Olympic Winter Games Vancouver 2010

Vancouver 2010 Olympic Games

What it is: The Winter Olympics are just around the corner and Vancouver has created a website to track all things Olympics.  Vancouver 2010 has excellent information and links for your students to explore.  On the website, students can learn about each of the winter games sports, the medals, the athletes involved, current news relating to the Olympics, photos, videos, and more.  My favorite features is in More 2010 information.  Here you will find the 2010 Olympic torch relay route.  The torch is tracked on an interactive map. Students can follow its journey from October 30 to February 12.


How to integrate Olympic Winter Games Vancouver 2010 into the classroom: Vancouver 2010 is a well made site where your students can learn more about the winter Olympics that will be taking place in February.  There are some great little videos that will teach students about each event, photos of the Olympic events, historical medals of the different countries, schedules of events, and much more.  The Olympic games is a fun time for each country, students can learn more about geography, other cultures, the Olympic games, and the history of the Olympics.  Track the torch as it makes its way to the games each day.  Talk about the places it has been and about this history of the torch.  Create a Google Earth Map where your students can keep track of the medals won by different countries throughout the games.  Assign groups of students to learn about the different competitions in the winter Olympics.  Each group can be assigned to learn more about the competition using the Vancouver 2010 website and use the photographs and pictures to help them present the event to the class.


Tips: The Olympic games is a great time of year to teach about teamwork, doing your best, and supporting your country.  Great tie ins for character education!  Check out the education programs (More information for 2010) there are great lesson plans and ideas.


Leave a comment and share how you are using Vancouver 2010 in your classroom.

Wiglington & Wenks Virtual World

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What it is: I absolutely love when I learn about a new site, especially those that I immediately know will be a winner with students.  You know the sites that have incredible graphics, are easy to use, and involve kids in the story (instead of just drill and practice).  Wiglington & Wenks is one such site.  One of the creators of the site @aldricchang alerted me to the new site today via Twitter.

Students are dropped into the middle of a story where they become world travelers to places around the real-world, meeting historical characters, playing brain games, building culture inspired houses, exploring secret locations, and solving ancient mysteries.  There are 100 educational real-world and imaginary places for students to visit from the past, present, and the future.  Wiglington and Wenks was originally a children story book series written by Johan Bittleston.  It has exploded into an online world where students can learn and explore.

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Wiglington and Wenks is so much more than your standard virtual world, it has a rich story line with well developed characters, plot, mystery, and quests.  Students are dropped into the story and invited to participate, learning through exploration, problem solving, and critical thinking.  The world highlights famous real-world landmarks, historical figures, inventions, culture, nature, and wildlife.  Students are motivated to learn more about each as they complete a series of quests.

The story behind the virtual world is about two water rats from England, Wiglington and Wenks, who are in search of a legacy left by Wiglington’s great explorer ancestor.  A series of magic maps guide them as they travel through time and space.  Through a series of events, a time portal was accidentally created that transported famous figures from the past to the future.  All of the historical figures seem to have forgotten who they are.  Students embark on a quest to help Wilington and Wenks find the famous missing characters and recover their lost memories.

Wilglington and Wenks are the main characters of the story.  They are the heroes. There are a host of other characters that further enchant students as they solve the mysteries of this virtual world.

Carto is the map creator who created the magic maps that keep track of geography, cultural evolution, and climate change over time.  Fragments of the map piece together to form a complete real-world map.

Sir Ordy Nace is the curator of the maps at the British Museum.

Filo rat is the head of the Traveling Academy in the town.  He is an inventor, code breaker, and skilled strategist- a genius in every way.  He loves a challenging game of sudoku or master mind.

Scuttle Butt is a search engine.  Ask him a question and he provides a useful list with the most relevant information at the top.  He is Filo Rat’s assistant. (This is an awesome way for students to familiarize themselves for using search engines to solve problems!)

Chacophonous is a crab who also happens to be a conductor.  He is reportedly connected by an ancestor to Beethoven.  He introduces students to classical music.

Walpole the whale makes cross-ocean transportation possible.  He has a terrible sense of direction so students have to give him directions and help guide him.

Every story needs a villain and the Count is the villain of this story.  He is known for using his knowledge of the magic maps for the destruction of the environment along with his side kick Warrior Wolf.

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Historical figures include Thomas Edison, Alexandar Graham Bell, Cleopatra, Confusious, Copernicus, Damo, Emperor Quin, Galileo Galilei, Issac Newton John, Marco Polo, John Rolfe, Nostra Damus, Pocahontas, Wilber Wright, Orville Wright, Vlad Dracula, and many more.

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How to integrate Wiglington & Wenks Virtual World into the classroom: The rich storyline alone makes this site one to bring into your classroom.  Students can do character studies, learn about plot, mystery, and suspense.  Use this site to teach your students about environmental issues such as global warming, forest preservation, protection of marine life, and endangered animals.  This is an immersive learning environment where your students will learn by doing.  As students travel the virtual world, they will learn geography, cultural differences, history, and inventions.  Students are encouraged to think creatively to solve the issues facing the world today.  Wiglington & Wenks would be a great site to introduce to students at the beginning of the year that is used throughout the year for learning.  Make it your goal to solve the mysteries of the magic maps before the end of the year.  Throughout the year students can visit the virtual world, learn about historical figures, famous inventions, and geography.  Hang up a world map in your classroom and keep track of the places that have been visited.  Encourage students to create character cards as they learn about new historical figures, and story characters.  Each student can have their own account but keep track of progress as a class.  Create PSA posters for the classroom as students learn about environmental issues.  Explore more about the inventors and inventions that students come across in the virtual world.  Have students keep a journal of discoveries (on or offline) as they discover new clues.  Have students write newspaper articles about the happenings of the virtual world and it’s characters.   This site can be tied into your curriculum for the year in a variety of ways.

I love the way this site encourages discovery of knowledge, teamwork, and critical thinking. This site will have your students excited about learning the whole year through.  Fridays would make a great day of discovery each week and give students something to look forward to.  Create a single class account and explore Wilington and Wenks as a class each week (or a little each day) using an interactive whiteboard or projector.  Give each student the opportunity to be the navigator of the world.  The other students can take observation notes in a journal about what they see and learn.  If you have classroom computers, cycle your students through the virtual world as a center activity.  In this model each student can have an account.  If you have access to a 1 to 1 environment (one computer for each child) or a computer lab setting on a regular basis, students can each have their own account and solve the mystery individually.  Form small groups where students can discuss their findings and give each other tips and tricks. (Hint: these groups will form whether or not you create them…it is that engaging!)

Wiglington and Wenks is the way that learning should be!



Tips: Read the Wiglington & Wenks books (Amazon link) as a class…the tie into the virtual world will have your students eager to read these books to learn more!

Your students will catch on to the virtual world environment quickly and know more about the characters, games, etc. than you could ever hope to learn.  There is a great guide that will clue you into everything the world offers so that you can keep up with your students. Check it out here.

Leave a comment and share how you are using Wiglington & Wenks Virtual World in your classroom.

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National Geographic Image Collection

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What it is: National Geographic is known for their poignant images.  Now, those images can be viewed online in the National Geographic Image Collection.  There are more than 11 million images that chronicle the world from the end of the 19th century to the beginning of the 21st century.  Students can also view the history of photography from daguerreotypes to digital through an interactive time line. The image collection includes images related to exploration, wild life, people and cultures, and science and climate change.


How to integrate National Geographic Image Collection into the classroom: The National Geographic Image Collection is an impressive set of images from around the world.  The old adage “a picture is worth a thousand words” proves to be true.  These images are indeed worth a thousand words or more.  Use these images to help you tell the story of our world as you teach students about history, science, wild life, and world culture.  These images will help to connect your students with learning in ways that a textbook can’t.  Use the Image Collection for creative writing prompts.  Allow your students to choose an image from the collection to tell a story about.  The interactive time line can be used to  teach students about the history of photography.


Tips: I learned about this site from a Tweet by @McTeach a few weeks ago on Twitter, thanks Karen!


Leave a comment and share how you are using National Geographic Image Collection in your classroom.

Animated Atlas: The Growth of a Nation

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What it is: Animated Atlas: The Growth of a Nation is an animated video that teaches students about American expansion.  The video allows for interaction as it plays.  Students can click on any state to learn more about when and how it became a state.  There is also a great interactive timeline at the bottom of the animation that students can explore more in depth.  I really like the look of this website, it makes me nostalgic remembering the computer activities I used as a kid.  I can’t guarantee that our students will get such a kick out of the graphics. 🙂  The ten minute presentation takes students from the original 13 states and shows them the gradual expansion.  At any point students can click on a territory or state for more information.  The timeline pointer moves along with the presentation but students can click on a date for more information.  The interactive timeline goes from 1790 to 2000.


How to integrate Animated Atlas into the classroom: This interactive is a good one for helping students to visualize the expansion of the United States from the original 13 colonies.  The site is packed full of information with the ability to learn more about a time period, state, or territory.  Use this site as an overview of the growth of America.  If students aren’t loving the graphics, have them gather information and create a 2009 (almost 2010!) version of the site.  This site could be used whole class with an interactive whiteboard but I think it would allow for more exploration as a center activity or individual computers.


Tips: When you play Animated Atlas you have several options: play all the way through, 1789-1853, The Civil War, and Post Civil War.  This makes it easy to chunk the lesson or split students into groups.

Leave a comment and share how you are using Animated Atlas: The Growth of a Nation  in your classroom.

Track My T

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What it is: Track My T is a truly impressive website that I learned about from @dianadell on Twitter. Track my T lets students type in the unique lot number on their t-shirt and then go through an amazing interactive journey tracking their t-shirt from its very beginning as a cotton seed on a farm, to every step before they bought it.  Students can track their actual t-shirt or choose a random t-shirt to follow.  On their journey students will learn about picking cotton, the cotton gin, yarn spinners, textile mills, cut and sew factories, and distribution centers.  This is an incredible journey that teaches students the process that goods go through before they end up in the local store.  Each stop on the journey includes video, images, and information about what happens during that part of the t-shirt creation process.  In addition, students will learn about and encounter historical figures like Eli Whitney.  At the end of the journey students can check out their custom T tag, learn more about the screen printing process, and learn how to reduce their carbon footprint.

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How to integrate Track My T into the classroom: Track My T is an amazing site.  From beginning to end your students will be engaged and enthralled with this website.  The ability to track their actual t-shirt is really something!  Use this activity as a whole class with an interactive whiteboard, as a center activity in the classroom, or individually in the computer lab setting.  As a follow up activity, have students put placemarks on a Google Earth map on the location where their t-shirt/pants/shoes were made.  This activity could easily be expanded to the geography classroom (perfect for national geography week which is this week!).  Students could do additional research about the country where their t-shirt originated from.  To expand the activity even more, have students Tweet about their findings, see if they can get a response from someone that lives in that country.


Tips: Be sure to take a look at the accompanying lesson plan on Track My T.  The lesson teaches students all about fair trade.

Leave a comment and share how you are using Track My T  in your classroom.

ZuiTube

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What it is: KidZui is a site I have written about in the past.  The KidZui network has added some sites to the network that I just learned about.  ZuiTube is a kid friendly You Tube portal.  It is the largest collection of kid friendly videos online.  New videos are added to ZuiTube daily.  All videos are approved by parents and teachers before being posted on ZuiTube.  Students can watch educational videos, funny videos, movies and movie clips, silly songs, and music.  There is also a special section on ZuiTube just for videos related to Thanksgiving.  The Thanksgiving collection includes everything from the Turkey Dance to videos about Native Americans and Pilgrims.

How to integrate ZuiTube into the classroom: ZuiTube videos can be used as an introduction to new teaching (on nearly any subject), to add some humor to the classroom, or to reinforce teaching.  Videos are a wonderful way for students to make connections to new learning.  I have found a video that correlates with nearly every part of our curriculum.  I even found a great Berenstein Bears video for character education…gotta love that!  With all the snow we get in Colorado, there are bound to be some indoor recess days for the kids.  ZuiTube is a safe place to find kid friendly videos that students will enjoy while they are staying dry and warm inside.

Tips: I often have parents asking me what they can do at home to keep their kids safe online.  KidZui is an excellent recommendation, the parent reports are a great way to keep parents involved in their children’s online activities.

Leave a comment and share how you are using ZuiTube in your classroom.

Sixteen Option Spinner

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What it is: The Sixteen Option Spinner is another winner from Triptico.  This online spinner lets you customize it with sixteen options.  The spinner is random and removes the option once it has been landed on.

How to integrate Sixteen Option Spinner into the classroom: The Sixteen Option Spinner is perfect for a projector or interactive whiteboard.  Use the spinner to customize class games, to choose a story starter for writing, to teach probability, to choose a math operation for students to perform, to select a landmark that students find on a map, or to choose a reading comprehension question for students to answer.  You could also use the Sixteen Option Spinner to enter student names and spin the spinner to choose who will answer a question next or use it as a motivational tool and add names throughout the day with a winner randomly selected at the end of the day.

Tips: Triptico has other customizable spinners, choose the spinner that best fits your activity needs.  Four Option Spinner, Probability Spinner (This one automatically records the results as students spin.), Eight Option Spinner, Role Chooser, Eight Number Spinner (not customizable).

Leave a comment and tell us how you are using Triptico Spinners  in your classroom.

Link Up

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What it is: Link Up is a web app that helps kids link words to categories.  Each game requires two categories with six linked words each.  Once you have created a game you can save it to access at a later time or to share with others.  Students use Link Up by dragging links between categories and words.  The game is easy to customize and create on the fly.  It would be a great site to use with an interactive whiteboard.

How to integrate Link Up into the classroom: Link Up is a great way to help students organize information and discover similarities and differences.  Use Link Up for word sorts in science, language arts, geography, social studies or math.  Students could sort living vs. non-living things, events in WWI vs. WWII, long vowel words vs. short vowel words, odd vs. even numbers, and a host of other topics.  The click and drag interface makes this site perfect for use with an interactive whiteboard as a whole class activity or as a center on classroom computers.

Tips: Link Up allows you to save and share your activities (hooray!) this makes creating activities for lessons significantly easier.

Leave a comment and tell us how you are using Link Up in your classroom.

HippoCampus

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What it is: HippoCampus is a website with incredible vision.  The goal is to provide high-quality multimedia content on general subjects to high school and college students free of charge.  Subjects on HippoCampus include algebra, American government, biology, calculus, environmental science, physics, psychology, religions, statistics, and US history.  Each of the subject has a large library of multimedia content from students to learn from.  HippoCampus was designed as part of the Open Education Resources, a worldwide effort to make education available equitably to everyone.  Each lesson includes multimedia lessons, the text of the lesson, and related resources.  I believe the HippoCampus model will be the textbook of the future.  Students are able to learn at their own pace, pausing, reviewing, and receiving instruction on demand.

How to integrate Hippo Campus into the classroom: HippoCampus has an incredible library of content for teaching and learning.  Use the multimedia lessons in place of traditional textbooks or as a supplement to your current curriculum. Teachers can build their own HippoCampus homepage where students can access specific lessons targeted for them.  You can even create custom announcements to be displayed to students.   Although HippoCampus was designed with high school and college students in mind, many of the multimedia presentations could be used to teach middle school students as well.

Tips: HippoCampus uses Adobe Flash and QuickTime.  Make sure that you have each on your computers before using HippoCampus.

Leave a comment and tell us how you are using HippoCampus in your classroom.

Virtual Dinosaur Dig

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What it is: The Smithsonian site is full of amazing activities and interactives.   A few weeks ago I stumbled on their Virtual Dinosaur Dig interactive and immediately sent it on to our second grade teachers who are teaching a dinosaur unit.  During the Virtual Dinosaur Dig, students act as paleontologists who find a virtual fossil, learn how vertebrate paleontologists excavate the specimen, learn about the anatomy of the specimen and where it lived, view an illustration of what the specimen may have looked like, transport the speciman to a museum, and reconstruct the speciman (a stegosaurus) at the museum.  Each step of the interactive gives students information about the tools used to excavate, and why the tool is used.  Students get to virtually use each tool to excavate, transport, and reconstruct the dinosaur.

How to integrate Virtual Dinosaur Dig into the classroom: This Virtual Dig makes students virtual paleontologists.  The activity is perfect for a interactive whiteboard or projector.  Choose a student team of paleontologists who will help with the excavation.  Each student can use one of the tools and explain their portion of the excavation to the class.  While these students are at the board demonstrating the excavation, students at their seats can fill in their official “Paleontologist Field Guide” to record the steps and tools used in the excavation (I created the field guide for our second grade teachers and will post the pdf version below).  The Virtual Dinosaur Dig could also be used as a center activity for teams of paleontologists to visit on classroom computers or in a computer lab setting.  Students can fill out their Field Guides as they work.  After the virtual dig, set up a hands on dig.  Students can “excavate” chocolate chips out of a chocolate chip cookie by carefully digging with toothpicks.

Tips: I created this Paleontologist Field Guide journal to accompany the Virtual Dig.  Included in the pdf is an answer guide. Print these pages back to back to create a book that is folded down the center.  dino dig field guide The field guide asks students to match the tool picture with its name and order the sequence of events during the excavation.

Leave a comment and tell us how you are using Virtual Dinosaur Dig in your classroom.