Hot Shot Business

What it is: The Disney website has a lot of engaging and fun content for kids, unfortunately, not all of it is educational.  Hot Shot Business is one of the better Disney games I have seen for the classroom.  It teaches kids about business and entrepreneurship through a fun simulation game.  Students are introduced to the idea of entrepreneurship and franchising by their virtual business hosts, Kate and Jack.  Kate and Jack offer advice and recommendations throughout the game.  The decisions that students will make throughout the game will have consequences that extend beyond profits and losses alone.  They will have to deal with environmental factors, as well as finding ways to provide jobs for members of the community.    Students can choose to start a pet spa, a candy factory, a comic shop, custom skateboard shop, professional landscaping, or a magic shop.  Kids are sure to find a business that they are interested in!  The entire game is narrated which is great for all levels of readers.  As students play the game, they will be exposed to the nuts and bolts of running their own business, they will have to make decisions about how to respond to market trends, how to respond to customer preferences, how to respond to fast breaking news reports that may affect their business,  and how to respond to ethical dilemmas.  Students even have access to a Hot Shot Business kit where they can download and print out business cards and fliers.

How to integrate Hot Shot Business into the classroom: Hot Shot Business was designed to meet national standards in both language arts and math, making it fit easily into any curriculum.  The ideal setup for Hot Shot Business is a few days in the computer lab for a 1-to-1 setting where each student can work individually on setting up their own store.  Game play could extend for several days depending on the unit that you are teaching.  The Disney site has some excellent lesson plans and suggestions for implementation, I highly recommend them.  I like the idea of connecting with entrepreneurs in the community during this unit so that as students are working through the game, they can get advice and recommendations from those who do it every day.

If you can’t make it happen in a computer lab setting over several days, choose a business to start as a class and make decisions as a team.  You can do this using an interactive whiteboard or projector connected computer.  In this scenario, students will have to discuss their decisions and reason with each other to decide on a course of action.

Hot Shot Business is a really well designed game, it would be a great addition for the 3rd-6th grade classroom.  I suspect that it ties into several of the curricula already being used in schools, I know that Treasures (MacMillan McGraw Hill) has units that it fits nicely into.  This is great hands on learning, a definite step up from Lemonade Stand. 🙂

Tips: This is a really great site, but I must warn you that it eats up the bandwidth!

Please leave a comment and share how you are using Hot Shot Business in your classroom.

TED Talk Tuesday: Tom Wujec Build a Tower, Build a Team

The group that consistently fails at the marshmallow task: recent graduates of business school.
Business students are trained to find the single right plan and then execute it. The problem with this strategy is that they wait for the last minute to add their marshmallow to the top of the structure and when their plan fails, it is a crisis.
The group that consistently succeeds at the marshmallow task: recent graduates of kindergarten.
Kindergarten students start with a model and they build successive prototypes of their structure. They always keep their marshmallow on top. They have multiple opportunities to refine their structure until it is working. With each version of the prototype, students are getting instant feedback about what works and what doesn’t and they can adjust accordingly.
Kids don’t spend time trying to be CEO of Spaghetti Inc. They aren’t jockeying for power, they are working together creatively and having fun.

What stands out to me about the data that Tom Wujec shares, is not that architects and engineers build the best towers (as he says, we would expect that), but that kindergartners are not very far behind. This makes me wonder about what important things we are deprogramming kids to do as we send them through the education system. If the education system was really working, I would expect that adults would be able to construct the best, highest towers. I would expect that those with the most education would build the best towers. But as we see, this isn’t the case. In school we teach students that everything has a correct answer. Sometimes that answer means filling in the “c” on a bubble test, and sometimes it means getting your teacher to nod and say “that’s right”. School has become a game of “guess what the teacher is thinking”.  As a result, we have students who can come up with one correct solution to any problem. In the real world, we often need more than one right solution. Many times we need several solutions and creative thinking applied to the problem. Our most recent example of this is the BP oil spill. I can’t help but wonder what great solutions kindergartners would come up with that adults aren’t even considering because we have been deprogrammed to think that way.
What does this mean for schools? It means that we need more opportunities for students to explore multiple solutions to a problem, it means that we offer kids the chance to discuss and stop asking the one answer questions all the time. Sometimes there is one correct answer, but in life that isn’t always the case. Students need to be given the chance to explore both options.

(As a side note, it is interesting to me that when the incentive of a prize was offered, not one team had a standing structure. I am working my way through Daniel Pink’s book Drive right now and it mirrors what he says in the book.)

Stop Disasters

What it is: Stop Disasters is a collection of disaster simulation games created by the ISDR (International Strategy for Disaster Reduction).  As students play the games, they learn about natural disasters and actions that people can take to help protect themselves and others.  The student’s job is to plan and construct a safer environment for their population. Students must assess the disaster risk and try to limit damage when natural disasters strike.  Some advice that students are given within the game will be good and some of it will be bad, it is up to them to discern which is which.  Students can choose from 5 different scenarios, Tsunami, Earthquake, Hurricane, Wild Fire, and Flood.  Each scenario has 3 levels: easy, medium, and hard.  When students enter the simulation, they are greeted by a local who briefs them on the situation.  Students are given a budget and time limit to complete the necessary precautions.  After 20 min., the natural disaster occurs and tests their solutions.  Students develop the land and learn about their choices each step of the way.  During the game students can keep track of their budget, the population they are working to keep safe, a map and risk management map, and their remaining time.  The game is very engaging, it reminds me of the SIM City games that I played as a kid.  This game will put those critical thinking muscles to the test!

How to integrate Stop Disasters into the classroom: Stop Disasters is an excellent game for teaching students about natural disasters through an engaging simulated environment.  It is up to each student to create solutions for their environment before the natural disaster occurs.  Students get immediate feedback during each development period and get to test their work when the natural disaster strikes.  This game is best played in a computer lab setting where each student has the opportunity to interact with the simulation individually.  A simulation game takes about 20-30 minutes to complete so make sure that your students have ample time to complete the game.  After students complete the simulation, bring them back together as a class and discuss choices that were made, why those choices were made, and what outcomes students observed.  Students can also write a reflection piece on what they might do differently next time.  Stop Disasters has quite a bit of reading embedded in game play, it is best for 4th-5th grade students and older.  If you are teaching younger students who won’t be able to read the site independently (or you don’t have access to a computer lab) the simulation can be run as a whole class using an interactive whiteboard or projector-connected computer.

I found Stop Disasters while working on a unit in our Treasures curriculum that had the theme of natural disasters.  As an extension activity, students can create public service announcements about safety using a tool like Animoto or create safety posters for their population.

Tips: Students can learn more about the ISDR on this site, when we are talking disasters with kids, it is always nice to have a place where they can learn about organizations that are working to help keep them safe.  This makes the topic less stressful and overwhelming for students.

Please leave a comment and share how you are using Stop Disasters in your classroom.

TED Talk Tuesday: Tim Brown urges designers to think big

Today’s #edchat discussion on Twitter was all about training kids as critical thinkers.  I believe that we are losing students as critical thinkers because in our current model of education, where we are standardizing education with tests, we teach kids that there is one correct answer to every question.  We limit their thinking to what we have already determined is an acceptable answer to the question.  This is extremely limiting.  Critical thinking means that we aren’t satisfied with the easy answer, we think about multiple solutions to the problem and even think of additional questions.  We approach a problem differently, more creatively.

In today’s TED Talk, Tim Brown talks about his journey in design and his tendency to think about problems on a small scale, limiting himself to the obvious answers and a single solution.  Design wasn’t always this way, design used to be big. Design thinking solves problems and works to create world changing innovations. It seems to me that there is a strong correlation with what Tim refers to as Design Thinking and what we call critical thinking.  Roger Martin calls this integrative thinking, the ability to exploit opposing ideas and opposing constraints to create new solutions. Isn’t this what we are asking our students to do when we are looking for critical thinking?  What we really want students to do is think as designers.   When I watch children who haven’t yet entered the classroom, I notice a strong correlation between the way a child thinks and the way a designer thinks.  They are questioners, tinkerers, and are never satisfied with one solution.

Design thinking could be our model for critical thinking in the classroom, but beyond that design thinking could be our solution to reform in education.  Exploiting opposing ideas and opposing constraints to create new solutions.

Design is human centered, it starts with what humans need or might need. It means understanding culture and context.   From destination to active participation that is meaningful and productive. Value is added through collaborative experiences and not through monetary gains alone (think Twitter). In times of change we need new thinking and new ideas.  We are in the midst of massive change and we need to rethink what we accept as basic fundamentals. We need new choices because our current options are becoming obsolete.  We need to take a divergent approach and come up with something that hasn’t been done before.  What is the question we are trying to answer? What is the design brief for education.

The first step is to start asking the right questions. (I think #edchat does an honorable job of this!)  What are the right questions?

The Road to the Capitol

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What it is: The Road to the Capitol has to be one of the coolest sites I have seen to help kids understand government and the campaign and election process.  Students are immediately greeted by a newspaper headline “Congressman Retires: who will represent the US on Capitol Hill?”.  Students are then taken to a TV ad of one of the candidates running for congress, Roberta Glass.  Roberta thinks that kids have too much freedom and should be banned from freely accessing media like movies, TV, video games, and the computer.  Students are offered the opportunity to run against Roberta Glass in the election.  Students must register as a candidate in the election and are then introduced to their campaign manager.  Students make 5 campaign stops in their local congressional district.  At each stop, it is their job to help citizens understand the importance of protecting freedom.  Students can stop at campaign headquarters at any time to get briefed for each campaign event.  At the Campaign Headquarters, students click on important topics to get briefed on such as: Justice and Equality, Rights to Privacy, Freedom of Assembly, Freedom of Expression, and Freedom of Religion.  When students choose a topic, they are taken to subtopics that lead them to rich resources where they can delve deeper into the topic and learning.  Along the campaign trail, students have to make their own commercial, give a speech, talk to students about the freedom of expression, answer questions in a press conference, and debate Roberta Glass head to head.  I can’t stress enough what an awesome interactive site this is.  Every webquest should involve kids in the story and process the way this one does!

How to integrate The Road to the Capitol into the classroom: This is an incredible self-guided learning experience.  Students will learn about our democratic system in depth by completing this activity.  The Road to the Capitol is really best experienced by individual students in a computer lab setting where they have plenty of time to research and complete each stop along the campaign trail.  If you don’t have access to a computer lab, the activity could be completed as a whole class using an interactive whiteboard or projector connected computer.  To make The Road to the Capitol a more in-depth project, have students take campaign notes along the way in a word processing program.  They can later sum up what they learned and recorded in their notes by copying the notes and pasting them into a word cloud program like Wordle.  Students could create short campaign commercials based on the commercial they created in the game.  These can be recorded with PhotoBooth on a Mac or with a video camera.  Students could also create a campaign poster using a word processing or publishing program.

At the beginning of this interactive, you will see the campaign commercial of Roberta Glass.  The commercial talks about taking away kids freedoms, I imagine that some passionate discussion about the commercial could follow.

Tips: Really, go check out this website.  You won’t be disappointed!  Press the “Stop” button on the game to get the teacher/parent pdf guide.

Please leave a comment and share how you are using The Road to the Capitol in your classroom.

TED Talk Tuesday: Bring on the Learning Revolution

Since I won’t be with the CHC staff hosting Webspiration Wednesday lunches, I thought I would institute TED Talk Tuesday and share an inspiring TED Talk each Tuesday with all of you.  TED has a great tag line “ideas worth spreading”.  This non-profit brings together people from Technology, Entertainment, and Design.  (The scope of the talks is actually much, much wider.)  TED.com is a free collection of the very best talks with new talks are being added all the time.  TED believes “passionately in the power of ideas to change attitudes, lives and ultimately, the world.”

Todays TED Talk Tuesday is dedicated to Sir Ken Robinson.  You may remember this Webspiration Wednesday sharing of Sir Ken’s Schools Kill Creativity.  This is Sir Ken Robinson’s newest TED Talk, Bring on the Learning Revolution.

Sir Ken Robinson has such a way with words, the message he shares is profound.  I agree with the summation that reform is of no use, the evolution of a broken model isn’t going to get us where we need to go.   We need a revolution where education is transformed into something else entirely.  I have watched this video several times since its release, about a month ago, and each time I am struck by something new.  This time what stood out most for me was the talk about innovation.   Innovation is hard because it means doing something that is challenging, it isn’t the easy or obvious solution.  It challenges what we take for granted, things that seem obvious.  Just before beginning this post, I read an excellent article by Blogging Alliance member Chris at EdTechSwami.  He writes: What Educators Can Learn From Steve Jobs.  I think Chris makes some excellent points in his post, it all comes back to innovation.  Apple doesn’t usually do the expected, in fact sometimes they purposefully step away from what is expected and what seems logical.  The reason is that they are finding new solutions and even creating new problems.  They are looking to the future and anticipating what is coming next.  Sir Ken helps us to see that innovation is difficult because there are so many things in this life that we take for granted.  We don’t even think about them any more because they are the way that we expect them to be.  It is only when someone comes along and points out a new way of doing something that we realize we have been taking it for granted.  In schools we take for granted that there is a linearity to education.  We start in kindergarten and move through until we reach the 12th grade, at which point we are encouraged to attend college.  What else do we take for granted in education?  Classrooms, grades, tests, desks, handwriting, curriculum, blackboards (IWB’s), policy makers, NCLB…

Today I was able to join in on the midday Twitter #edchat discussion.  The topic was reform in education and how teachers could be a louder voice.  The discussion was a great one with a number of good ideas.  I wonder if we are approaching the topic in an innovative enough way?  We tend to frame our answers with what we think might be possible. We frame our answers so as to play nice in the policy makers game.  What if we didn’t do things their way? What if we came up with a new way?  What if we taught kids how to be advocates for their education and learning and gave them a voice?  I threw this out there during the #edchat and @bliarteach reminded me of the big push there was for learning about recycling in school.  Kids became passionate about recycling and saving the earth, they took it home with them.  Soon families were recycling and changing their garbage habits.  This worked.  I was one of those kids who made my mom wash every piece of aluminum foil so that I could bring it to school and add it to our big ball of recycled foil.  I was the kid who was adamant about separating plastic, glass, and paper.  I became the adult who still does this.  Involving kids in advocating for their own education and learning has the added benefit of helping them to realize the importance of their education.  Suddenly they aren’t learning because we tell them to, they are learning because they believe in learning.  They have a pride and ownership in their own education.   The great thing about involving kids in the discussion is that they don’t take so much for granted.  They ask questions and challenge the way that we think.

So, lets figure out all the things we take for granted in education.  When we have a clear picture of those things, lets work together to find new solutions. Lets revolutionize education together, lets make the revolution viral.  If you can think of something that we take for granted, leave it in the comments below.

(Raise of hands, how many of you are wearing a wrist watch?) 🙂  Yeah, me too.

Think U Know Cyber Cafe

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What it is: Think U Know Cyber Cafe is a virtual environment where students can practice their online safety smarts.  In the cafe, students will help virtual kids make good choices when using email, texting, instant messaging, web browsing, creating an online personal space, and chatting in a chat room.  Students are guided through a variety of scenarios where they must help the virtual kids make the right decisions about using the Internet.  

How to integrate Think U Know Cyber Cafe into the classroom: Kids spend an enormous amount of their time online. Just because they use the Internet a lot, doesn’t mean that they are good users of the Internet.  Many students haven’t had adequate practice with protecting their online identity, keeping track of their digital footprints, or using proper netiquette.  Students need to learn the appropriate way to use online spaces.  The Think U Know Cyber Cafe is a great place for students to practice and learn how to stay safe online.  Use the Cyber Cafe scenarios to guide a whole class discussion with a projector or interactive whiteboard.  Discuss the different options that are presented and why one answer is better than the others.  Students can also complete a tour of the Cyber Cafe on their own in a computer lab setting.   Internet safety should be an ongoing discussion, we can’t assume that students will get it all the first time.  Visit the cafe throughout the year for a refresher.

Tips: Check out the rest of the Think U Know website for fantastic activities and information for kids from 5-16.

Please leave a comment and share how you are using Think U Know Cyber Cafe in your classroom.

Math-A-Thon

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What it is: Math-A-Thon is an excellent math site with a good cause.  “Math-A-Thon is a volunteer-based fundraising program for St. Jude Children’s Research Hospital. The program includes a free math curriculum supplement for grades K-8 that students complete after obtaining sponsorships from family and friends.”  Students work on math and comprehension skills, age appropriate math problems while building empathy and character.  By practicing math, students can raise money and awareness for St. Jude patients who are battling cancer and various other childhood diseases.  In addition to the free curriculum and math fun books, Math-A-Thon has entertaining online math games and math character profiles.  The Numerators are a math superhero team that is made up of Minus, Symmetry, Octagon and Fraction.  The characters have math super powers that will help students as they solve problems in their Funbook and work at defeating evil robots.   Each character has a fantastic character description (these remind me of the characters on Grammaropolis). Games on Math-A-Thon include Add Like Mad, Subtraction Action, and Bubble Bugs.  Bubble Bugs is an enchanting game where students catch bugs inside bubbles, they practice counting, mouse control, and fine motor skills.

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How to integrate Math-A-Thon into the classroom: Math-A-Thon is a website that will help get your students fired up and excited about math and helping others.  The games are available for play whether or not you sign up for the full Math-A-Thon challenge.  Students in kindergarten through eighth grade can work together to help other kids by working on their math skills.  Challenge your class or whole school to raise money for other kids using math as the vehicle.  Add Like Mad and Subtraction Action would be fun games for a math center on classroom computers or as a whole class game using an interactive whiteboard.  To play either game with the whole class, divide your students into two (or more) teams.  Team 1 lines up at the IWB, the first person in the line completes the first problem and then passes play to the next student in line relay style.  Teams try to clear the tiles in the least amount of time.  After Team 1 has a final time, Team 2 tries to beat it.  My students love this kind of friendly competition.

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Use the Numerators team characters to learn about math concepts and vocabulary.  There are four members of the current team, encourage your students to add to the superhero team with additional math team members.  Students can create character profiles and back stories about their math operation superhero.  Students could create individual baseball trading cards of their math superhero team member.

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Tips: Download a free Funbook sample, these are high quality math workbooks that will have your students problem solving and having fun with math.

Please leave a comment and share how you are using Math-A-Thon in your classroom.

Do You Want to Form an Alliance With Me? (Take 2)

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In March, I posed the following question: Do You Want to Form an Alliance With Me?  I asked educators around the world to join me in an exercise of blogging, commenting, and encouraging other blogging educators.  The response was amazing.  74 educators signed up to be a part of the alliance.  We committed to commenting on each other’s posts, following each other on Twitter, and encouraging one another in teaching and learning.  In the past two months I have grown immeasurably as a result of the alliance.  I have been introduced to exceptional resources, forward thinking teachers, new friendships, an incredible support system, and had the opportunity to peek inside of classrooms around the world.  I believe that those involved in the alliance have been equally inspired.  I asked the members of the current alliance to weigh in with their impressions of the alliance.  We compiled the answers on the following Wallwisher (click to enlarge).

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I have had many requests for an expansion of the Educator Blogging Alliance, today I am opening the alliance to other interested educators.  Before you fill out the form to join, I would ask that you read my original post about the alliance here.

Here is a snip from the original post:

“The Alliance…

After reading the alliance article an idea began to take shape.  What if we, educational bloggers, were to form an alliance.  No need for the secrecy.  This alliance would be a group of educational bloggers who are committed to working together for the mutual benefit of all the members in the alliance.  We all have something valuable to add to the conversation of education and learning.  Each of us has a unique voice, outlook, approach, skills, strengths, and focuses.

The goal of the alliance is two fold:

1. To encourage educators in their blogging endeavors whether they be new, established, or otherwise.  There are so many valuable additions to the conversation that are being overlooked.

2. To create a united network of educators working toward the larger goal of being heard by those not in education.  It is time for the general public to see us for the highly qualified professionals that we are.

How the Alliance could work…

1. Commenting on each others blogs– in the Problogger article, those in the alliance committed to commenting on each others blogs at least once every week day.  The comments should stimulate interesting discussions, and encourage those involved that someone, is indeed, reading their blog.

2. Linking to One Another- This could be linking to related posts on another educational bloggers website, adding them to your blog roll, or naturally as a result of subscribing to one another’s blogs.

3. Social Bookmarking and Tweeting- This is my personal favorite suggestion, Twitter has done wonders for iLearn Technology as my PLN passes on my posts to others.  Promoting  posts on Twitter, Digg, Delicious, and StumbleUpon increases awareness of what educators around the world are doing that works.  It also connects those new to educational blogging.

4. Guest Posts- Guest posting could be an opt-in option for the alliance.  I know that it isn’t always possible to find time to write a blog post for your blog, let alone polish it enough for someone else’s blog.

5.  Thank You Page Promotions- When someone signs up to receive your RSS feed, they are generally taken to a page thanking them for subscribing.  This Thank You Page could also be used to promote other education blogs.  For example: “If you like iLearn Technology, you should also be sure to check out blog A, B, C, and D.”

I hope you will join us in this undertaking, I believe that when educators work together, we become an unstoppable force for change.   I am putting a time limit on the enrollment so that we can get a good group together that is committed to supporting and encouraging one another.  If you would like to join us, please do so before May 21, 2010.  I will organize the group and have us up and running by May 28, 2010.  So, do you want to form an alliance with me? If you are in, please fill out the following form (inactive after May 21st).

Venture into Student Blogging Risk Free!

My edublogger alliance friend Christopher Rogers at EdTech Swami has made an incredible offer:

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“If you have students interested in blogging but for what­ever reason have not set one up, or perhaps the prospect of administering a student blog seemed over whelming I have a deal for you. I already have a blog set up and running. I have quit a bit of experi­ence blogging personally and with students. I have hard core spam protection set up. I will administer, moderate and commentate on the posts. If you have students interested in blogging they are welcome to join my students (who are desperate for other writers to interact with). Registration is open. All high school students are welcome. Just direct your browser to this address and click register. http://www.rogersenglish9.com/studentvoice

If you have high school students who are interested in blogging, but you aren’t ready or can’t go there on you own, take Christopher up on this incredibly generous offer.  Give your students access to an incredible teacher and resource for growth in writing and higher-order thinking.