Flipgrid for every classroom

Flipgrid for every classroom

What it is: Flipgrid is a video discussion platform for your classroom that lets you engage and capture learning in new and awesome ways. It’s simple (and free) to get started, just create a grid and add a topic to spark some discussion. Students can respond with short video responses using any browser, Chromebook, iPad, tablet, or mobile device. All the students can view the videos and engage. You can moderate videos, provide custom feedback, and set the privacy rules. The free version of Flipgrid lets you create one grid (this is your classroom or community), unlimited student videos (up to 90seconds), simple individual student feedback, and private video sharing with families.

You are the Flipgrid Topic Designer (your students could be as well!). Embed YouTube or Vimeo videos, upload images for your students to discuss, feature a file or a weblink.

How to integrate Flipgrid into your classroom: Flipgrid is a great way to get your students reflecting on learning, collaborating, and providing peer feedback. Students can create and share a book talk or chapter reflection, discuss current events, delve into a topic, engage in an online Socratic seminar around a given topic, collaborate, verbalize their learning process, etc. Flipgrid works in any classroom, with any age student, and within any subject. The sky (and your collective imaginations) are really the limit!

Flipgrid is a fantastic add to the language arts classroom where students can: share a word of the week, complete a video chapter summary, create a character monologue, explore themes and ideas in a text, complete a book review/book talk, ask questions of the author, come up with alternative endings, make text predictions, dramatic readings, practice reading fluency/voice/tone/inflection, reflect or wonder during reading, make connections to other learning, explore metaphor, practice and reflect on presentation skills, collaborative Flipgridding with another classroom, explore perspective, or conduct interviews.

In the math classroom students can: talk through their process or problem solving approach, share examples of found math in context, number talks, weekly math challenges, find the mistake responses, student created math tutorials of new concepts they are learning, stump the class challenges, demonstrations with manipulatives, solving or creating their own “what doesn’t belong” challenges, or solutions to math challenges with multiple outcomes.

In the science classroom, students can: share each step of an experiment through the scientific method with each step being a new video, document dissection, reflect on failures, show the process of building or designing, make predictions, document process, demonstrate, post wonderings, or class challenges.

In the history/social studies classroom students can: do living history exercises where they take on the persona of a historical character, reflect on an era or connective topic like: “what are contributing factors to revolutions,” conduct interviews, explore perspectives, reflect on and discuss current events, create a video timeline of events, connect past events to current events, explore historical trends, connect with other classrooms from around the world, explore place and environment, teach classmates about a historical theme that they geek out on, explore social justice issues, or give a voice to those who historically haven’t had one.

Flipgrid makes for an excellent addition to the portfolio. I love the way it encourages collective intelligence and highlights the social nature of learning. Flipgrid is also a great way to build a growth mindset and self-assessment. As students complete any project or assignment, they could add their reflection on the learning as well as where they think they are currently in their learning journey (we use the progression of Novice, Apprentice, Practitioner, Scholar, Change Maker).

At the end of every year at Anastasis, we host an event we call “Storyline.” Flipgrid would be an excellent addition to that end of year celebration and review of the year. Students could use Flipgrid to document learning progress throughout the year and use it as a way to review their growth.

Tips: Flipgrid integrates seamlessly with other education products you are already using including WordPress, Canvas, Teams, Google Classroom, One Note, Edmodo, Schoolology, Blackboard, Sway, Brightspace, and Power school. The paid versions include tons of added features and are worth exploring more if you find yourself using Flipgrid regularly.

 

How do you use Flipgrid in your classroom?

Aurasma: Create Augmented Reality Experiences in Under 2 Min.

Create augmented reality experiences for your classroom in under 2 minutes

What it is: Aurasma is an app (also a website) that allows learners to quickly create augmented reality experiences for others. Augmented reality is the mix of technology and the real world. Probably the most popular or, at least the most commonly used, augmented reality is the use of Snapchat filters. Funny faces and masks are overlaid on top of the real world (i.e. whatever you are taking a picture of). Aurasma makes it simple to quickly create these types of experiences for others. Learners start by uploading, or taking, a “Trigger” photo. This photo is what the Aurasma app will look for to trigger the event that has been layered on top of the photo. Next, learners add overlay images. These are the images that will popup when the Trigger Photo is within the camera viewfinder. It might sound cumbersome, but it really isn’t! It is like having QR codes embedded right in any environment…without the QR code!

Empower students to create their own augmented reality experiences

How to integrate Aurasma into the classroom: Because learners can create augmented reality experiences for any environment, the possibilities are seriously endless. Below are a few ways I can see our teachers and learners using Aurasma:

  • A few years ago, our students explored How the World Works through the PBS series, and book, How We Got to Now by Steven Johnson. As a result of their learning, the students decided to build a Domino Museum (you can read about that here). At the time, they put QR codes all around their museum. Some QR codes explained how the museum worked, and others expanded on the information that was presented on each domino. Aurasma could take an experience like this to the next level by allowing students to embed information and instructions all around the museum. As people walked through their Domino Museum with the Aurasma app opened up, additional information would have automatically populated based on where they placed Triggers.
  • Anastasis students are SUPER creative in presenting their learning at the end of an inquiry block. During the last block, one of our students explored the history of dance. In one of our learning spaces she created a time machine that students could get into. Then she themed other learning spaces for each time period. With Aurasma, she could have had the students actually see the dancers/costumes/etc. of each time period as if they were really in the room, using the room as a trigger.
  • In a foreign language class, students could use objects/items in the room as triggers for vocabulary overlays. As students look through their iPhone/iPad/Android’s camera in the Aurasma app, all of that vocabulary would pop up as others explored the room.
  • Our students go on a field trip on average once a week. They explore all kinds of incredible places for learning in context. Often, another class might end up at the same location later in the month or even in another year. As students visit somewhere new, they can overlay their learning on a place. When other classes, or another year’s students visit, they can see the learning that took place when others visited. (How cool would it be to get a network of schools doing this so that we could all learn together!)
  • We have a strong social justice component at Anastasis. Last year, our Jr. High kids spent time at Network Coffee House. During their time there, they spent a day in the life of a homeless person. They held cardboard signs on street corners and panhandled, they met other homeless, and got a tour of where these people sleep, get warm, etc. Afterward they had incredible reflections about their experience. It would have been a neat exercise to have them end the day by taking pictures of landmarks at the various stops around their tour as Triggers. When they got back to school, they could have created an augmented reality reflection tour for others.
  • In art class, students could take a photo of their creation and then overlay an explanation about how they created their art, their inspiration, etc. During a school art show, those in attendance would get to experience the heart behind each piece.
  • In social studies, students could snap a photo of a place on the map, and then overlay their learning on top. As others explored the map with the Aurasma app, all of that information would populate as they explored the map.
  • Learners could take a photo of the cover of a book (or book spine) that they just read. They can overlay the trigger image with their review of the book. As students are searching the library through the Aurasma app, they will see the reviews that other students have left behind.
  • Teachers can use Aurasma to embed instructions or norms around their classrooms. I’m imagining this being useful for special equipment use in a maker space or science lab. This would also be a great way to embed instructions when you have different learning happening in the classroom in a center like environment. Multiply your reach by layering the instructions or a demonstration of each center at its location in the classroom.
  • Teachers could also use Aurasma to amplify the usefulness of posters or bulletin boards around the classroom. Snap a photo of either as your trigger and then layer additional helpful information over top.
  • It could be fun to “hide” a writing prompt or brain teaser in your classroom each day. Just snap a photo of something in the classroom so that when students look through their camera with Aurasma, the overlay pops up with instructions.
  • This would also be a fun way to lead students through problem solving of a mystery where they are discovering clues and following directions. At the beginning of the year, you could create a tour of the school or scavenger hunt around the school to help students get acclimated to their new surroundings.
  • Sooo…the possibilities really are endless with this one!

Tips: Learners can create augmented reality experiences from the Aurasma website, but to actually view the augmented reality, an iPhone/iPad/Android device with the Aurasma app is needed.

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My Simple Show: Create your own explainer videos for free!

Create  explainer videos free with My Simple Show!

What it is: My Simple Show Video Creator lets students easily create professional level “explainer” videos. The finished product looks just like a Common Craft video, so cool! The step-by-step tool helps students think about storyline and the flow of explaining a concept.

How to integrate My Simple Show into the classroom: My Simple Show is a fantastic option for digital storytelling. Students begin by choosing to write their own script, or by uploading a Power Point presentation. Next, they can choose from one of many templates to start from, or alternately, start from scratch. The templates are an awesome option because they give kids an outline and break down the story telling/explaining process. For each step in the process, it guides students with a prompt and with some examples. My Simple Show auto-magically picks up words in the script and suggests pictures. Students can use the pre-selected images, choose an image from the My Simple Show library of images, or upload their own image or picture. In the final step, students add audio. This can be computer generated or students can record their own audio. The finished product is pretty impressive! Below is a video I made quickly today.

My Simple Show’s obvious use is for explanatory digital storytelling, but it would also be a great way for students to reflect on a field trip, tell a story, retell new learning (pssst. this is an awesome way to check for understanding!), or create their own “textbooks.”

Students can use My Simple Show to explain a historical event, introduce a biological process, introduce a physical law, summarize literature, summarize a biography, discuss pros and cons, explain a law, etc. Use My Simple Show to create whole class stories where each student contributes a portion of the explanation or story.  This type of video can be made over a few weeks using classroom devices as a writing center.  This would be a fun way to create an A to Z type book of learning, reflections by students after a unit, a 100 day video,  fact vs. opinion video,  a class video of poems, a phonics video, or a class video about a field trip that students took. Students can take pictures of science experiments and create a digital video detailing the experiment with text, images, and student voice reflections included.  The finished product can be shared with parents and families easily through YouTube, Vimeo, or downloaded as a MP4 file.

For a back to school night activity, take a picture of each student to add to a class video and record students sharing an explanation of a school day. This same idea could be used in preparation for parent-teacher conferences. Students can create a video about their learning during the quarter/trimester, record thoughts about why they are proud of the work they did, and add reflections.  These can be shared as a starting point for conferences, at the end of the conference, parents have a keepsake. My Simple Show could also be used for character education. Give the students a scenario or problem, and have them work out a step-by-step explanation or solution.

Because of the voice recording capabilities, My Simple Show, would be a great way for students to practice a foreign language.  They can illustrate a word or phrase accompanied by the audio.  Classes could work together to create a “living” digital glossary.

Be sure to give your students access to My Simple Show in your Maker Space, it is a great option for students to choose!

Tips: My Simple Show has video guides that lead students through each step of the process…I definitely recommend watching these at least once as a class or for the first round of creation!

Pixel Press Floors: draw a video game on paper, snap a picture and play it!

 

What it is: Pixel Press Floors is a seriously magical (currently free) app that brings a child’s imagination to life. With the Pixel Press Floors creation platform, students can literally dream up and draw their own video game without any coding. Students draw their ideas out on paper, and the Floors app turns the drawing into an actual video game that can be played. Print out the special paper so that the app can recognize the shapes “glyphs” that are drawn, or use the in app drawing tools. The drawing is instantly turned into a game that can be tested, designed, played, and even published to the “Arcade” where others can play it.

How to integrate Pixel Press Floors into learning: The first step of creation is to download the Pixel Press Floors app on the iPad. Next, go to projectpixelpress.com to download and print the free sketch guide. Students draw up the game of their dreams and then take a picture of what they drew from the Pixel Press Floors app.

The glyphs (shapes) that students draw are magically transformed into game play objects. After glyphs have been created, students can apply a design to the element, test it, and play it. Within the app, students can create games with:

  • Run and jump game play (Mario-style)
  • Create with 14 creator glyphs: terrain, moving blocks, ladders, portals, monkey bars, power-ups, coins, super coins, falling blocks, spikes, exploding blocks, start and end positions, pits and fireballs, keys.
  • Two original themes to get the creativity jump-started: “Save the Parents” and “Fiddleheads: Stones of Eden”
  • Publishing and sharing in the Arcade

Pixel Press Floors is a fantastic “maker space” element to add to your classroom. This app is perfect for prototyping ideas, design thinking (ideation and prototyping), teamwork and collaboration, and to build creativity. In designing games, students learn systems thinking, creative problem solving, art and aesthetics, writing and storytelling, and creates a motivation for further STEM exploration.

There is so much to learn from digital games.  As a player, students learn to think strategically, persist through failure and experience epic wins that can translate to what they do and are willing to try out in real life. As a designer students learn systems thinking, creative problem solving, digital art and aesthetics, and storytelling and writing. Students love being able to bring their creations and ideas to life in the form of a game. Video game creation could be the key to unlocking the storytelling genius in your reluctant writers. It has been my experience that a student faced with a blank paper and a writing assignment can be daunting. Introduce the idea of designing their own game and suddenly a storyline pours forth. It is pretty neat to watch!

Draw your own video games- no coding necessary! Draw your own video games- no coding necessary! Draw your own video games- no coding necessary! Draw your own video games- no coding necessary!

Students can create games that help them build skills. Instead of simply playing those drill/skill games on other websites/apps, they can create their own! This is visual notes 3.0. Instead of simply practicing math facts, students can create a customized game to help them learn and remember those facts! This type of game is perfect for creating games to practice: math facts, spelling, vocabulary, foreign languages, letter recognition, geography, history facts, etc.

Instead of passively playing games in their free time, students can create their own! The blend of the hand-drawn and technology is seamless and brilliant. Kids will have such fun creating their own games and bringing their imagination to life.

Tips: Game Star Mechanic would be an outstanding place to start, here kids can learn the thinking process behind designing their own video games.

Are you using Pixel Press Floors in your classroom? Leave a comment below and share the ways that you use it with students!

Rodan + Fields Consultant

Google Story Builder: Create a video story Google style

iLearn Technology Google Story Builder- Easily create short video stories

What it is:  I can’t help but love Google’s commercials. They are brilliant in their simplicity and weave together a story beautifully. In the past, Google let you build a story by way of a Google search. Now with Google Story Builder, you can build a video story that looks like it is being typed live between two collaborators in a Google doc. SO very happy! It couldn’t be simpler, any age could create a fantastic little video with this tool! Students create some “characters” for their story. These characters are the Google Doc collaborators. Next, students type text for each collaborator to add to the doc. Finally, students choose music to accompany their video. That is it! When students are finished with their video, they can share it via a weblink.

How to use Google Story Builder in your classroom: Google Story Builder is an outstanding little tool for sharing a story or learning. It allows students to demonstrate learning or understanding in a fun, easy way. A lot of tools can become THE focus of a project. You know how this goes, as soon as you mention that students will be creating a video project all of the learning journey goes out the window and immediately the focus is on the hilarious video they are going to create. The learning can become an after thought. With Google Story Builder, this isn’t the case. The outcome is going to look similar for everyone so the focus is the learning and story. Creativity comes through the story and the music chosen. This is the best kind of creativity, it requires students to know the topic or subject well enough to create a mini parody of it.

Students could use Google Story Builder as a book report. Students can think about major themes or the climax of a story and retell it through the collaboration the story characters in this Google Doc. How awesome would it be to have Romeo and Juliet creating a document together? How about Junie B. Jones and That Jim I Hate? The Little Red Hen asking for collaborators for her latest cooking project?

As students learn about major players in history, they can create a Google Story about those historical figures and their interaction if they had a shared Google Doc. For example students might imagine the writers of the US constitution drafting the constitution as a Google Doc. Or Galileo arguing with the “church” (the story I told in my video).

Students could personify any inanimate object or idea as a character in a Google Story. How about parts of speech arguing which part of speech is the best or should be used in the sentence being typed? Countries of the world telling all about what they are known for? Periods of history as characters? Science ideas (evolution vs. creation)? Math stories including characters like Odd Todd and Even Steven? The possibilities are as varied as your student’s imaginations!

Teachers can create a Google Story to help their kids with inference. Create a story between two characters and ask students to infer about context. What is happening? Do you think the characters are friends or foe? Why? What do you think they are working on together?

Tips: I created the Google Story above as an example. What will you use Google Story Builder for in your classroom?

 

Rodan + Fields Consultant

Buncee: Digital Creation tool

Okay, it is 2014…time to kick it into gear and get back to blogging. The awesomeness of what exists in educational technology is stacking up and NEEDS to be shared. I’m on it!

Buncee-digital creation tool iLearn TechnologyWhat it is:  Buncee is a super cool creation and presentation tool.  Buncee is useful for students and teachers alike as a digital canvas.  Students can use Buncee to create neat interactive presentations and stories. Teachers can use it to help teach new concepts, in a flipped classroom, or to share information with families.  There are three account types to choose from within Buncee.  The free account lets students and teachers share finished presentations with social media, upload your own photos, create Buncees with two slides, offers 500mb of storage, and lets you save the Buncee as a jpeg.  The education version cost $9.99/month or $59.99 for the year and includes: sharing to social media, uploading of files (audio, media, image), record audio, create Buncees with unlimited slides, storage of 2G, ability to save as a clickable pdf or jpeg, 1 teacher account to create and manage 30 student accounts, create and post assignments, and view/grade student submissions.

How to use Buncee into your classroom: Buncee is a great creation webapp.  As a teacher, use Buncee to assist guided reading by recording a read aloud. Use the recording as part of a classroom reading center where struggling or emerging readers can get a customized lesson.  Stop during the reading just like you would if you were doing a read along sitting with the child.  Include slides with questions that students can answer, ways that they can reflect on the story, etc.  While you are working with a small group of students on close reading, other students can still get some great reading support.  This is also great for those kids who don’t have a parent at home that can read with them- you can “go home” with your students every day!  Buncee can also be used for guided learning.  Create your own digital “textbooks” complete with multimedia, images, audio, and text.  I’ve often been let down by what a boxed curriculum provides for students, create your own resources for students to access. This is especially helpful for young students who won’t be able to independently research using the Internet on their own.
  Buncee could be a great help for the flipped classroom model. Send students with learning to complete at home in preparation for a project or activity that will be done at school with your support.

Students can use Buncee for multimedia presentations to demonstrate learning.  Students can create interactive presentations when learning a foreign language connecting vocabulary words with meaning.  Because it is so easy to combine multimedia types, students can create their own digital “textbooks” where they collect learning in history, government, geography, science, social studies, etc. and present it in new and meaningful ways.  These digital “textbooks” can be shared and commented on by other students.

Buncee could be a great way for students to reflect on a book that they have finished. They can complete character sketches, retell, or combine media types to create a book review.

If you have a digital camera (built in or separate), students can take pictures of a science experiment and create a digital review of the experiment including any hypothesis and conclusions.

Tips: With the education version, students can submit their work and it can be graded and commented on directly in Buncee. This could be a really great way for students to keep a digital portfolio that you, and parents, can comment on throughout the year.

 

Degree Story Teacher Contest

Tynker: Computer programming for kids

iLearn Technology Tynker: programming for kidsiLearn Technology Tynker: programming for kids

What it is: Tynker is about the coolest way for kids to learn how to computer program- absolutely NO prior programming experience is needed!  Tynker leads kids through design thinking through interactive courses where kids can learn how to program at their own pace.

Anyone can teach kids how to program (no really!) because with Tynker, you don’t need any prior knowledge or understanding.  Tynker provides teachers with tools, curriculum and project ideas that will have your kids programming in no time!  The Tynker curriculum pack starts with 6 lessons.  Each one is appropriate for a 45 minute work period. Through the teacher dashboard, you can assign lessons to your students.  A built-in tutor provides step-by-step instructions that guides students toward creating a working project.  The teacher dashboard also helps you track student progress as they learn and master concepts.  No data entry is required, students login and the teacher dashboard auto-magically populates.

When students have completed projects, they can publish them to the class showcase and be shared with family and friends through email, Google+, Twitter or Facebook.

Happily, Tynker works entirely in your web browser.  There is nothing to install or setup.  It is good to go right away!  Equally happily, Tynker is FREE for your school!  Woot!

How to integrate Tynker into your classroom: Not only will students learn the basics of programming with Tynker, they can use it to demonstrate their learning through their creations.  Students can compose stories and comics that retell a story, historical event, recent field trip, fiction or non-fiction.  Using the physics features, students can learn some basics about physics and cause the games they create to be more realistic.  They can also demonstrate understanding of physics principles through their creations.

Students can use Tynker to create their own apps to show off their understanding of new math/science/social studies vocabulary, math or science concepts, retell stories, character sketches, games, animations and more. In addition to being able to create stories, games, and  slideshow- students can also program original music and create computer art.

Don’t think you have time in your curriculum?  Take a look around Tynker and think about natural ways you could use it to enhance your curriculum.  Instead of asking your students to create a book report, have them program a retell using Tynker.  This will take some additional background knowledge (they will need to go through a Tynker tutorial or two) BUT the outcome is well worth it.  You will have asked your students to learn something new semi-independently, beefed up logical/mathematical thinking skills through programming, and invited students to think critically about what they read to tell the story to others through a program.  Worth the additional 45 min!  Students could demonstrate a math concept, show the steps in a science experiment, retell an event in history, and even compose their own music through program.  When you start thinking like a maker as you play with Tynker, you will realize there are infinite opportunities for including Tynker in your curriculum.  If you are still convinced that you can’t find the time in your heavily scheduled (sometimes scripted-sad) day, why not start a before or after school program, summer camp, lunch club, etc.?

At Anastasis, we have Crave classes every Wednesday.  These classes are offered by our teachers every 5 weeks.  Teachers choose an area of learning that they crave and create a class based on that (we have everything from programming, to cooking, to forensic science, hockey history, junk orchestra, iPad rock band, to chess and da Vinci art).  Students get a list of classes at the beginning of a new block, and get to choose a class that they crave.  The result is a wonderful mixed age (k-8) class of passions colliding.  The kids LOVE Wednesdays for this awesome hour of our day.  I’m excited to offer a Tynker class for our next block of classes (along with playing with our new Romo robot!), I think this is going to be a popular class!

iLearn Technology- Romotive robot

Tips: If your school uses Google apps for education like we do, your students can log in with their Google information.

What do you think of Tynker?  How do you plan to use it in your classroom?

Eliademy: Democratizing education with technology

ilearn Technology: Eliademy- Democratizing education with technology

What it is: Eliademy has a wonderful mission of democratizing education with technology.  The tool makes it easy for anyone to create an online classroom, for free!  Eliademy makes it easy for educators to create, share and manage courses.  Eliademy is a free learning management system and course content created by you.  Educators can engage students through discussion boards, videos, images, news feeds, visual notifications and calendar with a fast and easy to use interface.  Eliademy is available everywhere: Mac, PC, tablet, smart phone. Very handy!  Even better, you can create a course from your tablet (not available in a lot of LMS/online classroom options).

How to integrate Eliademy into your classroom: Eliademy isn’t just for offering distance-learning.  It is a great way to connect your students in new and awesome ways in a blended-learning environment.  Keep all of your digital classroom resources in one, easy-to access place.  Make sure that your students can always be connected to what is happening in class with a shared calendar. Extend classroom discussions with discussion boards, video, and news feeds.

I’ve long been a fan of blending online experiences with offline.  Students begin to see that learning can happen anywhere, not just in your classroom.  They also connect in different ways online.  I’ve found that kids are willing to have deeper, more vulnerable conversations in an online environment.  This is especially true when the relationships are established first in the classroom.

Host your “flipped” materials using Eliademy.  Not only can students access video, they can extend the experience with access to additional classroom materials, the ability to discuss and share resources online, etc.

Challenge students to create their own course to share.  What are they passionate about?  What can they offer to teach others?

Tips: Eliademy makes the promise that it will always be secure, without advertisements, and free.  Outstanding.

What do you think of Eliademy?  How do you plan to use it in your classroom?

Wordsmyth- outstanding illustrated e-dictionary

iLearn Technology: Wordsmyth- illustrated e-dictionary

What it is: Wordsmyth is a fantastic online dictionary for kids.  WILD is Wordsmyth’s Illustrated Learner’s Dictionary.  It is a truly well done young reader’s dictionary for k-3 readers or ELL students.  WILD is a simple-to-use visual dictionary that includes definitions for 1500 words, developmentally appropriate sentences for each word and for each meaning of the word, integrated visual environments that help kids really explore language, audio for each word, and fun activities that promote literacy.  Wordsmyth has a dictionary for intermediate elementary and middle school students called Word Explorer Children’s Dictionary.  The Word Explorer includes a related-words feature where students can see concept maps, easy-to-read and understand definition, word histories, Language Notes, and thousands of images and animations to help students build literacy. Finally, Wordsmyth has a comprehensive dictionary suite with easy to read entries and definitions, illustrations, synonyms/similar words/antonyms under each definition, audio pronunciation and thousands more images.  Wordsmyth has different options for use.  There is a free subscription available to everyone that will allow students to freely access all 3 dictionary suites, advanced search options, puzzles, words of the day, look up history, customized pronunciation and dictionary formats, and a glossary maker.  MOST of the site is totally free to use with the free registration!  For $9.95/year, you can also purchase an individual subscription that gives some additional features such as the ability to customize the dictionary and gain access to premium features.

An educational subscription allows access to ALL tools including teacher tools.  Best of all, it is FREE for schools for the 2013-2014 school year.  Worth taking advantage of this option!

How to integrate Wordsmyth into your classroom: I’m seriously impressed with the Wordsmyth dictionaries.  They are truly an impressive option for a digital dictionary in the classroom.  The downfall of this site: the illustrated dictionary (WILD) is flash-based.  This means that it is not easily accessible on iDevices in the classroom.  It also means that it takes a bit to load each page if your Internet connection isn’t great.  

What I appreciate about this dictionary, is the accessibility for emerging readers, non-readers, or ELL/ESL students.  The dictionary is really easy to use, the definitions are easy to understand, and the accompanying audio and images are fantastic!

If you have a dedicated writing space in your classroom, make sure to include Wordsmyth in it.  Bookmark it on classroom computers, send it home to parents, include it on your classroom blog/website, etc.  This is a wonderful place for kids to be empowered during their writing and literacy time.

If you are lucky enough to have a 1:1 device setting, this site is worth making a web clip for to make it easily accessible to everyone.

Right now our students are inquiring into how we express ourselves.  Our intermediate students are looking at different mediums and methods that people use for self-expression.  Part of that exploration has led them into a study of words.  Wordsmyth is a great way for them to explore in a place that is developmentally appropriate and helps them see the way that language is connected and can be used for expression.

Wordsmyth has words separated by topic.  As you begin a new unit, give students the opportunity to explore the vocabulary on the front end.  You can do this as a class using a projector or interactive whiteboard or individually on classroom/personal devices.  As you go through a class book or unit together, create a custom glossary that students can refer to.

Tips: Be sure to sign up for the free educational group subscription for the 2013-2014 school year.  With the subscription you get unlimited making/using/saving/sharing activities, customize the dictionary, access premium dictionary features, and access to the teacher tools.

What do you think of Wordsmyth?  How do you plan to use it in your classroom?

Book Writer: create books on the iPad

Book Writer app- iLearn TechnologyBook Writer

 

 

 

What it is:  Book Writer is a great app for the iPad (and iPhone or iPod Touch).  This app makes it a snap for kids to create books that can be read directly in iBooks.  With Book Writer, students can create their own ebooks with photos, video, audio and links.  Images and video can be annotated over in the book.  Finished books can be shared using iTunes and E-mail.  One of the best features of Book Writer is the huge number of applications that books can be shared through including: iBooks, Nook, Instashare, Bump, Evernote, Dropbox, and Send Anywhere.  This makes Book Writer wonderfully flexible no matter what apps your school uses regularly.

Book Writer- iLearn Technology

How to integrate Book Writer into the classroom: Book Writer is a great app for students to “publish” their writing in.  Students can compile research, notes, images and videos to create their own textbooks.  Why passively read through a text when students can be a part of creating their own?  This makes the learning so much more valuable and gives students the opportunity to “own” their learning.  Each student’s finished book will be just a little different.  Students can compile class notes, images of work and examples from class, and videos (either their own or other videos they’ve downloaded), reflections on learning, etc. into a book that can be shared.  This would be a fantastic way for students to share what they’ve learned at the end of a unit.  Because of the variety of content that can be included in Book Writer, it would make for a great science journal.  Students can take photos  of a scientific experiment or process, label the images, and reflect on observations, hypothesis, etc.

Students could also use Book Writer as a place to keep all of their creative writing based on visual writing prompts.  Students can include the picture prompt on one page and their writing on the facing page.  Students can add to this book throughout the year and share their “published” writings at the end of the year.

Younger students will find Book Writer easy to use.  These students could create their own word bank picture dictionary.  Ask students to create a new page for each letter.  Every time a word gets added to the class word wall, students can add it to their dictionary.  Students can also add pictures to accompany the words, or audio of themselves saying the word.

Book Writer can be used for a class yearbook and then shared with all students digitally.  The extra fun part are the videos that can be included!

Tips: Book Writer has a clean, easy to use interface.  If you are using with young students, you may want to walk them through where to find tools for the first time.

Compatibility: Requires iOS5.0 or later

Devices: iPhone, iPad, iPod Touch

Price: $3.99 (iTunes link)