapping out history chronologically, mapping out a fictional story, creating a story map for their own writing, mapping how ideas and invention spread, looking at explorers, migration, etc.  As I said, the options are endless!

myHistro is collaborative, students can create projects together and even invite parents to join in the learning.  Pretty cool!

As a teacher, you can ditch the text book and help students really visualize that history in new ways.  A completed myHistro can be embedded in your class blog or website for students to access without having to visit multiple sites or login.

There are a number of fabulous myHistro stories that you can borrow to share with your students.  They can view these to learn more about events in history, or they can go on a fact checking mission to double check the validity of the stories created by others.  Definitely worth doing!

Tips: myHistro also happens to be an app.  Find it in the iTunes store.  This can be your first download on your new iPad mini 😉

Leave a comment and tell us how you are using  myHistro in your classroom.

Help me personalize education for EVERY child!  Donate (even just your coffee money!)  and spread the word about the Learning Genome Project.