How to make a 2 computer classroom work for you: tech integration and classroom management

I often get asked how I managed to integrate technology into my classroom before I was a technology teacher teaching computer classes in a lab (with every child on a computer).  I must preface this post with: I am not an expert.  I taught second grade for one year and had two computers in my classroom and no computer lab for the school.  I used what I had and found a system that worked for me.  With that in mind here is how I made my 2 computer classroom work:

My goal as a teacher is to individualize instruction whenever possible.  I am very aware that each of my students comes with different strengths and weaknesses, learns differently, at different rates, and with different interests.  I remember looking at the curriculum I was provided with by the school and feeling a distinct disappointment in it.  I knew as I read through the lessons each week that some of my students just weren’t going to get it.  I knew that some of them would love the subject if it was approached in a different way. I knew that some would just need it at a different pace.  With this in mind, a few weeks into my first year, I decided to structure my class around centers.

My problem: space was an issue.  With 26 seven and eight year olds, supplies, and 26 desks, there was little room left for individual center areas.  Since I couldn’t have my students physically moving around from center to center, I decided that I would create a system where the centers came to them.  With 26 students and five days in a week, I split my students into five groups for each subject.  These groups were created by grouping students by similar ability levels.  Throughout the day the groupings would change (I used colors because it made sense to me).  For example: one student might be in the blue group for language arts/reading, red group for math, and green group for science.  I saw every single one of my students in their small group of 5 in what I would call my “conference” center for every subject, every week.

At the beginning of every week I would introduce the whole class to the concepts we would be learning over the course of the week.  I introduced students to their “tubs” (colored plastic tubs that were full of necessary supplies for each center) and we discussed the “big ideas” of the week.  I had 4 tubs (and my conference center) so that each day my student groups were working on a different task but by the end of the week all of my students had completed the learning for the week.  My desks were grouped into 5 clumps in the room.  Because the groupings changed, a group of desks didn’t necessarily equate to all of the group member sitting at the work space.  For each subject we usually started class as a whole group, we would play a game as a class, watch a video clip, do an experiment, or learning something new together.  After the initial introduction, I had a leader from each table pick up that table’s tub for the day.  I met with the fifth group in my conference center where I could work with students in a 5 to 1 grouping.  If you aren’t doing something like this, I HIGHLY recommend it. Meeting with my students in smaller groups several times throughout the week gave me huge insights into my students and made me a better teacher.

Tubs had a variety of activities and prompts in them.  All activities were designed for self-guided learning and flexibility.  I had a rule that unless someone was barfing or bleeding (the 2 b’s…if you’re in elementary you know what I am talking about) they were not allowed to disturb my conference group.  This cut down on the distractions and let students know it was okay to make mistakes in their learning.  One of my “tubs” always held instructions for a computer center.  With two computers and 5 students, this meant I could find activities that were short enough for each student to successfully complete them in the time they had, or I could find activities that they could complete together.  For skill building games and activities, students usually held a mini relay race.  The first student would complete a level or set number of problems and pass play to the next student.  This worked really well and kept students from getting too out of control because the wait time was minimal and they were “silent cheering” the other students on.  (I had “Go Team” signs that they could hold up next to each computer so they could cheer without disturbing anyone else).  For activities that needed to be completed by each individual student, I added a secondary game or activity to the tub that could be completed while students waited.  For example, if it was a skill building game or activity, I had students who weren’t at the computer play a file folder game together while they waited for their turn within their small group.

For writing activities or activities where students were going to use the computer to create something, I made another tub activity that would prepare them for their computer time.  For example, if they were going to create an animation on something like The Zimmer Twins, I would use another tub for them where they would prepare by writing a script and planning the storyboard.  Because of the way the tubs rotate, it was easy to ensure that every student had done the prep activity before the computer center.

My other tubs had a variety of activities in them, each one of them was flexible in the way it worked.  Students might perform an experiment and write/draw/discuss as a group, practice their spelling words in a way that made sense to them, play a math game, write, etc.  For each subject I had a standard tub where the activity didn’t really change from week to week.  For example, language arts had a spelling practice tub every single week.  Math had a fact practice tub every week.  In the standard tubs I included a Tic-Tac-Toe activity board where students could choose which activity they would complete to practice.  This let students practice basic skills in a way that was fun and made sense to them.

At the end of every day, I would re-fill each tub with the necessary resources and supplies so that it was ready for the next day. On Friday afternoon I would fill all of the tubs up for the following week.  At the beginning of the year the tubs were extremely time-consuming to keep up with.  I got smart second semester and enlisted my students in helping me create the tubs for the following week on Friday afternoons.  (duh!)  By the end of the year it was part of our routine and didn’t require so much prep on my part.

Because I was working with second graders, I knew that not all of my students would be able to read directions for the tub or remember the directions from the beginning of the week.  For detailed tubs, I included a tape recorder (iPod, what was that?) with recorded audio instructions for the tub.  This helped tremendously when their were multiple steps involved.  Students knew where they could help themselves to extra supplies like paper, crayons, books, scissors, dictionaries, etc.

On Friday I spent some time at the end of the day to meet with each group so they could show me their mini portfolio of learning for the week.  This gave me a chance to do some formative assessment and plan any adjustments that were needed for the following week.

I didn’t have the luxury of a projector that first year of teaching.  If I had a projector, it would have opened up the learning opportunities greatly! I am a big believer in playing to learn and technology lends itself so nicely to both.  When I help teachers integrate technology into their lessons I often recommend creating a game where a game wasn’t meant to be played.  For example, when we were studying paleontology and dinosaurs, my students and I went on a virtual dinosaur dig.  I found a great virtual dig that we could do as a class.  We pretended to get in our jeeps and travel to the dig site. Each student received a “special” paleontologist journal where they could record observations.  Students took turns coming to the board during the dig and helping unearth the dinosaur.  The other students sketched what they saw and took careful notes so the dinosaur could be reassembled later.  This was a grand adventure for my students that made for a fun day (digging M&M’s out of cookies didn’t hurt either.)  I look for opportunities to play with my students whenever possible.  Even older students love this (anyone want to solve a forensic case as a class?).  Play and learning are closely connected. I am always looking for ways to make learning fun and engaging whether we are limited to a class of 26 and one projector, or 26 students and 2 computers.  You can do it!

Using the tub system meant that I got to spend a lot of time with my students. That conference time was so valuable. It let me meet all of my students exactly where they were at and provided the opportunity to work with them on a more individual basis.  As I said before, if you don’t have something like this in place, I highly recommend it!

After I developed my Bloom’s re-imagines, I started including them in the tubs.  As part of the tub work, students could talk about the learning they were doing and what categories it fell into in Bloom’s Taxonomy.  Back then my Bloom’s wasn’t as fancy as it is today, it was hand drawn and copied 🙂  My how times have changed!  I find that students learning is even richer when they are thinking about their learning. Bloom’s Taxonomy gives students a nice framework to do this in.

How about you all? What technology resources do you have available to you and how do you utilize them?

Phile: Create a crowdsource guide around any passion

What it is: Phile is a fantastic new way for communities to “create a useful, lasting body of knowledge just by talking about the stuff you love.”  Phile makes it easy for groups of people work together on building collections and discussions based on shared passions.  Phile turns knowledge, opinions, and discussion into useful websites.  Turn any passion into a community of collaborators by creating one place for them to gather.  Phile lets you structure your site to gather the information that matters to your community of learners. Phile does an outstanding job of keeping your site organized as people add to it.  Phile is truly as site all about conversation and sharing information.  Phile automatically keeps all information organized and easy to find.  A group creator creates and customizes the “stack” (site) design.  Group members add and edit pages in the stack. Members can share resources, discuss in forums, on stack pages, etc.  Recent activity is populated on the home page including new pages, reviews, comments, etc.  Phile is currently a free service, the plan is to keep a portion of the service free with ad support and a paid service that has additional functionality. For now, Phile is in beta and completely free.  Phile is fairly easy to navigate and has an intuitive interface. There are helpful hints and tips on ever page directing you in the use of Phile (great for those of us who are too busy to endlessly play!).  I created a Phile for edreform, feel free to join me in collecting resources, article, videos, etc. relevant to the education reform discussion!

How to integrate Phile into the classroom: Phile is a great way for teachers to collaborate and share information.  Phile could be used for starting a variety of groups that would help organize information in one, easy to access, place.  Phile could be used to start a Children’s Literature group where members submit children’s books along with reviews, ratings and comments (any book-a-day people want to jump in and create that?).

Older students could join the group and add their own reviews, ratings, and comments on the books they are reading.  This could become a place where teachers could quickly find literature that has been reviewed by other teachers, students, and parents.

Phile would make an excellent directory for ed conferences (and virtual conferences) held around the world.  Because many of these conferences happen year after year, it would be a great place for new teachers to learn what is available to them and for veteran teachers to continue conversations and learn which conferences are rated as the most worthwhile and why.

Phile would be a great place for teachers world-wide to share, collaborate, and rate lesson plans, websites, videos, etc. in their area of specialty.

Phile is ideal for sharing iDevice apps for education, with the built in rating system and excellent organization it would make sharing and finding educational apps a breeze!

How about creating Phile’s for the discussions that happen in our education chats on Twitter every week? The Phile could contain information and links about the chat, important ideas and information that was shared during the chat, and give us a place to expand the conversation beyond the 140 characters when it was over.  I’m imagining this for #edchat, it would be wonderful to have a place to send those who are new to #edchat to get a feel for the topics that we cover.

The possibilities with Phile are really endless, it is a fantastic platform that is like a mashup of a Ning and a wiki.  The interface is really well designed, it makes information so easy to find and sort through.

As I said above, I created a Phile for edreform to be a collection of resources, articles, links, and discussion.  Feel free to join and help me add to it.  A Phile is only as good as its community!

Tips: Phile does require an email address for sign-up, it may not be appropriate for use with elementary students unless you are accessing it as a class.

Please leave a comment and share ideas for how you might use Phile in education.  Anyone want to start a Children’s Literature Phile? I think it could be great! Let me know if you are interested and I will be happy to pass your name onto the developer of Phile.

BrainNook: Virtual Learning World for Elementary Students

What it is: BrainNook is a virtual world for kids where they can develop math and English skills while playing in the free online playground.  There are over a hundred education games packed into the BrainNook virtual world, all of them are based on foundational math, English, and grammar concepts.  The math games cover concepts from single digit addition to 3D spatial visualization.  English games cover everything from building simple sentences to counting syllables.  The games are all woven into a fun virtual world that students can explore and unlock.  BrainNook also strengthens students reading, reasoning, decision-making skills, analysis, and computer literacy.  Students choose a character (alien) and name, when they enter BrainNook for the first time, they are dropped onto Earth where their spaceship has crashed. They are greeted by an earthling named Bella who teaches them how to navigate the world, and earn stars by playing games. The stars that are earned can be used to buy back spaceship parts.   Students can travel to several locations within the virtual world that are based on real-life regions of the Earth  Students learn about each region through trivia, question popups, and local artifacts. In each world students can play math and English games with other players in the safe online environment. As they build up their skills, new worlds will be unlocked and they can buy items from the local market or work on assembling their spaceship by assembling puzzles.  The games in BrainNook are scaffolded so it adjusts to students ability level as they progress.  Games can be played individually or in head-to-head competition. Because this site is geared toward elementary students, no personal information or personal messages are included in the virtual world.

How to integrate BrainNook into the classroom: BrainNook is a brilliant virtual world for elementary students in first through fifth grade.  The virtual world allows students to learn and practice math and English skills at their own pace, and at their own unique level.  The games are great for building and reinforcing foundational learning skills.  Because the game progresses as students do, students could continue on in their virtual world throughout their elementary school experience.  BrainNook is ideal as a computer lab activity or in a 1 to 1 situation.  If you don’t have time to use BrainNook as a virtual world for each student, consider signing up for an account yourself that can be used as a class account.  Review the games that match up with skills students are learning in class and have the whole class play the games using an interactive whiteboard or on classroom computers as a center.  Make sure to tell parents about BrainNook, this is a fun way for students to get extra math and grammar practice at home.

Tips: If students sign up for an individual account, they will need a parent’s email address validated before play.  BrainNook also has a school account option that you can learn about here.

Please leave a comment and share how you are using BrainNook in your classroom.

SPILL! Virtual Team Challenge

What it is: Registration is now open for the Spring 2011 SPILL Virtual Team Challenge for North America.  The Virtual Team Challenge is a real-time, multi-user business simulation that is played over the course of several weeks by high school students in North America.  As a team, students will take on business tasks and challenges that simulate real-world experiences of professional services employees. Each student participant will fill one of the several roles offered on a simulated professional services team and compete against other high school teams to clean up an oil spill in the river of New York City.  When the challenge is complete, Deloitte will make a real donation to the United Way on behalf of the winning team.  Registration is open now and the competition takes place from February 14, 2011 to April 1, 2011.

How to integrate SPILL! Virtual Team Challenge into the classroom: The SPILL Virtual Team Challenge is an engaging, hands-on approach and competition to learn about business, math, and economics. Get your classroom involved in this great learning opportunity and challenge by registering your school, entering students’ names and assigning them roles and teams for the game, downloading the free game and installing it on the school computers, and playing through the tutorial. On February 14 the official competition and game launches. Students can play at their own pace to finish the three game tasks by April 1, 2011.  This is one game that is packed full of learning, provides a realistic experience, acts as a team building exercise, and has the great outcome of providing a donation to the United Way.

Tips: You can learn more about the game platform and Deloitte by visiting the Virtual Team Challenge website.

Please leave a comment and share how you are using SPILL! Virtual Team Challenge in your classroom.

Rock Our World: Using music to collaborate and change the world

What it is: Rock Our World has one goal, to give students authentic global collaboration opportunities by connecting them with music.  Rock Our World has been doing just that since 2004.  Students and teachers collaborate in composing original music, making movies, and meeting each other in live video chats. Using GarageBand (Apple), each country creates a 30 second drum beat.  Every Friday, the drum created rotates to another country, where the bass guitar is added. It gets passed from country to country with another instrument added at each stop.  When it gets back to the original country, it is an original piece of music that has been created with the help of kids around the world.

While the music is being passed from country to country, students have opportunities to meet and discuss various topics of curriculum in live video chats.  Incredible companies have been involved in this project including Apple, Fablevision, Discovery, American Film Institute, Smart Technologies, NASA, Visual Learning Company, Lintor Publishing, Mariner Software, actor Will Smith and more.  Pretty impressive!

Applications for Rock Our World will be accepted for pre-kindergarten through university  in January. You can sign up for membership by providing your email address to be alerted to the exact date you can begin applying.

How to integrate Rock Our World into the classroom: This is an incredible opportunity for your students to work and collaborate with other students around the world.  Not only will your students be learning and interacting with new cultures, they will also be learning more about music.  Your students will be a part of creating a unique song by adding their piece to it. At the end, each country will have a song touched by students around the world.  How cool is that?!

It would be really neat at the end of the project to create an iMovie of the final song that includes the globe animation zooming into each country as their bit of the song is played and including a slideshow of students from each country.

Tips: Take a look at previous projects by clicking on the “Media” tab.

Please leave a comment and share how you are using Rock Our World in your classroom.

Corkboard: Classroom Collaboration

What it is: Corkboard is a neat little collaboration tool that I learned about on Twitter yesterday thanks to @Grade1. Corkboard reminds me a lot of Wallwisher (which has been a little unreliable lately). Best of all, it is literally a one step set up process.  Just type in the web address: http://corboard.me and it automatically creates a unique url for your corkboard.  Click to add a sticky note on the corkboard. Give students or other teachers the unique url so that they can add a sticky note. Easy!  Sticky notes can be as big or small as you like.  Click and hold down on a sticky note to move it around the corkboard.

How to integrate Corkboard into the classroom: Corkboard provides an easy to use platform for students to brainstorm, collaborate, and share ideas. Students can use Corkboard to brainstorm ideas for writing, research, and collaborating on group projects. Ask students to add their thoughts to any conversation on history, literature, science, phonics, or vocabulary corkboard.  Students could practice spelling by typing out their spelling words along with a sentence or synonyms on sticky notes. Students can share a board to discuss a book they are reading together, predictions for a class science experiment, and to share what they are learning in any subject or lecture. You could create a new corkboard each week where you post homework, resources, to-do items, etc. for your students. Students can add sticky notes to the board about what they are learning throughout the week. These Corkboards can be added to a Weblist.me so that there is a record of the whole year.

Tips: Looking for other alternatives to Wallwisher? Check out: Edistorm or Stixy. Each has a little different features!

Please leave a comment and share how you are using Corkboard in your classroom.

Organize yourself for 2011 with the Action Method

What it is: You know what I love about a new year? The blank slate. The empty calendar begging to be written on. The chance to take a step back and evaluate how you are working.  I am an organizer at heart. I love having everything in its place. I love label makers, file folders, planners, calendars, and software that makes my life easier.  For Christmas my little brother (always have to have the little in there to remind him of his place in life 🙂 ) gifted me with the book “Making Ideas Happen” by Scott Belsky.  I am about a third of the way through it and already loving it.  What my brother knows about me (I think it runs in our gene pool) is that I am a creative person. I am never at a loss for ideas. They flow constantly.  The problem: I think every single idea is genius. I want every single idea to come to fruition because surely no one has every come up with something so brilliant before.  Even for an organizational nut like me, this is an impossible task.  And if I’m totally honest, my organizational skills leave much to be desired when it comes to putting my ideas in their place.  Ideas are wonderful things, they make the world go round…but they are only useful as far as they are enacted. When the flow of ideas is constant, many truly brilliant ideas get pushed aside while another round of ideas rolls in.  This post isn’t really about the book.  While it is a good book, it isn’t really inspirational. It is life changing in what you do with the principles it reveals.  Blesky details his Action Method in the book.  I immediately loved this method because it works the way I think. It puts everything in its place and gives you a place to organize actionable items (things you can actually work towards completion right now), reference items (all those bits of notes and websites, and pdfs, and pictures I have EVERYWHERE…seriously my husband says I have a problem), and backburners- those ideas that aren’t really actionable yet but could be some day.  This keeps those brilliant ideas at the forefront and getting taken care of while the flow of ideas has a place (backburner) so that nothing is lost.  Sweet!  My next question was: where can I “do” the action method so that I can and will keep up with it?  Problem solved, introducing the Action Method online. You can put all of those principles to use in one beautiful interface.  Even better…you can access it on your mobile device too.  We all know that is a must in this day and age! The online Action Method has a free version which lets you do just about everything…for some extra shiny bits you can sign up for the pro plan.  The mobile version is a free download. (There is even a paper version for those of you who like to go old school…normally I am in this organizational camp but like I said, the website is right up my alley.) What is better than starting off the new year organized and with money in the bank?

Here is the Action Method as described on the website:

The Action Method organizes your projects into all of their most basic elements

  • ACTION STEPS are tasks that need to be completed. Each Action Step should start with a verb: “Call Y,” “Follow up with X,” “Buy a gift for Z.”
  • REFERENCES are notes, links, files, sketches – any information related to a project that gives context to your Action Steps.
  • BACKBURNERS are the brilliant ideas that you want to come back to later, but are not yet actionable.
  • DISCUSSIONS enable you to manage ongoing conversations across all of your projects with anyone that works with you. All relevant communications (shared documents, solutions to problems, feedback, decisions) are in one place.
  • EVENTS are the key occasions/meetings/milestones/etc toward which you (and your team) are working. Events can be used to coordinate deadlines for Action Steps, aiding project management.

Pretty cool right?!  I really like how the Action Method lets you track discussions and delegate tasks easily. Very handy! Need more convincing? Companies like Apple use the Action Method…you know something is working for them!  I don’t know about you, but the thought of having everything organized in one place is giving me some major warm fuzzies right now!

How to integrate the Action Method into your curriculum: The Action Method website and app can be used to organize your school life.  I constantly have ideas for new lesson plans, projects, websites, etc. that I want to use with students.  These can be easily organized with the Action Method.  Create a new Project for each unit or educational focus.  Action items can be the individual lessons and resources that you are going to complete for that unit.  Add any resources you need in the references section.  Saw a cool idea on Twitter that you want to use in your classroom but aren’t sure how it will work just yet? Add it to your backburner so you can go back and review it later.  The Action Method could very well be the only planner you need!  Create discussions with teammates and colleagues (or Twitter colleagues) directly in the program. Delegate tasks  to others on your team or even parent volunteers.

The Action Method could be used to help middle school or high school students better organize their lives and learning.  It would be especially useful for students who help chart their own learning plans.  The site does require an email address (with confirmation) to sign up.

Tips: You can learn more about the Action Method in the book Making Ideas Happen.

Happy organizing!

Please leave a comment and share how you are using the Action Method in Your classroom.

Google Science Fair


What it is: On January 11, 2011 Google will be launching Google Science Fair. Google has partnered with NASA, CERN, National Geographic, Scientific American, and LEGO group to create a new global competition.  There isn’t much information about the logistics of the science fair just yet, but right now you can sign up for fun and free resource kits for your classroom or school and a reminder notification when the Google Science Fair registration opens.  The kit comes with bookmarks, stickers, posters, and more.

How to integrate Google Science Fair into your curriculum: Even though there aren’t many details about what the Google Science Fair will look like yet, rest assured with the partners involved it is sure to be an incredible learning experience.  This is a global competition and should have ample opportunity for your students to connect with and learn from others around the world.

Tips: Sign up today to receive the Science Fair kit and receive a reminder when registration is open.

Please leave a comment and share how you are using  Google Science Fair  your classroom!

The Super Book of Web Tools for Educators: FREE ebook!!

I am excited to announce the release of a free ebook: The Super Book of Web Tools for Educators- a comprehensive introduction to using technology in all k-12 classrooms.  Think of this as an early Christmas present!

Richard Byrne from Free Tech 4 Teachers is the brilliant mind behind this ebook.  About a month ago, he approached some of your favorite educators and bloggers (myself included…still can’t wrap my brain around that 🙂 ) to contribute to an ebook.  Today is the release and I have to say, it is pretty amazing!!  I just finished reading through the finished product and have bookmarked some new tools, had my jaw dropped by Silvia Tolisano and her AMAZING Skype guide, and been inspired all over again by fellow educators and administrators.  I am honored to be a part of this incredible resource and guide.  Contributers include: Steven Anderson, Adam Bellow, Richard Byrne, George Couros, Larry Ferlazzo, Lee Kolbert, Patrick Larkin, Cory Plough, Beth Still, me (Kelly Tenkely) and Silvia Rosenthal Tolisano.  Thank you Richard for the outstanding idea and for acting as editor and pulling it all together!

You can read the ebook in it’s entirety embedded below, by following this link, or download it here.


Figment: Writing community for students

What it is: Figment is a brand new website and writing community for students 13 years old and older (middle or high school only!).  This is a place where students can read student writing, share their own writing, connect with other student writers, and discover new stories and authors.  Students will find a community of writers and readers who like to share collaborate, and discuss a variety of topics in the online forum.

How to integrate Figment into your curriculum: Do you have students who can’t get enough creative writing time?  Figment is a perfect match.  Students who love to write can join a community of other students who enjoy to write.  This is a great place for them to share their writing, read other students writing and learn how to give, and accept, critiques and recommendations on their writing.  This is a great place for students to analyze and evaluate each other’s writing.  Have a class of creative writers?  Send all of your students to Figment to share their writing with other students.  Your students can learn and practice providing constructive criticism and netiquette in Figment.  Working with another class from another school, district, state or country?  Send both sets of students on Figment as a platform for sharing and discussing their writing.

*There is no teacher portal for Figment, if your students are using Figment in school, be sure to sign up for an account and monitor your students use of Figment.

Tips: The sign up requires an email address, twitter account, or Facebook account. Make sure your students have one of the three before using Figment in class.

Please leave a comment and share how you are using Figment  in  your classroom!