Rocks and Weathering Animation

What it is: Every year our third grade students do a unit on Rocks and Minerals so I am always on the lookout for fun ways for students to learn and engage. Bitesize from BBC is full of brilliant games and interactives for kids, I use them often but hadn’t run across this one before.  The Rocks and Weathering interactive really is fantastic.  The video is animated and asks for students participation throughout. It does a wonderful job of breaking down, what can be complex concepts, into manageable, well illustrated parts.   The video has some nice features that make it accessible to every student including the ability to turn subtitles on or off and sound on or off.  I like the way the animation prompts students to ask questions and to discover answers through “hands-on” models that may not be possible in real life (for example compressing over a long period of time to create sedimentary rock).  The understanding that students gain about the different types of rocks is the best I have seen in any of the rocks/minerals materials I have found.

How to integrate Rocks and Weathering Animation into the classroom: The Rocks and Weathering Animation from BBC is a fantastic introduction to any elementary Rocks and Minerals unit.  The interactive nature of the animation makes it perfect for whole class viewing with an interactive whiteboard or projector-connected computer.  Pause the animation throughout to further discuss and inquire throughout the animation as a class.  Invite students up to the board or computer for the interactive bits as the rocks and minerals “expert”.  The animation would also be great as a center activity on classroom computers.  Students could visit the computers to view and interact with the animation in small groups while other students read, complete experiments, or other research.  Students can also visit the site individually in a lab setting.  If students view the animation individually, be sure to give them time to discuss what they learn and ask additional questions that they had with other students.  This type of reflection has been SO beneficial in my experience.  I always let students keep a notepad application or physical notepad handy to jot down questions and thoughts they have as they view videos like this one.

As an extension activity, have your students blog, create a stop-motion film about rocks and weathering, or create an interactive presentation with Prezi or Glogster.

Tips: Students can view and re-view the animation at their own pace using the pause, back and forward buttons.

Please leave a comment and share how you are using Rocks and Weathering Animation in your classroom!

We Choose the Moon

What it is: This site has been around for a few years, I am constantly using it with students and assumed (wrongly) that I had shared it on iLearn Technology.  I think sometimes I use a site so often that I think that it is common knowledge or that I have already posted about it.  I’m redeeming myself today and sharing the truly INCREDIBLE site, We Choose the Moon.  The site drops students right into history where they get to witness, and take part in the Apollo 11 launch and mission.  Time travel might not exist yet, but I’m telling you, this site is the next best thing.  Students actually hear all of the chatter from Mission Control, control the launch, view all 11 stages of the mission, read mission transmission, and follow the mission  in “real-time”.  I cannot say enough about how truly awesome this experience is for students.  At each stage, students can explore more in-depth by looking through actual pictures from the mission, videos (including JFK’s We Choose the Moon speech), and a “map” of the stages Apollo 11 took to get to the moon.  I wasn’t alive to witness this piece of history first hand, but I can tell you that this interactive gives me goosebumps, makes me appreciate the giant leap that our country took, and makes me swell with pride. Not something a textbook can deliver.

How to integrate We Choose the Moon into the classroom: We Choose the Moon plops students right in the middle of the action.  Students can experience this solo in a one-to-one computer lab setting where each has access to their own computer.  Students can explore at their own pace and “rabbit trail” for more information as needed.  My favorite use of this site is as a whole class using a projector-connected computer or interactive whiteboard.  The site has such a sense of nostalgia and it gives the opportunity to remember how the nation stopped and focused on the monumental moment in time.  Children everywhere were riveted to their TV sets watching men being launched into space to travel to the moon. Students born after the era of the space race have a hard time recognizing just what an event this was.  Viewing the site as a class gives students the opportunity to discuss the fashion, technology, and viewpoints of the day.  It gives students the opportunity to “witness” history first hand as if they have traveled back in time.  Take time to look through the photos, watch the videos, and reflect with students.  Turn the interactive into a creative writing opportunity where students choose a view-point (of JFK, a child, an astronaut, someone in mission control, etc.) and write about their reflections and thoughts as they witness and are a part of this history.

Don’t be afraid to let your students “rabbit trail”, click here to see where students I worked with took the learning.

If you have students who are still crazy for more “moon” experience, check out Google Moon and NASA’s Moon virtual tour.  I cannot get over how amazing technology is!  Do you ever just stop and marvel at what we have at our finger tips? Wow.

Tips: Do you have parents or teachers who fail to see the brilliance of technology in the classroom?  I defy any parent or educator to experience a site like this and not have their minds changed.  This is one of those sites that upon stumbling on, I immediately sent to my dad.  He LOVED it.

Please leave a comment and share how you are using We Choose the Moon in your classroom

17 Ways to Meet Individual Learning Needs in the Math Classroom

Cross-post of an article I wrote for The Apple, you can read the original article here.

For those of you who aren’t familiar with it, The Apple is a social network for educators that is also a great resource for inspiration, lesson ideas, educational news, videos, and job postings.

Kelly Tenkely | TheApple.com

Differentiating instruction can be challenging. Student’s educational strengths and weaknesses can be widely varied, making it a difficult task to meet each student’s needs in any given lesson. Math is one such subject area where student skill levels can be very different. Some students have their basic math facts so well mastered that completing more complex tasks isn’t hindered. Other students have a logical mathematical mind and math just seems to click for them. Then there are the students who really struggle with math facts; they just can’t seem to get them down. Every other area of math feels painful because they don’t have the building blocks mastered. Still other students have no trouble solving equations but when a story problem is introduced, they are stopped dead in their tracks.

For most students, math takes a lot of practice. Unfortunately, the students who need the most practice are the most reluctant to do so because they haven’t been successful in the past. Many of these students have convinced themselves, through negative self-talk, that “I’m just not good at math.” What is a teacher to do with such a mix of skill and comfort levels in the math classroom? Technology can be a great equalizer in the classroom. It provides struggling students with extra support and attention at exactly their skill level, and makes it possible for the student to pace their own learning. Students who have mastered the basics and need to be challenged, can attend to tasks that require them to think in new ways using the skills they already have. The Internet abounds with outstanding free math resources that can be used to encourage struggling students and challenge students who are excelling in math. These websites can be used as a center in the math classroom that is limited to a few computers, for individual learning and practice in the computer lab (1 to 1 setting), or used with the whole class and an interactive whiteboard or projector. The sites are well designed to meet the various learning needs in your classroom, and motivating enough to keep all of your students engaged in learning and practice.

Offline Math Practice:

1. If you are lacking student computers for math practice, consider visiting iPlay Math Games. http://iplaymathgames.com has a collection of printable math games for students in kindergarten through twelfth grade. The games are easily searched by grade or skill level. These math games can be played using common items like dice, cards, and other manipulatives. The games have been created to build skills such as addition, subtraction, multiplication, division, fractions, decimals, percents, algebra, long division, measurement, graphing, exponents, problem solving, puzzles, geometry, probability, logic, reasoning, numeration, patterns, and counting. Search for games that will meet your different learning needs. Next, group students together to play the games. Grouping students with similar learning needs helps students practice the math skill with others who are in need of the same practice. Create a math learning center where students can easily access the games and manipulatives needed for the games. Hold a math mania day once a week where students can practice the skills they have been learning in math class by playing these fun games.

2. 3D Vinci (http://www.3dvinci.net/ccp0-display/freestuff.html) has downloadable pdf lesson plans to teach math concepts using Google’s Sketchup. The site also has an impressive collection of printable puzzles and mosaics for students in kindergarten through twelfth grade to solve. This site helps bring 3-D concepts to life in a way that textbooks can’t. 3D Vinci also has a YouTube channel where students can watch several ModelMetricks projects.

Math Fact Practice:

Nothing is more motivating than a little friendly competition. Several sites offer competition that helps students practice their math facts, some are seasonal competitions, while others are available year-round. These sites make it a breeze to differentiate math practice. Each student can play games at their own ability level. This keeps the lower math students engaged and feeling successful in their math skills while the higher level students are challenged.

3. Math Mania and World Math Day– Vmath Live hosts these online competitions each year for students around the world to compete in. Math Mania (http://www.voyagerlearning.com/mathmania.do) is a back to school challenge where students compete against other students in real time using the Vmath Live math program. Students face off with other students from around the world while practicing their math facts. As students answer questions, they can see, in real time, how other students from around the world are doing answering the same questions at the same time. The goal is to answer all of the questions as quickly as possible (correctly) and finish before the other students. The live competition is highly motivating and has students asking, “can I play this at home?” World Math Day (http://worldmathday.com/) is a competition that is held each year in March. Just like Math Mania, World Math Day is a competition between students from around the world. Each math fact game lasts for 60 seconds and improves student’s mental math. The World Math Day competition is for students in kindergarten through twelfth grade. Visit both competition sites for more details about the competition and dates.

4. Make 5 (http://www.fi.uu.nl/toepassingen/00091/toepassing_wisweb.en.html) Make 5 is a fun way for students to practice addition, subtraction or multiplication. Students can play this game individually or against another student. This game provides a great platform for students to practice math facts and to start recognizing relationships between numbers. Students are given a target number and a goal to choose an equation on the grid that equals that target number. There are multiple correct answers on the grid. The goal of the game is to get 5 answers in a row on the grid (like Tic-tac-toe or connect 4). If you don’t have access to classroom computers to play this game, split your class into two groups and play with the whole class with an interactive whiteboard or projector. Each student should be given the chance to represent their team and match an equation with a target number. Give teams 30 seconds to plan their move before sending up the representative.

5. Arcademic Skill Builders (http://www.arcademicskillbuilders.com/) is a collection of fun arcade-like games that help students practice their math facts. Students can play games for addition, subtraction, multiplication, division, fraction, and ratios. The games are research based and standard aligned. It blends the fun of arcade games and key math skills into fun online games that engage, motivate, and teach students. All games have the option of single or multi-player mode.

6. Tut Pup (http://tutpup.com) is a free math fact practice website. Students are matched up with other students from around the world where they play fact games and compete in real time. This site does not collect personal information about students and there are several games to choose from, each with multiple levels. Students can practice addition, subtraction, multiplication, division, algebra, and a mixture of those skills.

7. Free Rice (http://freerice.com) is an amazing website that helps students practice math facts, it has the added bonus of donating rice for every correct answer. Students can choose to practice basic math facts or multiplication. For each answer that is correct, grains of rice are donated to hungry people around the world. Add some additional math practice by figuring out how many grains of rice are needed to create a bowl of rice, and keep tally of how many total grains that your students have earned.

Math Puzzles:

Math requires students to look at the world in different ways than they may be used to. It is about seeing relationships and patterns. Students may not be used to thinking in this way. Math puzzles can be a great way to help students start to think about relationship and pattern. This is a fun way to get your students in the math mind set. Your reluctant math students won’t realize that they are practicing math skills as they complete these puzzles.

8. Tangram House (http://games.ztor.com/tang/) This Chinese puzzle challenges students to create a shape using only 7 tans (shapes) to complete a puzzle. The tans can be rotated, flipped, and dragged into place. Tangram House can be used as a math center on classroom computers, completed individually in the computer lab setting, or used as a whole class activity with an interactive whiteboard. To play as a whole class activity, split students into teams that will take turns at the board forming the tangrams. Students who are not at the board can help their teammate using good directions and clues for the student working on the puzzle. This is a great way for students to practice giving and receiving quality instructions and descriptions.

Better Than a Text Book:

Math textbooks can be very dry and hard for students to read for understanding. So much of math involves relationships, patterns, and 3-D objects that a static textbook just can’t do justice to. Online supplements can give students a better understanding of relationship, pattern, and 3-D objects with video and animation.

9. Number Nut (http://www.numbernut.com/index.html) is an interactive math textbook, there are multiple pages for each math concept and each page is followed by two interactive practice areas. Topics on Number Nut include shapes, color, numbers, counting, addition, subtraction, multiplication, division, order of operations, date, time, fractions, decimals, percent values, estimation, rounding, ratios, and money math. The site is standard aligned and has an exceptional math glossary. Number nut is an excellent alternative to math textbooks because students get immediate feed back as they practice a skill they have just learned. With traditional math textbooks, a student doesn’t know if they understand a concept until they turn in their math worksheet or test and get it back a few days later full of red marks. Often they will not go back and re-practice unless they are required to. This site is ideal in a computer lab setting where each student can work at his or her own pace.

10. Learning Clip (http://www.learningclip.co.uk/index1.aspx) is a collection of interactive activities for primary math. Resources and activities include topics such as using and applying math, understanding numbers, number facts, calculating, understanding shape, measuring, and handling data. Each activity includes a brief description, a pdf of notes that accompany the activity, the age appropriateness, and a corresponding worksheet that can be printed out. When an activity is loaded, a video clip explaining the math concept plays. Each activity includes a game or interactive space for students to practice what they are learning. This site is ideal for struggling students, they can replay the video portion of the lesson as many times as they need to so that they understand the concept. The practice area is a great place for students to try what they have learned.

11. Harcourt Multimedia Math Glossary (http://www.harcourtschool.com/glossary/math2/index3.html) will help students in kindergarten through sixth grade understand math vocabulary. The glossary is easily searched by grade and alphabetic order. This glossary is not your typical textbook glossary, it doesn’t just define math terms, it actually shows them what it looks like. Each word and definition can be read aloud to students by clicking on the speaker icon next to the word.

12. Math TV (http://www.mathplayground.com/mathtv.html) is a series of video story problems for math. Each math problem comes with a step by step video solution, followup problems, an online calculator, and a sketch pad. Word problems include topics such as fractions, percentages, ratios, probability, geometry, averages, and algebra. Story problems are often a source of anxiety and frustration, these videos are perfect for visual, auditory, and kinesthetic learners. You can’t go wrong!

Real World Math Practice:

“When will I use this?” is a common phrase muttered in math classrooms around the country. As students advance in math and learn more complex skills and equations, they are often puzzled by how it relates to real life. Students want to know that what they are learning is relevant to their lives. Bringing real world math practice into the classroom helps students relate what they are learning with how it is applied in life.

13. The Stock Market Game (http://stockmarketgame.com/) gives students a chance to practice hands on real-world math. Each student gets the chance to invest a hypothetical $100,000 in an online portfolio. While playing the game, students learn economic and financial concepts that they will use the rest of their lives. The game is intended for students in fourth through twelfth grades.

14. Kids and Cookies (http://www.teacherlink.org/content/math/interactive/flash/kidsandcookies/kidcookie.php) is a flash game that teaches students about fractions in a real-world situation. Students choose characters to be their friends and then choose how many cookies they have. Students must evenly share their cookies with their friends and can use different cookie cutters to divide them up. This is a great introduction to how rational number fractions are used in life.

Interactive Math:

15. Illuminations Resources for Teaching Math (http://illuminations.nctm.org/Activities.aspx?grade=1&grade=2&grade=3&grade=4) is a treasure trove of activities for the math classroom. The site has more than 100 interactive math activities for teaching and practicing math in the kindergarten through twelfth grade classroom. The activities help students understand concepts that can be difficult by inviting them to interact with the concept. These activities are ideal for an interactive whiteboard but can also be a wonderful math center activity.

16. Math Arcade (http://www.funbrain.com/brain/MathBrain/MathBrain.html) is a website where students in first through eighth grades can practice math facts and math skills through fun interactive games and activities. Math Arcade plays like a board game, each space on the game board is another activity that must be completed before students can move on. Students receive a special password that they can write down to return to their saved game. There are 25 games at each grade level to play. Students can play games that build skills at the specific level they are at.

17. Math Playground (http://www.mathplayground.com/index.html) is packed full of games, videos, and puzzles all centered around math for elementary and middle school students. The games are interactive and a great place to practice the skills they are learning. Students get immediate feedback as they play the games and go through the activities. If they are correct, they can move on to the next game or problem. If they are incorrect, they will try again. The word problem section is divided up by grade level, ensuring that students are challenged at an appropriate level. The Math video section contains videos that introduce students to math concepts.

There are oodles of other ways to meet the needs of your individual learners in math, check out these posts for some more ideas!

Enter the Group: Making Group Project Easier

What it is: Enter the Group is a fabulous online tool that makes it simple to work with, and organize, groups online.  The tool has similar functionalities to Wiggio. Enter the Group includes shared calendars, site email, file sharing, instant chat and message boards, the ability to create private groups and classrooms, tasks and assignments, polls, blogging, Twitter, and question/answer forum, and best of all: it is totally free!  Enter the Group has some really nice classroom features that other online group management sites like Wiggio don’t have.  The built in blog feature is useful for the classroom setting, it provides students with a place to reflect that can be set as “private” so that it is a closed network for your classroom or school.  This is especially helpful in schools where administration and the school community is hesitant to enter the world of blogging! Enter the Group Classrooms provides a virtual classroom space that can act as an extension of the physical classroom.  Teachers and students can interact, keep track of due dates and special events, share files, post messages, and more.  Students can take their learning with them anywhere and access the resources they need anytime.  Enter the Group is easy to use and has really helpful tips and video guidance throughout the tool.  No matter what your technology ability level is, Enter the Group has made it easy to get started.

My favorite thing about Enter the Group?  They understand that the classroom is about learning, from the classroom page: “What do we do in classrooms? Simple answer is we learn. The longer answer is we; listen, ask questions, start debates, get group feedback, work on assignments, take tests and exams, present our work and perhaps many other things I haven’t thought of as well. Should all these things stop once the bell sounds and the students walk out the door? We all know the answer is no.”  Enter the Group isn’t about the technology, but about the learning opportunities that it enables.

How to integrate Enter the Group into the classroom: Enter the Group is a way to extend learning beyond the walls of your classroom.  Use it to extend conversations, debates, and offer support through online discussion; help students (and parents) keep track of assignments and classroom events, keep track of and share files so students who are absent are never left behind, to collect shared resources and information (a kind of “digital textbook” that you create for/with your students); to expand on class topics with video; and to create a collaborative learning environment.  Students can use Enter the Group to plan and organize projects that they are working on in groups, providing a virtual meeting space outside of the classroom to collaborate.  Enter the Group is perfect for students who are out with an illness or to continue learning opportunities when pandemic illness or bad weather keeps us from the physical classroom (anyone had SNOW problems this year? 🙂 ) Enter the Group provides a platform where students can continue learning and collaborating from any Internet-connected computer.

Do you have students collaborating with another class in another state? Another country?  Enter the Group is a great place for students to work together, discuss, debate, and share.  The ability to create a private network adds a layer of security and manageability to the online group.

Enter the Group also makes a great platform for working with colleagues and for professional development.  Share important dates, files, and reflections within the group.  Enter the Group is a nice way to gather and share resources from one centralized location making it easy to add to, and grow, year after year.  No more, “remember that great lesson we used last year? What was that site/resource again?”  (I cannot tell you how many times I have had THAT conversation!)

Tips: Enter the Group provides a few options for sign-up.  Teachers, parents, and students can sign up with an email address (don’t forget to use tempinbox.com or mailinaitor.com for temporary inboxes for students who don’t have an email account), Twitter, or Facebook.  It would be nice if Enter the Group had a feature like Wiggio where group members could join without registering-this is really helpful in elementary classrooms.

Please leave a comment and share how you are using Enter the Group in your classroom

Waltee’s Quest: The Case of the Lost Art

What it is: The Walters Art Museum in Baltimore, Maryland has one of the most incredible site for students I have seen.  Waltee’s Quest is an interactive adventure where students help solve a mystery and discover a variety of art along the way.  Students begin their adventure by watching an introduction animation of the Walters Art Museum where inside curator Waltee is getting ready for an exhibit and preparing the museum for visitors.  While Waltee is preparing, lightning strikes, the elevator shakes, and a wild whirlwind takes all the museum treasures with it.  Students ride a magical elevator to travel to different worlds in an effort to find the lost art.  As students explore the different rooms, they discover treasures and learn about the real museum items. Students can click “Learn more” every time they discover a new item and the “Walteepedia” opens up with more information. This is truly one of the most engaging, interactive, sites I have seen.  I love that the site drops students in the middle of a story mystery and enlists their help to right the museum.  As students explore each room they learn more about history, see incredible artwork, and get an inside peek into being a museum curator.  The graphics and attention to detail are really amazing!

How to integrate Waltee’s Quest into the classroom: Waltee’s Quest was created with attention to detail.  When students begin their quest, they are asked to enter a name and passcode.  This combination can be used at a later time to access a saved game.  This makes it ideal for the classroom where students may not have time to complete the game in one sitting. Students can visit Waltee’s Quest as a center on classroom computers.  Because students can track their progress, they don’t have to complete the game in one sitting but could work on it in bits and pieces throughout the school year.  The quest allows students to get up-close and personal with a variety of art and history.  Students can use what they learn in Waltee’s quest as a launching point for art history or as inspiration for a creative writing piece.  Students can write a story about the art itself, about Waltee and his quest, or a mystery based on the game.

In the elementary classroom, Waltee’s Quest can be used to introduce students to the idea of mystery.  If you have a projector-connected computer or interactive whiteboard, students can work together to explore the museum and find treasures.  As students find clues, they can work together to solve the mystery.

Waltee’s Quest can also be used as a virtual trip to an art museum, if you can’t swing a trip to a local art museum as a class, this site will provide students with the next best option in a way that engages them in discovery.

Tips: Make sure that students know to write down the name and passcode they use to login, if they want to return to their game they will need this later!

Please leave a comment and share how you are using Waltee’s Quest in your classroom.

Google Art Project: Virtual Art Museums

What it is: Google never stops amazing me, this time they are amazing me in the form of a partnership with art museums around the world.  Art Project is an incredible collaborative project that is powered by Google to bring art museums into your classroom.  Art Project lets students discover and view more than a thousand pieces of art online in incredible detail with Google street view technology.  Students can virtually move around the museum’s galleries, zooming closer on works of art and navigating through interactive floor plans where they can learn more about the museum and explore.  Artwork view lets students view the art at high-resolution, expanding the information panel lets students read more about the art, find more art by the same artist and watch related YouTube videos.  Students can act as curator and create their own artwork collection by saving specific views of the art and build a personal collection.  Comments can be added to each piece of art and share with families and friends.

How to integrate Google Art Project into the classroom: Google Art Project brings art museums from around the world into your classroom.  Take a virtual field trip to the museums using a projector-connected computer or interactive whiteboard.  Let students take turns acting as a museum tour guide by clicking on the extra information and reading it out loud for students while they look at the artwork. After the class tour of the museum, students can use classroom computers or a lab to create their own collections.  Students can comment on each piece of art and share the collection they curated with family and friends.

Use Google Art Project for a compare and contrast activity. Students can compare and contrast the type of artwork they see in the various art museums, compare and contrast styles of art, or compare and contrast the work of different artists or time periods.

Use the artwork as the base of a creative writing activity, students can choose a piece of art and write a story about the artist, or about what is happening in the work of art.

Need help demonstrating a technique? Art Project lets students view artwork in such detail that the techniques are easy to point out and describe.

Tips: Due to copyrights, some pieces of art will appear a bit blurry when students zoom in.  The majority of the pieces can be seen in very high levels of detail.

Please leave a comment and share how you are using Google Art Project in your classroom.

Color in Motion- Exploring Color

What it is: Amazing really doesn’t do this site justice.  No really, this might be my favorite site of the month…that is saying something!  Regardless of if you teach about color or art, Color in Motion is a must see just for the creativity and brilliance of the site.  Color in motion is a wonderfully animated and interactive experience of color communication and color symbolism.  Have you ever looked at an art website and thought, “really, this is the best they could do? It is a site about art for crying out loud!”  No? Just me? 🙂 Color in Motion is not one of those sites. The minute you begin exploring you know that this isn’t just a site about color, it is a work of art.  There are three activities on  Color in Motion.  The Stars introduces students to the color stars (primary and secondary colors personified).  When students click on a color stars profile they learn about their blood (the color(s) that make them up), what the star is hired to represent (the feelings the color gives), the positive and negative traits, and what the color represents around the world.  In the movies, students can sit back and enjoy the show as they learn about the symbolism of each color in a fun animation.  In the Lab, students have the opportunity to interact with the different stars. Students can direct a scene acting as a movie director based on a word that represents the color choice.  In project 2, students are a color star manager. It is up to them to decide which production their star is going to participate in based on what they learned about color symbolism.  Project 3 is a kaleidoscope where students can just have fun and “play” with color in a virtual kaleidoscope.

How to integrate Color in Motion into the classroom: Color in Motion is a fantastic place for students to learn more about color in a highly interactive, engaging, and fun way.  Students learn about color through story.  They meet each of the colors as a different character being cast for a production.  The site is great for any art or design class but could be equally wonderful for a creative writing project.  After your students have had some time to explore the site and interact with the different characters, ask them to choose a character to write a story about.  Students should write the story based on the character traits they know about the color.

As a getting-to-know-you activity, students could choose a color that they feel best represents them personally.  Students can list all of the color attributes that they feel describe them.  Are they a mix of colors? Have students write down what the mix is and why.

Looking for a way to spice up spelling/vocabulary practice? Have students assign each word a color based on the word meaning and the color character traits that match.  Students can compare and contrast the colors they chose for the words with the colors other students chose for a light persuasive argument.

As students study historical and literary figures, they can assign each a color based on the matching character traits.  It would make a really neat bulletin board to have a color wheel with pictures of historical/literary characters on each color based on the similar character traits.  These types of activities help students draw parallels and think about history and literature in new ways.

Younger students can think about what color an animal would be if it was the color of its color character traits.  The creative possibilities with Color in Motion are endless.

Oh yeah, in addition to all of those “spin-off” ideas, there are great creative activities right on the site many of which would be great for whole class with a projector-connected computer or interactive whiteboard, for small groups in a center activity, or individually in a one to one computer situation.

Tips: Color in Motion can be viewed in both English and Spanish.  If you have students learning English or Spanish as a second language, the colors and adjectives on this site are wonderful!

Please leave a comment and share how you are using Color in Motion in your classroom.

Extreme Planet Makeover: make a planet

What it is: NASA has some really fantastic resources and activities for use in the classroom.  This week I am creating a customized integrated technology plan for a local elementary/middle school.  One of the subjects we are integrating tech into is astronomy.  NASA was, of course, my first stop for finding some resources we could use.  While I was there I came across Extreme Planet Makeover where students can try their hand at making their very own planet.  In this fun interactive, students can control the look and habitability of their own world.  Students use the controls available to adjust the planetary attributes.  They can change things like size, distance from star, star type, planet age, and even start their planet based on different presets.  As students are adjusting their extreme planet, they will start to understand the differences between earth and the other planets in our solar system.  When students are finished, they can download a picture of their custom world.

How to integrate Extreme Planet Makeover into the classroom: Extreme Planet Makeover is a neat simulation where students can design a custom planet.  As they create their own custom planet, they will begin to notice what makes a planet habitable or not, and the unique features that must be in place for life.  Extreme Planet Makeover can be used with the whole class using a projector-connected computer or interactive whiteboard.  Invite each student to make an adjustment to the planet. With each adjustment, students can describe the ways that the planet has changed.  The finished class planet can be used as the base for a creative writing prompt.

Set up Extreme Planet Makeover as a center activity where students can create a planet and download to save. The finished planets can be shared on a class photo stream, website, or blog where students can compare and contrast the features of each planet.

In a one to one or computer lab setting, students can each create a planet that they use for a compare/contrast to an actual planet in the solar system and as a creative writing prompt.  Who lives on this planet? What galaxy is their planet in? How do you get there?

Tips: One of the features I really appreciate about the Extreme Planet Makeover is the explanations that pop up over each planet attribute.  Students learn about how atmosphere, size, different stars, the distance from the star, and the age effect a planet.

Please leave a comment and share how you are using Extreme Planet Makeover in your classroom.

Announcing: Voki Education!

What it is: Voki is a free web tool that let’s students create personalized speaking avatars that can be used in a variety of online formats (blogs, email, direct link, social network profiles, etc.).  Now, Voki has released an exclusive education edition of their service.   Voki Education has some additional features that make it even more useful for the classroom.  Sharing is now easier than ever.  Students and teachers can embed their finished Voki in webpages, email, and social network profiling, they can also share using a “Voki link” which will allow students to share a simple URL to a Voki page.  Students no longer need access to a website or blog to share their Voki scene!  Voki also provides custom links for educational partners like SymbalooEdu, very handy.  A new lesson plan database provides teachers with a searchable database of lesson plans that utilize Voki for learning.  Teachers are encouraged to share their Voki enhanced lesson plans.  In the new Teacher’s Corner, teachers and “expert” users can discuss anything related to Voki.  There is even a Newbies corner with a series of discussions in Q&A format.  Voki is now ad-free, this makes it an even sweeter deal for the classroom!

How to integrate Voki Education into the classroom: Voki lets students create custom characters that they can personalize and make speak.  These speaking avatars can be used in a variety of ways in the classroom, now that Voki Education includes the ability to “Voki Link” it is easier than ever for students to create and share.   Students can make their characters speak by recording a voice via phone, text to speech, record by microphone, or upload a sound clip. Students can use Voki to create characters modeled after historical or literary characters.  Students can bring those characters to life-a virtual wax museum of sorts! Those finished Voki’s can be embedded in a class website or blog, or shared by a Voki Link.  In math, students can create Voki’s that speak a riddle or word problem.  The Voki’s can be shared with other students in the class with a challenge to solve the problem.  At the beginning of the school year, students can create Voki’s to introduce themselves to you (the teacher) and classmates. Are your students learning how to speak a second language? Voki’s are a fun way for your students to practice that second language.  They can record by classroom phone or built-in microphone.  Throughout the year students can add characters to their new language and hear the progress they have made.  Voki’s make a great accompaniment for the beginning reader.  Students can create a virtual character and record themselves reading.  They can play back their Voki to listen to their fluency, pronunciation, and annunciation.  Once again, these recordings can be collected throughout the year as a way for students to track and hear their progress.   Students can use Voki characters to summarize any learning (how about a summary of the State of the Union Address?).  Have a science fair coming up that needs a little tech infusion?  Have students create a virtual scientist that describes their experiment or the science behind it.

In my last post, I talked about how I integrated technology in my 2 computer classroom with a tub system.  Voki’s would be an outstanding way to record instructions for students that can be played back.  Because they can be saved with a Voki Link, the speaking character can be open along side other activities.  It will be like having a virtual teacher there next to them!  Voki recordings are perfect for transitional instructions. These can be put up on a projector-connected computer or an interactive whiteboard to be played back for students.

Tips: When students publish a Voki they can choose to login or register to save it, or click “No Thanks” to go directly to the published Voki with embed codes and links.

Please leave a comment and share how you are using Voki Education in your classroom.

BrainNook: Virtual Learning World for Elementary Students

What it is: BrainNook is a virtual world for kids where they can develop math and English skills while playing in the free online playground.  There are over a hundred education games packed into the BrainNook virtual world, all of them are based on foundational math, English, and grammar concepts.  The math games cover concepts from single digit addition to 3D spatial visualization.  English games cover everything from building simple sentences to counting syllables.  The games are all woven into a fun virtual world that students can explore and unlock.  BrainNook also strengthens students reading, reasoning, decision-making skills, analysis, and computer literacy.  Students choose a character (alien) and name, when they enter BrainNook for the first time, they are dropped onto Earth where their spaceship has crashed. They are greeted by an earthling named Bella who teaches them how to navigate the world, and earn stars by playing games. The stars that are earned can be used to buy back spaceship parts.   Students can travel to several locations within the virtual world that are based on real-life regions of the Earth  Students learn about each region through trivia, question popups, and local artifacts. In each world students can play math and English games with other players in the safe online environment. As they build up their skills, new worlds will be unlocked and they can buy items from the local market or work on assembling their spaceship by assembling puzzles.  The games in BrainNook are scaffolded so it adjusts to students ability level as they progress.  Games can be played individually or in head-to-head competition. Because this site is geared toward elementary students, no personal information or personal messages are included in the virtual world.

How to integrate BrainNook into the classroom: BrainNook is a brilliant virtual world for elementary students in first through fifth grade.  The virtual world allows students to learn and practice math and English skills at their own pace, and at their own unique level.  The games are great for building and reinforcing foundational learning skills.  Because the game progresses as students do, students could continue on in their virtual world throughout their elementary school experience.  BrainNook is ideal as a computer lab activity or in a 1 to 1 situation.  If you don’t have time to use BrainNook as a virtual world for each student, consider signing up for an account yourself that can be used as a class account.  Review the games that match up with skills students are learning in class and have the whole class play the games using an interactive whiteboard or on classroom computers as a center.  Make sure to tell parents about BrainNook, this is a fun way for students to get extra math and grammar practice at home.

Tips: If students sign up for an individual account, they will need a parent’s email address validated before play.  BrainNook also has a school account option that you can learn about here.

Please leave a comment and share how you are using BrainNook in your classroom.