What it is:Phineas and Ferb are popular Disney channel characters. They have a new short video to help students learn cyberspace rules and online safety tips. Disney, together with Common Sense Media, created this fun short film to get kids thinking about cyber safety. Tips in the video include: Be careful what you put online, you never know who is going to see it; just because it’s online, doesn’t mean it’s true; not everyone is who they say they are; if you wouldn’t do it in person, you shouldn’t do it online; and get outside and spend time with real friends. These are great tips, but delivered by Phineas and Ferb they will be remembered by your students.
How to integrate Common Sense with Phineas and Ferb into the classroom:Common Sense with Phineas and Ferb is an excellent place to get the discussion about online safety and netiquette started in your classroom. The short video gives them a great jumping off point for thinking about the time they spend online. Your students could “Laser inscribe” some additional tips in a paint or word processing program. Post your students tips for online safety and cyberspace rules on a classroom bulletin board or on a Wallwisher wall. I like how short and sweet this video is, every classroom can fit in a short lesson (or several) during the year. Below the video, you can download a question sheet for students to quiz their parents about. This extends the conversation at home and encourages parents to think about their child’s online safety.
Tips: If you have colleagues that are good sports, your students could also quiz other teachers in the building with the Phineas and Ferb Cyberspace Rules of the Road quiz.
Please leave a comment and share how you are using Common Sense with Phineas and Ferb in your classroom.
What it is: In honor of national poetry month (April), Kenn Nesbitt is offering his book “My Hippo Has the Hiccups” as a free ebook. I don’t know about you, but I feel like I just opened a “happy spring” present! If you aren’t familiar with Kenn Nesbitt, he writes poetry that hooks kids and makes them instant fans of poetry. It is funny and engaging for readers of all ages. The ebook is available to view online or to download (can you believe it?!).
How to integrate My Hippo Has the Hiccups into the classroom: This ebook is a winner no matter what age group you teach. You can read the poems as a class using an interactive whiteboard or a projector connected computer. Because you can download the ebook, it would also be a wonderful addition to your classroom library on the classroom computers. Students can visit classroom computers with My Hippo Has the Hiccups as a poetry inspiration station. Invite your students to create their own silly Kenn Nesbitt inspired poetry. Make a class book of the silly poems and post them as a class ebook on Issuu.
Tips: You have to have the Zino Reader installed to view this ebook, it is a simple click and download.
Please leave a comment and share how you are using My Hippo Has the Hiccups in your classroom.
What it is: Who are the Zimmer Twins, you might ask? Edgar and Eva Zimmer are 12 year old twins who appear normal but have developed psychic powers. Strange things began to happen when the twins adopted a black cat named 13. On the Zimmer Twins website, students can create their own cartoon movie endings to a story starter or create their own animated movie from scratch. Students can create and edit movies solo or “Collab-o-write” and work together creating a collaborative movie. Zimmer Twins runs well in Firefox, Internet Explorer, and Safari making it easy to get to and use in any classroom setting. You will need Flash 8 (or higher) installed for the Zimmer Twins to work properly.
How to integrate Zimmer Twins into the classroom: Your students are going to love this site! They can direct and produce their very own animated movies. The easiest way to start using Zimmer Twins in the classroom, is to use it as a story starter. Students can watch a “starter” video and finish the story however they would like. The first time you introduce the site, it might be fun to complete a video as a class. Then students can take over and create their own ending to a Zimmer Twins movie. These video clips make excellent story starters for journal writing even if you can’t take the time to make it into an actual video. To use as a story starter, show the beginning of the short animation to your students on an interactive whiteboard or projector, then let students take over on classroom computers, working together, or writing a journal entry. After your students are familiar with the Zimmer Twins website, they can start a story from scratch. Students could direct “screen plays” of their writing, as a way to publish their finished work. Zimmer Twins would make an excellent alternative to the traditional book report. Students could create a movie where the main character is being interviewed, the story is being summarized, or retold. Students could also create movies about historical events, describing a science experiment or concept, in math as a story problem, to demonstrate understanding of character education or for vocabulary practice. My students have really enjoyed creating movies to show what they have learned on any topic, it is always a sure winner! Are you looking for new ways to engage your students? Why not create a Zimmer Twins original yourself to introduce a new topic. If you are looking for more great ideas for using Zimmer Twins in your classroom, be sure to check out the lesson plans on the teacher page, there are some good ones.
Tips: Students can create a movie on Zimmer Twins without registering; however, they will not be able to save their creation. Creating an account requires an email address. If this presents a problem in your classroom you can do a few things: 1. create a classroom account that every student logs into and saves their videos on. Students will need to include their first name or a class number in the title of their video to differentiate it from others in the class. 2. Set up an account for each student using your email account. You will have to check this email account to provide your students with their passwords. 3. Ask parents to set up accounts for their kids to use at school.
Please leave a comment and share how you are using Zimmer Twins in your classroom.
A few weeks ago, I instituted Webspiration Wednesday at CHC. To find out what exactly Webspiration Wednesday is, check out my original post here.
Continuing the play theme from last week’s Webspiration Wednesday, this is Stuart Brown’s take on the importance of play.
TED Talk “Stuart Brown says play is more fun”
Stuart Brown suggests that play is much more than just being a fun and joyful experience, it is intricately connected with intelligence. So, why then, do we feel the need to strip it from education? If play is such an important piece of learning and intelligence, then we should be taking every opportunity to connect learning with play. Students should enter our classrooms every day, not with a sense of dread, but with a sense of adventure and excitement at what acts of play will happen there. Play doesn’t have to stop in the early childhood classroom, play can, and should, continue into adulthood. As Stuart rightly points out, play is necessary at every point in our lives. It offers opportunities to experiment, and grow, and find new solutions. Companies like Google and Pixar are keying into the necessity of play and if the work that comes out of those companies is any indication, play works.
How do you introduce opportunities for play into your classroom? If you have a great story of play, I would love to post it on my other blog, Stories of Learning.
Last week, I instituted Webspiration Wednesday at CHC. To find out what exactly Webspiration Wednesday is, check out my original post here.
Today we gathered over a TED Talk by Tim Brown on Creativity and Play.
Tim reminded me of something very important, there comes a point in schooling where we begin discouraging play. We ask students to sit in their seats, to fill in the circles completely with a number two pencil, and to stay on task. There is very little time in schools for play. I think that by making schools void of play, we harm our students. There is a lot of important learning that happens during play and discovery.
In the video, Tim shows some pictures inside some major design firms (Pixar and Google). At the beginning of the year, I asked students to describe what their dream school would look like. I was very sad to learn that most of them couldn’t conceive of a school that looked different. In our first brainstorming session, most of them talked about having more recess or a longer lunch and that was the extent of their wishes. I really tried to impress on them that their school could look and be structured any way they wanted. I was met with blank stares and confused looks. The problem in the first brainstorming session was that students were doing what they do all day long in school. They were trying to guess what I was thinking. They wanted to give me the right answer. But in this instance, there wasn’t a right answer, every answer was right. I showed my students pictures of Googleplex and Pixar and explained that there was a lot of work and creativity that came out of both companies. What they saw was a playland. Nearly all of my students declared that they would work at Google or Pixar when they got out of school. One of my students asked if I would help her write a resume so that Google would have it on file when she was ready to work there (she is 9). We brainstormed a dream school again. This time the students understood that there wasn’t a right answer, that the sky was the limit. Few of them included desks in their dream school, nearly all of them included animals of some kind, and most of them wanted slides and piano stairs to get from one floor to another. We collaborated on Wallwisher and dreamed together. At the beginning of the project, I told the kids the school could look like, and operate, any way that they wanted, but there were two restrictions: 1. it had to be a place of learning, and 2. they had to justify why they included everything in their school. Most of them cited an increase in creativity and innovation (we learned that word as we looked at pictures of Googleplex). One of my students wanted a huge cylinder tropical fish tank in the lobby with clear pipes branching out and winding around the school and through the classroom. She thought the fish would be interesting to study and an inspiration for learning. Another student wished for swing chairs hanging from the ceiling so that they could move while they learned. Several kids wanted dogs in the school that they could read to because, “dogs won’t make fun of you when you make a mistake reading out loud.” Once the students felt comfortable with not having one right answer, they let their imaginations run wild and came up with excellent ideas and suggestions.
We need to help kids understand that there usually isn’t only one right answer. They have been so primed to believe that every problem has one correct answer because we overload them with tests and worksheets that tell them that it is so. We squash creativity. Pretty soon they become adults who don’t know how to play and as a result, aren’t creative. How do you encourage creativity and outside the box thinking in your classroom?
Megan Palevich (@mrspal) was nice enough to share a Story of Learning with me yesterday. Her story is entitled “To Kill a Mockingbird Meets the 21st Century”. This is learning her students will remember for years to come. I have a feeling that they will always have a special place in their hearts for the characters that they met on this social networking journey. Thank you for sharing with me Megan!
I have a dream that one day education will look completely different, that passions would be realized and our obsession would be learning. I started a new blog to record my Dreams of Education. Join me, won’t you?
I am a very creative person. I love discovering, thinking, designing, and having a finished product to show. I learn this way. Before I can create to demonstrate knowledge, I need to build a good foundational understanding. Lately I have notice that “drill and skill” are getting a bad reputation in the education community. Drill and skill games are sometimes seen as a waste of time, a memorization of unnecessary facts, or a lesser use of computer time. I believe that drill and skill has an important place in education, particularly in the primary years where basics of learning are built. These activities give students an opportunity to practice a skill and become familiar with it before creating with it. Drill and skill games and activities give students room to find patterns and build understanding. Consider a lesson on homophones, we could just ask students to create illustrations of each word using a program like Tux Paint and upload them to a presentation or class wiki. But without some drill and skill practice, students may not have solidified their understanding of the concept. They will most likely complete the assignment, but because they haven’t practiced the skill first, they haven’t had adequate time or interaction with the concept to recognize patterns and make connections. If we begin with some drill and skill, students create with a more solid base of understanding that can then be built upon. We offer the student the light-bulb moment when they start to recognize patterns or connections in content. The mistake that is often made in education is the belaboring of drill and skill. We burn students out with the constant fact practice, never giving the chance to actually do something meaningful with those patterns they have discovered in learning. I am finding that, as in everything in life, learning requires a balance. Don’t completely cut drill and skill from your classroom and don’t go overboard with it. Give students an opportunity to practice the skills that they are learning, and then allow them to do something with them.
Well, I had planned to have this issue of iLearn completed months ago….better late than never! This issue has articles about 21st century literacy, iPods in education, technology lesson plans, 100+ of the best FREE educational apps for the iPod, and tips for managing a computer lab.