Hot Shot Business

What it is: The Disney website has a lot of engaging and fun content for kids, unfortunately, not all of it is educational.  Hot Shot Business is one of the better Disney games I have seen for the classroom.  It teaches kids about business and entrepreneurship through a fun simulation game.  Students are introduced to the idea of entrepreneurship and franchising by their virtual business hosts, Kate and Jack.  Kate and Jack offer advice and recommendations throughout the game.  The decisions that students will make throughout the game will have consequences that extend beyond profits and losses alone.  They will have to deal with environmental factors, as well as finding ways to provide jobs for members of the community.    Students can choose to start a pet spa, a candy factory, a comic shop, custom skateboard shop, professional landscaping, or a magic shop.  Kids are sure to find a business that they are interested in!  The entire game is narrated which is great for all levels of readers.  As students play the game, they will be exposed to the nuts and bolts of running their own business, they will have to make decisions about how to respond to market trends, how to respond to customer preferences, how to respond to fast breaking news reports that may affect their business,  and how to respond to ethical dilemmas.  Students even have access to a Hot Shot Business kit where they can download and print out business cards and fliers.

How to integrate Hot Shot Business into the classroom: Hot Shot Business was designed to meet national standards in both language arts and math, making it fit easily into any curriculum.  The ideal setup for Hot Shot Business is a few days in the computer lab for a 1-to-1 setting where each student can work individually on setting up their own store.  Game play could extend for several days depending on the unit that you are teaching.  The Disney site has some excellent lesson plans and suggestions for implementation, I highly recommend them.  I like the idea of connecting with entrepreneurs in the community during this unit so that as students are working through the game, they can get advice and recommendations from those who do it every day.

If you can’t make it happen in a computer lab setting over several days, choose a business to start as a class and make decisions as a team.  You can do this using an interactive whiteboard or projector connected computer.  In this scenario, students will have to discuss their decisions and reason with each other to decide on a course of action.

Hot Shot Business is a really well designed game, it would be a great addition for the 3rd-6th grade classroom.  I suspect that it ties into several of the curricula already being used in schools, I know that Treasures (MacMillan McGraw Hill) has units that it fits nicely into.  This is great hands on learning, a definite step up from Lemonade Stand. 🙂

Tips: This is a really great site, but I must warn you that it eats up the bandwidth!

Please leave a comment and share how you are using Hot Shot Business in your classroom.

Stop Disasters

What it is: Stop Disasters is a collection of disaster simulation games created by the ISDR (International Strategy for Disaster Reduction).  As students play the games, they learn about natural disasters and actions that people can take to help protect themselves and others.  The student’s job is to plan and construct a safer environment for their population. Students must assess the disaster risk and try to limit damage when natural disasters strike.  Some advice that students are given within the game will be good and some of it will be bad, it is up to them to discern which is which.  Students can choose from 5 different scenarios, Tsunami, Earthquake, Hurricane, Wild Fire, and Flood.  Each scenario has 3 levels: easy, medium, and hard.  When students enter the simulation, they are greeted by a local who briefs them on the situation.  Students are given a budget and time limit to complete the necessary precautions.  After 20 min., the natural disaster occurs and tests their solutions.  Students develop the land and learn about their choices each step of the way.  During the game students can keep track of their budget, the population they are working to keep safe, a map and risk management map, and their remaining time.  The game is very engaging, it reminds me of the SIM City games that I played as a kid.  This game will put those critical thinking muscles to the test!

How to integrate Stop Disasters into the classroom: Stop Disasters is an excellent game for teaching students about natural disasters through an engaging simulated environment.  It is up to each student to create solutions for their environment before the natural disaster occurs.  Students get immediate feedback during each development period and get to test their work when the natural disaster strikes.  This game is best played in a computer lab setting where each student has the opportunity to interact with the simulation individually.  A simulation game takes about 20-30 minutes to complete so make sure that your students have ample time to complete the game.  After students complete the simulation, bring them back together as a class and discuss choices that were made, why those choices were made, and what outcomes students observed.  Students can also write a reflection piece on what they might do differently next time.  Stop Disasters has quite a bit of reading embedded in game play, it is best for 4th-5th grade students and older.  If you are teaching younger students who won’t be able to read the site independently (or you don’t have access to a computer lab) the simulation can be run as a whole class using an interactive whiteboard or projector-connected computer.

I found Stop Disasters while working on a unit in our Treasures curriculum that had the theme of natural disasters.  As an extension activity, students can create public service announcements about safety using a tool like Animoto or create safety posters for their population.

Tips: Students can learn more about the ISDR on this site, when we are talking disasters with kids, it is always nice to have a place where they can learn about organizations that are working to help keep them safe.  This makes the topic less stressful and overwhelming for students.

Please leave a comment and share how you are using Stop Disasters in your classroom.

Mystery of the Poison Dart Frog

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What it is: The Mystery of the Poison Dart Frog comes from the North Carolina Museum of Art.  Students are introduced to three characters in an online picture book.  Zoey and Zeke are visiting their cousin Camilla who works as a curator at an art museum in Costa Rica.  Soon students are swept away in a mystery and adventure as they must use clues and match up the Costa Rica art pieces with the notecards that were written by the donors of the art.  Along the way students learn to read for information, and learn about art, science, history, and culture of Costa Rica.  

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How to integrate the Mystery of the Poison Dart Frog into the classroom: The Mystery of the Poison Dart Frog is a fun way for students to practice reading for information and practicing the inferring reading strategy.  As students work through the mystery, they will also be learning about art, science, history, and the culture of Costa Rica. This is a great activity for students to complete independently in a computer lab or 1-to-1 setting, it is a little long to be completed as a center activity.  If you teach younger students, or students who may not be able to read the story independently, read the story as a class or small group using a projector connected computer or interactive whiteboard.  Students can work together to solve the mystery using the available clues in the story.  Before students begin reading the story, they can build background knowledge by using the built in research guide.  Students can learn more about Costa Rica with an interactive map, learn about the works of art they will see in the story, and the different animals represented in the works of art.

The story can be read in either English or Spanish.  For older students learning Spanish as a foreign language, the activity could be completed in Spanish.  This would be a fun activity to test their skills of reading for understanding in the Spanish language.

Tips: For more great related links, click on the “more” drop down from the home page.  Happy solving!

Please leave a comment and share how you are using Mystery of the Poison Dart Frog in your classroom.

Branches of Government Interactive

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What it is: The Branches of Government and their roles can be tricky to learn.  Branches of Government interactive is a good way for students to familiarize themselves with the branches of government.  The activity is a simple one, students are given a leaf and must decide which branch of government it best describes.  Students receive immediate feedback about their answer.  If students dragged the leaf to the correct branch, it will stick.  If not, the leaf returns to its original location at the base of the tree.  

How to integrate Branches of Government Interactive into the classroom: The Branches of Government Interactive is a great one for interactive whiteboards.  As your students are learning about the different branches of government, they can practice what they are learning with this interactive.  I like to make everything into a game, students are more engaged in the activity and must work together to solve problems.  Split your students into 3 teams (one for each branch of the government).  When a new leaf comes up, teams discuss if they believe that the leaf is describing their branch of government.  If they believe it is, the team sends one team member to the board if they are correct, the team earns a point.  If teams send up a member incorrectly, they lose a point.  The team with the most points at the end of the game wins.

Branches of Government Interactive could also be set up for students to play as a center activity on classroom computers.  The activity is self directed and provides students with enough feedback to navigate it quickly and independently.

Tips: This would be a good way for students to study for a test on the branches of government. Be sure to send a link home with students, parents always appreciate help in the studying/homework department!

Please leave a comment and share how you are using Branches of Government in your classroom.

Trick.ly

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What it is: There are several url shortening tools out there that let you shrink down a cumbersome url into something more manageable for sharing.  Trick.ly is a url shortener with an added feature: it can be password protected.  When you share the url, you can add a clue and a password that has to be used in order for the shared website to be accessed.  You may be wondering why you would want to password protect a url in the classroom, I’m glad you asked… 

How to integrate Trick.ly into the classroom: I am constantly sharing shortened url’s with my students, it makes it easy to get all my students to the same website quickly.  Trick.ly adds the ability to password protect the url.  This could add a layer of learning and fun to accessing websites in the classroom.  Give your students a Trick.ly shortened url with a secret clue that helps students “unlock” the website. For example, if you are using National Geographic Maps website with your students, don’t just send them to the website, give them a clue that is related to the website such as “Capital of Colorado”.  Students have to correctly solve the puzzle to unlock access to the game.  The password “Denver” would provide students with access to the website.  Create Trick.ly shortened url’s with math, geography, history, spelling, vocabulary, science, or foreign language problems built in.  Make the clue to solve related to the end website that students will access.  Kids enjoy solving problems, adding a puzzle to a website gives students a sense of anticipation for the activity they will be completing.  Trick.ly urls take just seconds to create, they are a fast, easy way to direct your students to a website.

Tips: Trick.ly would be a great way to share websites and web pages that you create for your classroom.  We have a school Facebook and Twitter account.  If I wanted to share pictures I took of our school carnival, I could share them with Trick.ly, adding a layer of protection.

Please leave a comment and share how you are using Trick.ly in your classroom.

National Geographic Maps: Tools for Adventure

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What it is: National Geographic Maps: Tools for Adventure is the best everything-map site I have seen.  The site was created by the Children’s museum of Indianapolis.  Maps are presented as the keys to adventure.  Students learn to use maps to find their way, share information, look at patterns, and solve problems.  There are six excellent interactive games for students to practice putting their math skills to use.  Students can explore a pyramid by guiding a robot to hieroglyphs, find sunken treasure, explore Mars, go on an adventure, see GIS in action, and visit Adventure Island.  I love the realistic feel of these games, as students explore and guide robots, they get a “live” video feed of where they are navigating.  On the National Geographic Maps: Tools for Adventures site, you will find information about the Indianapolis exhibit, how to use maps, related map links, and lesson plans.  This is one of those websites that my description just won’t do justice to, be sure to check it out!

How to integrate National Geographic Maps: Tools for Adventure into the classroom: This website is packed full of fantastic resources, games, and activities involving maps.  This is THE website to use when you are teaching students map reading skills.  As students navigate through the games, they will learn how to read a legend, practice following written directions, learn about different types of maps, practice giving directions, and problem solving.  The games provide an authentic way for students to learn how to use maps. Lessons in the “For Educators” section are wonderful and incorporate the online games.  National Geographic Maps: Tools for Adventure is ideal as a center on classroom computers or as an individual activity for the lab setting.  It could also be used as a whole class activity with an interactive whiteboard or projector, allow each student to take part in the navigation process at the board.

Tips: Be sure to check out the Related Links for more map adventures, games, and activities, you will find fun extras to build map skills.

Please leave a comment and share how you are using National Geographic Maps: Tools for Adventure in your classroom.

Map a List

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What it is: Map A List is a neat tool that combines the power of Google Spreadsheets and Google Maps or Google Earth.  Using Map A List, students can create and customize Google Maps of addresses or locations.  In a few easy steps, students can visualize geographic data on a Google Map or in Google Earth.  First, students enter a list of addresses or places in a Google Spreadsheet, as addresses are updated or modified in the list, the map is automatically updated.  Maps can be saved to be private or public. The maps can be exported as KLM files for viewing in Google Earth.

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How to integrate Map a List into the classroom: Map a List would be a great tool for keeping track and mapping a Flat Stanley project.  As Flat Stanley visits locations, students can keep track in a Google Spreadsheet and view the results on the map.  Map a List would be useful for tracking locations as student read any literature.  Track history events and battles using Map a List, helping your students to visualize the learning. Have students note their ancestry in a Google Spreadsheet and turn it into a map.  It is so easy to update the spreadsheet and see the results immediately on the map.

Tips: Thanks to @dgrice who noted a drawback to Map a List, even if you have multiple spreadsheet entries for the same location, only one representation will show up on the map.

Please leave a comment and share how you are using Map a List in your classroom.

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What’s Your News?

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What it is: What’s Your News is an online newsroom staffed by ants.  Complete with anchormen and a studio, What’s Your News is a “news show” aimed at 4-7 year old students that introduces them to the wider world.  The news covered is kids news, and it comes right from their homes (or classrooms).  News stories could be anything from the arrival of a new pet, to a lost tooth, or being able to play a new tune on the piano.  Students can submit their own Breaking News with the help of a teacher or a parent.  There are fun games to play that teach students about how news gets reported.  Learn about all of the characters by visiting them backstage.  Watch fun clips from the What’s Your News Nick Jr. TV show.  Print some fun activities including a make your own newspaper, build a What’s Your News studio, or download a special reporter pack that helps your students become roving reporters.  

How to integrate What’s Your News into the classroom: This site is just so cute, you can’t help but fall in love with it (and the characters).  What’s Your News is perfect for a communities/neighbors unit.  Students will learn about what is happening from news reports created by other kids.  I love the way this site involves kids in sharing news.  It would be fun to share classroom news on What’s Your News each week.  Download the special reporter pack for your students and have them put on their own weekly news show for your classroom.  Introduce your students to the wider world through this kid-friendly news show.

Tips: Before you post student pictures online, please make sure that you have school and parent permission to do so.  If you can’t post students pictures online, consider taking pictures and reporting on special class projects, a class pet, or a science experiment.

Please leave a comment and share how you are using What’s Your News in your classroom.

LEGO Smart Creativity Contest

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What it is: LEGO Education is looking for 10,000 contestants for its 2010 LEGO Smart Creativity Contest.  You can sign your classroom up to participate from now to July 2010, challenging your students to be LEGO Smart.  When you sign up, you will receive a free LEGO Smart kit to use for the contest.  Beginning in August 2010, your students will be challenged with a variety of activities that will encourage them to think creatively.

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How to integrate LEGO Smart Creativity Contest into the classroom: Take a look at the activities from last year, there are math, geography, science, collaboration, and social studies projects.  The activities are all a lot of fun.  The contest is a fantastic way to get your students thinking outside the box, in new and creative ways, while working together to accomplish tasks.  Your students will be working collaboratively, solving problems, and creating solutions.  Students will be demonstrating their understanding of technology, math, engineering, science and math.  I have yet to meet a child who doesn’t enjoy LEGOs.

Tips: For most of us, the contest won’t start until the next school year, sign up today and have some awesome activities ready for next year.

Please leave a comment and share how you are using LEGO Smart Creativity Contest in your classroom.

Fotobabble

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What it is: Fotobabble seems to be everywhere I am lately, and now that I have had a minute to play with it, I can see why.  Just upload a photo, record your voice, and send or embed away.  It is very simple to use and has really fun results!  The only downside for use in education are: 1. on the home page of Fotobabble you can see other members creations, at the time of writing they are all clean but I would hate to send my kids here without knowing exactly what content they would run into; 2. To use Fotobabble as a student, you must first sign up. This requires an email address 🙁 Which means that under the Children’s Online Privacy Protection Act, that children under the age of 13 cannot sign up for an account on the site for their own creations.  I would love to see Fotobabble create an education version that can be used by students under 13 if monitored and signed up by an adult, and without the other user generated content on the home page.  That being said, Fotobabble is a fantastic tool for the classroom.

How to integrate Fotobabble into the classroom: Fotobabble can be used in a variety of ways in the classroom.  For students over 13, it is a great creation tool.  Students could take pictures, or find creative commons images that illustrate vocabulary that they are learning and record themselves saying the definition and using the word in a sentence.  Students could collect and trade Fotobabble vocabulary with other students in the class and embed them in a blog or wiki to create their own visual talking dictionary.  If you teach students younger than 13, have teachers or parent helpers build audio visual dictionaries that can be added to throughout the year.  How neat would it be to have a talking, visual word wall?!  This would be helpful for math, science, social studies, history, and regular vocabulary words that students learn.  The format will be so valuable to your audio and visual learners.  Did you take pictures of that field trip? Upload them to Fotobabble and students can record thoughts, observations, and lessons they learned on the field trip.  Consider creating a class Fotobabble account that you (the teacher) are in charge of.  Upload student illustrations and record a story that they have written using their own voice.  This is the perfect type of project to share at parent teacher conference time.  Parents can get a good idea of their child’s writing, reading, and fine motor skills all in one spot.  If you complete a similar project several times through the year, both students and parents can see the growth and progress that has been made during the school year.  Fotobabbles are an outstanding way to send your young students on an Internet scavenger hunt.  Along the way, record directions with Fotobabble and embed on your class website, wiki, or blog.  Non-readers will be able to listen to, and follow directions for any assignment.   Upload a picture of a landmark or map and have students record fun facts that they have learned about the place.  Send special messages from your class home to parents in the weekly newsletter.  Take a picture of a project that the class has done, or of a fun activity from the week.  Students can record a message about upcoming events, fun highlights of the week in learning, and a list of helpers who have signed up for the week.  Parents will love hearing their kids give the news updates for the week!  Are you wracking your brain for a fun Mother’s/Father’s day activity?  Why not record the kids leaving a special message to their parent with a special picture made just for them? Now that is a keepsake!

Tips: Because younger students can’t sign up for their own Fotobabble account, consider creating a class account that you can be in control of.  For younger students, having a Fotobabble recording center set up on one of the classroom computers might be appropriate.  Since you will control the account, you will be in charge of what content is added by students.

Please leave a comment and share how you are using Fotobabble in your classroom.