BBC Bitesize: Converting fractions into decimals

What it is: BBC Bitesize consistently has wonderful games and activities for the classroom.  The Converting Fractions into Decimals activity isn’t one I have come across in the past, but it is a winner none the less.  This is a great place for students to gain some practice with fraction to decimal conversion.  The activity is set up like a secret mission.  Students get their briefing on the mission (including a short description of how the conversion is performed) and must solve a series of problems to unlock secret doors and compartments.

How to integrate BBC Bitesize Converting Fractions into Decimals into the classroom:  I appreciate that BBC Bitesize didn’t just create another boring drill practice game.  Instead, they surround students with story and give them a secret mission to complete that puts their newly learned converting skills to use. The activity takes about 10 minutes (more depending on your students) and could be completed independently in a one to one or computer lab setting, as a center rotation in the classroom, or using an interactive whiteboard or projector-connected computer as a class.  If you complete the mission as a class, make sure that each student has the opportunity to solve a problem to help complete the mission.  With young students I always like to make a big deal of these type of activities if we are completing them as a class.  I might hand out “Top Secret” folders before we do the mission with reminders about how to convert and a few practice problems to jog their memory before completing the BBC Bitesize activity.
Tips:  BBC Bitesize has links under the activity where students can read more about converting fractions to decimals and an online quiz they can take.

Please leave a comment and share how you are using BBC Bitesize Converting Fractions into Decimals in  your classroom!

Super Math World

What it is: Super Math World is a site that has been around a LONG time… I mean, it is on my tenkely.org site for crying out loud! I made that site a good 8 years ago.  I took a look at it again today and am very impressed with the updates and changes that have been made.  Super Math World isn’t a totally free site but it does have a LOT of free content that kids can access.  To utilize the free portions of Super Math World, login as a guest by clicking the “Guest” button.  There are math games that teach and reinforce concepts for kindergarten through twelfth grade.  Free topics include: adding, measures, number patterns, percentages, place value, area, estimating, fractions, negative numbers, set theory, venn diagrams, and series.  The kids will enjoy the arcade-like practice area.


How to integrate Super Math World into the classroom:  Super Math World makes a great computer center activity during math.  The games are quick-enough that students can filter through classroom computers for their turn over a few periods.  The games would also make fun whole-class interactive whiteboard games.  These are intended to be one player, so you can split your students into teams and have them take turns at the board.  Keep a tally of the correct responses to find out which team is the “winner”.  My students always really enjoyed this type of friendly competition.
Of course, the site also makes a great practice area for kids in a computer lab setting.  Some of the games are multi-player so kids can team up on computers to play.
If you want a look at how I rotated students through centers on classroom computers, this post explains it.
Tips:  The paid subscription brings you LOTS more games (and concepts).  If your students enjoy the site, it may be worth getting the subscription.

Please leave a comment and share how you are using Super Math World in  your classroom!

Gamestar Mechanic: Teaching game design in the classroom

What it is: I just love when I get lost in a bunny trail of links…you know the kind, you go hunting for something specific and click on something that looks interesting which leads you to a browser of 25 tabs open.  I had one of these serendipitous link moments today that lead me to Gamestar MechanicGamestar Mechanic is both a game and an online community that teaches kids how to design their own digital games.  In designing games, students learn systems thinking, creative problem solving, art and aesthetics, writing and storytelling, and creates a motivation for further STEM exploration.  The free version of Gamestar Mechanic is available with unlimited use for teachers who want to use it with their students.  This account option comes with 1 teacher login and 40 student logins.  A premium account offers some additional classroom goodies including: class management, the ability for students to incorporate their own custom artwork, live professional training webinars, tools for tracking student activity and assessing progress, the option of having a “walled” school community, and more.
As a teacher you will find sample lessons for using Gamestar Mechanic, an introductory step-by-step guide, and a full learning guide.  Teachers can even play a short quest to learn more about how to use Gamestar Mechanic in the classroom to teach core subjects.

How to integrate Gamestar Mechanic into the classroom:  There is so much to learn from digital games.  As a player, students learn to think strategically, persist through failure and experience epic wins that can translate to what they do and are willing to try out in real life.  As a designer students learn systems thinking, creative problem solving, digital art and aesthetics, and storytelling and writing.  Students love being able to bring their creations and ideas to life in the form of a game.  Gamestar Mechanic could be the key to unlocking the storytelling genius in your reluctant writers.  It has been my experience that a student faced with a blank paper and a writing assignment can be daunting.  Introduce the idea of designing their own game and suddenly a storyline pours forth.  It is pretty neat to watch!
Gamestar Mechanic makes it easy for all teachers to incorporate game design into the classroom and weave it into the core subjects being taught.  You don’t have to be a tech-superstar, just create an account, read through the getting started guide and enlist the help of a student who’s passion is game design.  This type of designing and thinking is wonderful because it lays the ground work for so much other STEM thinking.  It nicely blends disciplines and helps students recognize the overlap in the learning that they do.
Students can each create a game of their own in a lab setting where every student has a computer.  If you are limited on your computer options for students, create a game as a class using an interactive whiteboard or projector-connected computer.  Students can create games that incorporate other learning or research they are doing to help teach future classes or younger students.  At Anastasis, we have Crave Classes.  These are classes that the student gets to choose based on personal passions.  In the one or two computer classroom, give your students time for a Crave class where they work on Gamestar Mechanic.  Other students can follow their areas of passion…almost in a center type of a set up.
Tips:  There are a variety of pricing and package options for classrooms.  If your students are really enjoying the game design process, it might be worth taking a look at the premium options available.

Please leave a comment and share how you are using Gamestar Mechanic in  your classroom!

Money Island: a financial literacy virtual world

What it is: Money Island is a neat site I found today while searching for some fun tie ins for our economic inquiry block at Anastasis.  This enchanting virtual world teaches students about money and how the economy works while they go on quests to destinations like the Eiffel Tower and Atlantis.  Students learn and practice the real-life principles of financial responsibility.  Students build knowledge and skills in three major areas including: saving and spending, earning and investing, and using credit wisely.  In addition to these major areas, students learn how to spend, grow and give money; the difference between wants, needs and taxes; different types of income; gain an understanding of interest; how to use credit wisely; and how to build wealth.
The site includes detailed lesson plans and activity suggestions for the classroom, as well as a specialized area within money island where teachers and parents can see what students are learning and track progress.
Money Island was created in partnership with the Young Americans Bank.  This bank was designed specifically for children under the age of 21!  Our students will be taking a field trip to the Young Americans Bank in Denver to continue their learning during this block.  If you are in the Denver area, it is a great field trip!
How to integrate Money Island into the classroom: Kids are not exposed to enough opportunities to learn and practice financial literacy.  Case in point: the national debt crisis, housing loan disaster, and credit card stats. It baffles me that we don’t spend more time in the classroom helping kids learn about money and finances!  Every teacher should take this on in some capacity, we can’t assume that someone else will teach it.  Kids need to learn about how the economy works prior to being neck deep in financial decisions on a daily basis.  Money Island is a fun introduction to all of this!
Students begin their journey in Money Island with a mission to help character Stone Broke.  Students choose a virtual side-kick who will guide them through Money Island and help them make important decisions.  Students are directed through a series of quests to help Stone Broke while learning about money and how to make sound financial decisions.
Money Island is a virtual world so it takes a bit of time to get all the way through it.  When students login, they are given a special key so they can pick up right where they left off in the game.  This is a great site for a one to one classroom environment or computer lab setting where each student has their own computer.  The site could also be used as a center activity on classroom computers with students rotating through the center throughout the week.  Because students can save their progress, they can play from both school and from home.
Money Island makes a fantastic tie-in to a money or economics unit for kids.
***Hint: Click “Join” to join.  For some reason the “Play” button is a little bit temperamental.  It worked for me the first time I played with it but not the second…not sure what that is all about!
Tips:   There is a new game featured on Money Island…Episode 2 helps students learn how to “win” at the credit game.  There are also fun mini games and comics on the site for kids to interact with and explore!

Please leave a comment and share how you are using Money Island in  your classroom!

Algebra in the Real World movies

What it is:  The higher up I got in math, the less connection I could make back to it’s usefulness in real life.  I had math mastered in school, I could memorize the formulas and spit back out the steps to get straight A’s in algebra, geometry, calculus and even trig.  It wasn’t until I was watching the Social Network movie (as an adult) that I started connecting that higher math to purposes in real life.  That is a problem.  Remember the scene in the Social Network when Zuckerberg is writing algorithms on his window?  I saw that, looked at my husband in astonishment and whispered “I learned that!”.  I had NO idea that trig was actually used for anything.  Seriously.  That is why when I saw Algebra in the Real World movies on Karl Fisch’s Fischbowl blog, I knew it was a site that needed to be shared again.  Algebra in the Real World has mini documentary type films that show the ways that Algebra is used in a variety of jobs and real world scenarios.  Movies include:
  • Aquarium makers
  • Backpack designers
  • Designing stronger skateboards
  • Engineering faster bikes
  • First one in the ball park
  • The forester
  • Landscape architects
  • The Lundberg farms
  • Maglev trains
  • Reliable Robots
  • Roller Coasters
  • Saving the bald eagle
  • Solar power
  • The starshade
  • Structural engineering
  • The surface of Mars
  • Testing the robotic hand
  • The wind business
  • Windsails

Plenty of variety to help students with a variety of interests!

How to integrate Algebra in the Real World movies into the classroom: After seeing the Social Network, I wanted to go back to my high school trigonometry class so that I could connect the dots.  I always really appreciated my physics class because it gave meaning to the algebra classes that I took.  I like that these videos help to make connections between the equations students learn and their uses.  It is nice to have such a good mix of topics so that students with different interests and passions can find one that helps them make the connection.
These videos would be great to share with a whole class as the algebra topic connected with the video is introduced, at the beginning of the school year, or based on student interest level.  Use as an end of the year cap to connect what has been learned throughout the year with the use post classroom.
Tips: The Algebra in the Real World movies are available online or for purchase on DVD.

Please leave a comment and share how you are using Algebra in the Real World movies in  your classroom!

Math Puzzles from Math Pickle

          
What it is: Math Pickle is one of my very favorite math sites.  It goes WAY beyond your traditional math drill and skill games or math problem worksheets, and has students looking into challenging problems, and having fun doing it.   Math Pickle features mathematics videos for students in kindergarten through twelfth grade.  The videos feature real students engaging in inspiring math problems and puzzles.  The videos often speak to unsolved math problems throughout history that students work to solve.  In the unsolved problem, students must use developmental level appropriate math to work out the problem.  Math Pickle is the brain child of Dr. Gordon Hamilton who wants to abolish elementary mathematics as a subject and push the idea that problem solving is at the very heart of mathematics.
Recently Gordon (Gord) sent Anastasis Academy his curricular puzzle books.  They are beautifully done!  The puzzle books reveal the beauty in nature that is mimicked in mathematics, math in machines, and slicing fruit based on symmetry.  Our students (and teachers) immediately picked up the books and started flipping through the pages, filled with pictures of insects, fruit, and machines.  They didn’t believe me when I told them they were math books!  The students saw puzzles and problems to be solved and were eager to jump in and do just that.  The BEST way to learn math skills.
The curricular puzzle books are available in PowerPoint form (for projector-connected computers or interactive whiteboards), as PDF documents, or as a Keynote file.  The free files are wonderful for whole class instruction and exploration. You can also purchase the books.  They include higher resolution images and, as I said, they are beautiful!
How to integrate Math Puzzles from Math Pickle into the classroom: Any time students spend solving engaging problems is a win in my book.  These Math Puzzles give students opportunities for problem solving, trial and error, and exploration.  The Math Puzzle books help students start seeing math with new eyes, they start understanding that math is all around them.  Math is in nature, inventions and games.  It makes our world beautiful.
Students who love nature and art will be particularly drawn to these puzzles.
The puzzles make excellent whole class challenges or center activities.  The books are appropriate for 1st through 8th grade and cover topics such as:
  • Pattern
  • Problem Solving
  • Multiplication
  • Problems with multiple solutions (not the typical one answer only they are all used to)
  • Mirror symmetry
  • Rotational symmetry
  • Prime Factorization
These are a great way to stretch the brain and discover that there are multiple ways to approach a problem.

Tips: Thank you, Gord!  We love the books and are enjoying problem solving and exploring!

Please leave a comment and share how you are using Math Puzzles from Math Pickle your classroom!

 

Zoo Whiz

What it is:  Zoo Whiz is a new education site that encourages kids to be “whizzes” in math, reading and word development.  There are levels and content for students from 5 to 15 years old.  There are over 11,200 interactive activities to help unleash the whiz in every child.  The games and activities go beyond simple drill and skill to build higher order thinking skills and problem solving strategies.  The activities build fluency in math, reading and word development.  Zoo Whiz has kids practice math, reading and word skills through a series of activities and games that gets progressively difficult.  As students play games, they earn Zoo Whiz “money” that will allow them to purchase animals to build up their zoo.  Young students will really enjoy this aspect of Zoo Whiz!
In the math sections, students will learn:
  • Numeration: integers, operations, money
  • Addition & subtraction
  • Multiplication & division
  • Fractions & decimals: ratio, percentages
  • Patterns & algebra: patterns, relationships
  • Data: recording, displaying and interpreting data
  • Measurement: length, area, volume/capacity, mass, time
  • Space & geometry: 2D, 3D, position, angle, transformations, symmetry

Currently Zoo Whiz is in public beta.  There are still some areas that are being developed and released.  There are two versions of Zoo Whiz: a free account and a premium account that provides students with additional content and abilities within the game.  In the public beta, both versions are free.  While the site may have curricular material for students up to age 15+, I’m not sure a 15 year old student would spend any amount of time on this site.  It is definitely more geared for the under 10 crowd.

How to integrate Zoo Whiz into the classroom: Zoo Whiz is a fun new way for students to hone their math, reading and word skills.  Because every student has their own login, they can practice the subjects at their own level and at their own pace.  The site makes a great center activity, providing students extra practice for basic, key skills.  I like the way Zoo Whiz activities present concepts in a variety of ways to ensure that students have a real understanding of a concept (instead of memorization of a fact alone).  Zoo Whiz is a great place for students to build fluency.
I like the way that Zoo Whiz has set up the school and classroom accounts to be linked with a home account.  This makes it easy for both parents and teachers to stay aware of what skills students are working on, where they are successful, and where they could use some additional help.
Students will enjoy earning money to purchase animals for their zoo.
If you don’t have the opportunity for students to play these games individually, consider using a projector-connected computer or an interactive whiteboard to play the games as a class.  Create one class account for students to play from.  Students can take turns helping the class earn money for their zoo and decide which animals should be added.   When I had only one computer in the classroom, I turned activities like Zoo Whiz into a class game.  Sometimes I would split the kids into teams to see which team could earn the most points and others we would work collaboratively to get to a benchmark that we predetermined.  Either way, all students should be involved in game play.

Tips: I learned about Zoo Whiz from iLearn Technology reader, Tania.  Thank you Tania!  Zoo Whiz looks like a fun addition to the classroom.  Be sure to let parents know about Zoo Whiz, this could be a fun way to continue practice at home.

Please leave a comment and share how you are using Zoo Whiz in  your classroom!

Learn Zillion: Learning without limits

What it is:  Today I learned about a resource called Learn Zillion in a Skype conversation with Sam Schillace, creator of Google Docs.  Learn Zillion has a tagline that resonates with me: Learning Without Limits.  This is why I love technology, it enables learning without limits.  One of the things I have dreamed about, is a world where the very best teachers around the world could be connected with the students that need them.  Learn Zillion does just that through asynchronous video lessons organized by the Common Core Standards.  Learn Zillion was started by E.L. Haynes public charter school who had a passion for sharing best practices across classrooms and to connect students with just the right lesson, at just the right time.  The site started small and grew along with the passion that every child should have access to incredible teachers and resources.  Learn Zillion is now a place where teachers can learn by “sitting in” on other teacher’s lessons, and students can get a playlist of lessons that meet their needs.  Pretty awesome!
How to integrate Learn Zillion into the classroom: It has always bothered me that I only had access to the teachers I had access to.  Let me explain that a little: I had some really incredible teachers growing up; my first, third, and fifth grade teachers were beyond exceptional.  I think about them often and model my own teaching based on what they did.  I had an incredible creative writing teacher in high school.  I had an Algebra teacher who made me believe that I was a gifted math student (I’m average at best).  I also had years with so-so teachers, teachers who didn’t really inspire the best in me.  That is not to say that another student didn’t connect with them and remember them years later.  It always irked me that I didn’t get to pick ANY teacher in the world to be my teacher.  I knew that there were amazing teachers out there, why didn’t I get to learn from them?  Would my education have been different if I was matched up with the very best teachers in the world?
Learn Zillion is the first step in this direction.  It may not be the rich experience you get from clicking with someone on a personal level AND learning from them, but does give students the ability to learn a concept in a new way from a teacher who may “click” with them educationally differently than you can.  Sometimes it is just a matter of being able to pause, rewind and repeat a concept at will that makes all the difference.  With class sizes that are growing out of control, the ability to work one on one with students is diminishing quickly.  Learn Zillion allows every child to enter their learning at the right level, it is available on demand (day or night), it utilized fantastic educators from around the world, and it helps teachers create custom playlists of learning for students.  Using this technology, students can get the extra support they need with foundational concepts.
Learn Zillion would make a fantastic support center in the classroom.  Students can visit the center to find out where they are in their personal learning journey, watch videos and practice new skills and concepts.  Because the videos are based on Common Core Standards, your students will get extra support for the foundational skills that support additional learning.
Learn Zillion is a nice resource in a “flipped” classroom where homework looks a lot more like preparation for practice that happens in the classroom.  Students can watch the preparation video at home and come to class prepared to practice and explore using the new knowledge.  The great thing about a flipped classroom is the ability to offer students support where and when they need it-in the practice and honing of skills.

Tips: I’m impressed with the quality and organization of Learn Zillion.  Be sure to take some time to explore some lessons and dream up how you might use it with your students or even as a learning tool for yourself.

Please leave a comment and share how you are using Learn Zillion in  your classroom!

Maxwell for Google SketchUp

What it is:  If you aren’t familiar with Google SketchUp-you should probably start here and here.   SketchUp is an incredibly powerful, FREE 3D modeling software that lets your students create impressive 3D models.  Maxwell takes SketchUp to a WHOLE new level.  Maxwell for Google SketchUp brings students advanced rendering in an easy-to-use package for free.  The best part: Maxwell is fully integrated so that you don’t have to export or use an external application to render an image. Rendering happens in “real-time” so as your students are adjusting their SketchUp models, they can see the changes in Maxwell.  Maxwell is compatible with Windows and OSX!  With Maxwell students can create materials, set lights and cameras and render 3D scenes.  These are incredibly powerful tools…I cannot believe that they are free (I’m a little nervous to say that too loud in case they decide to change their minds!).

How to integrate Maxwell for Google SketchUp into the classroom: Maxwell takes student work in Google SketchUp and polishes it up to a professional level.  Truly, the results are akin to what the professionals turn out!  The SketchUp/Maxwell combination are wonderful for graphic art classes, math and geometry modeling, advertising lessons, engineering classes, architecture, science models, etc.

Don’t let the impressive results fool you, I’ve had 3rd grade students who made some amazing models using SketchUp.  I look forward to introducing them to the Maxwell plugin so that students can see their work come to life in ways that they couldn’t do before.

At Anastasis Academy, we have several students from 2nd through 8th grade who are extremely interested and passionate about architecture.  Google SketchUp is where I send them!  Students can plan, create and build.  Maxwell will allow them to visualize their creations in totally new ways.

I don’t understand why more schools don’t put these types of tools in the hands of students more often.  Exposing students to tools like this, gives them the opportunity to explore their passions and interests.  The tools are getting easier and easier to use and the number of tutorials is astonishing.  You (the teacher) don’t have to know how to use these tools inside and out, your job is to let your students know they exist, and help them find the resources to use them.  No excuses!

Tips: Using rendering tools teaches students about materials, light sources, shadows, etc.  Use Maxwell to teach students these science concepts!

Please leave a comment and share how you are using Maxwell for Google SketchUp in  your classroom!

ABC Mouse: math, reading, geography, and science curriculum (interactives/games/books)

What it is:  ABC Mouse is a complete online curriculum for pre-k and kindergarten students that provides a step-by-step learning path.  There are six academic levels that include curriculum that includes over 350 interactive lessons and more than 2000 learning activities.  As a student completes one activity successfully, they are guided to the next.  The interactive lessons include online picture books, puzzles, games, songs, art, activities and printable activities that relate to different topics and disciplines.  Each lesson offers different ways to learn to meet the needs of a variety of students.  The reading curriculum in ABC Mouse helps students recognize letters and sounds of the alphabet and sight words.  There are hundreds of books build in including fables, fairy tales and non-fiction.  In addition to sight words, students can learn phonics, sound recognition and rhyming words/word families.   The math curriculum teaches students numbers, shapes, patterns and measurement.  Students will play games and activities that help them to recognize and count numbers 1-100, identify and draw shapes, and the meaning of addition and subtraction.  ABC Mouse’s World Around Us is an introduction to science, social studies and health curriculum.  In the World Around Us, students will learn about the body and health, sports, plants and animals, weather and seasons, and earth/moon/sun/stars.
The lesson builder, lets you choose the content and activities for students to interact with based on their needs and interests.  Progress tracking makes it easy to see the number of learning activities that have been completed.  There are a lot of fun goodies tucked away including a virtual zoo, farm, aquarium and the ability to record a book in your own voice.
This is a comprehensive, well put together site that is FREE to public schools in the United States and Canada.  It is a wonderful addition to the kindergarten classroom!

How to integrate ABC Mouse into the classroom:  ABC Mouse is a fun website.  Activities in ABC Mouse are fantastic for center use in a one-two computer classroom (or more).  The activities and games are short enough for a center activity that students can cycle through.

For kindergarten students in a computer lab, this is a great site to get their feet wet with the technology at the beginning of the year.  I often started my students on fun academic sites like Starfall.com where students could practice clicking, navigating, dragging/dropping, etc.  These type of sites build students computer confidence, improve their fine motor skills and provide them with content area learning at the same time.  I wish this site had existed when I was teaching kindergarten computer!

If you don’t have access to computers for the students but have an interactive whiteboard or projector-connected computer, students can take turns interacting with the ABC mouse activities.  The books make great class read along stories on the big screen!

ABC Mouse is a fun way to introduce new concepts/skills, as a place for students to practice concepts/skills, or for review.

Tips: If you aren’t at a public school, sign up for the sample content…the private school dollar amount is reasonable!

Please leave a comment and share how you are using ABC Mouse in  your classroom!