17 Ways to Meet Individual Learning Needs in the Math Classroom

Cross-post of an article I wrote for The Apple, you can read the original article here.

For those of you who aren’t familiar with it, The Apple is a social network for educators that is also a great resource for inspiration, lesson ideas, educational news, videos, and job postings.

Kelly Tenkely | TheApple.com

Differentiating instruction can be challenging. Student’s educational strengths and weaknesses can be widely varied, making it a difficult task to meet each student’s needs in any given lesson. Math is one such subject area where student skill levels can be very different. Some students have their basic math facts so well mastered that completing more complex tasks isn’t hindered. Other students have a logical mathematical mind and math just seems to click for them. Then there are the students who really struggle with math facts; they just can’t seem to get them down. Every other area of math feels painful because they don’t have the building blocks mastered. Still other students have no trouble solving equations but when a story problem is introduced, they are stopped dead in their tracks.

For most students, math takes a lot of practice. Unfortunately, the students who need the most practice are the most reluctant to do so because they haven’t been successful in the past. Many of these students have convinced themselves, through negative self-talk, that “I’m just not good at math.” What is a teacher to do with such a mix of skill and comfort levels in the math classroom? Technology can be a great equalizer in the classroom. It provides struggling students with extra support and attention at exactly their skill level, and makes it possible for the student to pace their own learning. Students who have mastered the basics and need to be challenged, can attend to tasks that require them to think in new ways using the skills they already have. The Internet abounds with outstanding free math resources that can be used to encourage struggling students and challenge students who are excelling in math. These websites can be used as a center in the math classroom that is limited to a few computers, for individual learning and practice in the computer lab (1 to 1 setting), or used with the whole class and an interactive whiteboard or projector. The sites are well designed to meet the various learning needs in your classroom, and motivating enough to keep all of your students engaged in learning and practice.

Offline Math Practice:

1. If you are lacking student computers for math practice, consider visiting iPlay Math Games. http://iplaymathgames.com has a collection of printable math games for students in kindergarten through twelfth grade. The games are easily searched by grade or skill level. These math games can be played using common items like dice, cards, and other manipulatives. The games have been created to build skills such as addition, subtraction, multiplication, division, fractions, decimals, percents, algebra, long division, measurement, graphing, exponents, problem solving, puzzles, geometry, probability, logic, reasoning, numeration, patterns, and counting. Search for games that will meet your different learning needs. Next, group students together to play the games. Grouping students with similar learning needs helps students practice the math skill with others who are in need of the same practice. Create a math learning center where students can easily access the games and manipulatives needed for the games. Hold a math mania day once a week where students can practice the skills they have been learning in math class by playing these fun games.

2. 3D Vinci (http://www.3dvinci.net/ccp0-display/freestuff.html) has downloadable pdf lesson plans to teach math concepts using Google’s Sketchup. The site also has an impressive collection of printable puzzles and mosaics for students in kindergarten through twelfth grade to solve. This site helps bring 3-D concepts to life in a way that textbooks can’t. 3D Vinci also has a YouTube channel where students can watch several ModelMetricks projects.

Math Fact Practice:

Nothing is more motivating than a little friendly competition. Several sites offer competition that helps students practice their math facts, some are seasonal competitions, while others are available year-round. These sites make it a breeze to differentiate math practice. Each student can play games at their own ability level. This keeps the lower math students engaged and feeling successful in their math skills while the higher level students are challenged.

3. Math Mania and World Math Day– Vmath Live hosts these online competitions each year for students around the world to compete in. Math Mania (http://www.voyagerlearning.com/mathmania.do) is a back to school challenge where students compete against other students in real time using the Vmath Live math program. Students face off with other students from around the world while practicing their math facts. As students answer questions, they can see, in real time, how other students from around the world are doing answering the same questions at the same time. The goal is to answer all of the questions as quickly as possible (correctly) and finish before the other students. The live competition is highly motivating and has students asking, “can I play this at home?” World Math Day (http://worldmathday.com/) is a competition that is held each year in March. Just like Math Mania, World Math Day is a competition between students from around the world. Each math fact game lasts for 60 seconds and improves student’s mental math. The World Math Day competition is for students in kindergarten through twelfth grade. Visit both competition sites for more details about the competition and dates.

4. Make 5 (http://www.fi.uu.nl/toepassingen/00091/toepassing_wisweb.en.html) Make 5 is a fun way for students to practice addition, subtraction or multiplication. Students can play this game individually or against another student. This game provides a great platform for students to practice math facts and to start recognizing relationships between numbers. Students are given a target number and a goal to choose an equation on the grid that equals that target number. There are multiple correct answers on the grid. The goal of the game is to get 5 answers in a row on the grid (like Tic-tac-toe or connect 4). If you don’t have access to classroom computers to play this game, split your class into two groups and play with the whole class with an interactive whiteboard or projector. Each student should be given the chance to represent their team and match an equation with a target number. Give teams 30 seconds to plan their move before sending up the representative.

5. Arcademic Skill Builders (http://www.arcademicskillbuilders.com/) is a collection of fun arcade-like games that help students practice their math facts. Students can play games for addition, subtraction, multiplication, division, fraction, and ratios. The games are research based and standard aligned. It blends the fun of arcade games and key math skills into fun online games that engage, motivate, and teach students. All games have the option of single or multi-player mode.

6. Tut Pup (http://tutpup.com) is a free math fact practice website. Students are matched up with other students from around the world where they play fact games and compete in real time. This site does not collect personal information about students and there are several games to choose from, each with multiple levels. Students can practice addition, subtraction, multiplication, division, algebra, and a mixture of those skills.

7. Free Rice (http://freerice.com) is an amazing website that helps students practice math facts, it has the added bonus of donating rice for every correct answer. Students can choose to practice basic math facts or multiplication. For each answer that is correct, grains of rice are donated to hungry people around the world. Add some additional math practice by figuring out how many grains of rice are needed to create a bowl of rice, and keep tally of how many total grains that your students have earned.

Math Puzzles:

Math requires students to look at the world in different ways than they may be used to. It is about seeing relationships and patterns. Students may not be used to thinking in this way. Math puzzles can be a great way to help students start to think about relationship and pattern. This is a fun way to get your students in the math mind set. Your reluctant math students won’t realize that they are practicing math skills as they complete these puzzles.

8. Tangram House (http://games.ztor.com/tang/) This Chinese puzzle challenges students to create a shape using only 7 tans (shapes) to complete a puzzle. The tans can be rotated, flipped, and dragged into place. Tangram House can be used as a math center on classroom computers, completed individually in the computer lab setting, or used as a whole class activity with an interactive whiteboard. To play as a whole class activity, split students into teams that will take turns at the board forming the tangrams. Students who are not at the board can help their teammate using good directions and clues for the student working on the puzzle. This is a great way for students to practice giving and receiving quality instructions and descriptions.

Better Than a Text Book:

Math textbooks can be very dry and hard for students to read for understanding. So much of math involves relationships, patterns, and 3-D objects that a static textbook just can’t do justice to. Online supplements can give students a better understanding of relationship, pattern, and 3-D objects with video and animation.

9. Number Nut (http://www.numbernut.com/index.html) is an interactive math textbook, there are multiple pages for each math concept and each page is followed by two interactive practice areas. Topics on Number Nut include shapes, color, numbers, counting, addition, subtraction, multiplication, division, order of operations, date, time, fractions, decimals, percent values, estimation, rounding, ratios, and money math. The site is standard aligned and has an exceptional math glossary. Number nut is an excellent alternative to math textbooks because students get immediate feed back as they practice a skill they have just learned. With traditional math textbooks, a student doesn’t know if they understand a concept until they turn in their math worksheet or test and get it back a few days later full of red marks. Often they will not go back and re-practice unless they are required to. This site is ideal in a computer lab setting where each student can work at his or her own pace.

10. Learning Clip (http://www.learningclip.co.uk/index1.aspx) is a collection of interactive activities for primary math. Resources and activities include topics such as using and applying math, understanding numbers, number facts, calculating, understanding shape, measuring, and handling data. Each activity includes a brief description, a pdf of notes that accompany the activity, the age appropriateness, and a corresponding worksheet that can be printed out. When an activity is loaded, a video clip explaining the math concept plays. Each activity includes a game or interactive space for students to practice what they are learning. This site is ideal for struggling students, they can replay the video portion of the lesson as many times as they need to so that they understand the concept. The practice area is a great place for students to try what they have learned.

11. Harcourt Multimedia Math Glossary (http://www.harcourtschool.com/glossary/math2/index3.html) will help students in kindergarten through sixth grade understand math vocabulary. The glossary is easily searched by grade and alphabetic order. This glossary is not your typical textbook glossary, it doesn’t just define math terms, it actually shows them what it looks like. Each word and definition can be read aloud to students by clicking on the speaker icon next to the word.

12. Math TV (http://www.mathplayground.com/mathtv.html) is a series of video story problems for math. Each math problem comes with a step by step video solution, followup problems, an online calculator, and a sketch pad. Word problems include topics such as fractions, percentages, ratios, probability, geometry, averages, and algebra. Story problems are often a source of anxiety and frustration, these videos are perfect for visual, auditory, and kinesthetic learners. You can’t go wrong!

Real World Math Practice:

“When will I use this?” is a common phrase muttered in math classrooms around the country. As students advance in math and learn more complex skills and equations, they are often puzzled by how it relates to real life. Students want to know that what they are learning is relevant to their lives. Bringing real world math practice into the classroom helps students relate what they are learning with how it is applied in life.

13. The Stock Market Game (http://stockmarketgame.com/) gives students a chance to practice hands on real-world math. Each student gets the chance to invest a hypothetical $100,000 in an online portfolio. While playing the game, students learn economic and financial concepts that they will use the rest of their lives. The game is intended for students in fourth through twelfth grades.

14. Kids and Cookies (http://www.teacherlink.org/content/math/interactive/flash/kidsandcookies/kidcookie.php) is a flash game that teaches students about fractions in a real-world situation. Students choose characters to be their friends and then choose how many cookies they have. Students must evenly share their cookies with their friends and can use different cookie cutters to divide them up. This is a great introduction to how rational number fractions are used in life.

Interactive Math:

15. Illuminations Resources for Teaching Math (http://illuminations.nctm.org/Activities.aspx?grade=1&grade=2&grade=3&grade=4) is a treasure trove of activities for the math classroom. The site has more than 100 interactive math activities for teaching and practicing math in the kindergarten through twelfth grade classroom. The activities help students understand concepts that can be difficult by inviting them to interact with the concept. These activities are ideal for an interactive whiteboard but can also be a wonderful math center activity.

16. Math Arcade (http://www.funbrain.com/brain/MathBrain/MathBrain.html) is a website where students in first through eighth grades can practice math facts and math skills through fun interactive games and activities. Math Arcade plays like a board game, each space on the game board is another activity that must be completed before students can move on. Students receive a special password that they can write down to return to their saved game. There are 25 games at each grade level to play. Students can play games that build skills at the specific level they are at.

17. Math Playground (http://www.mathplayground.com/index.html) is packed full of games, videos, and puzzles all centered around math for elementary and middle school students. The games are interactive and a great place to practice the skills they are learning. Students get immediate feedback as they play the games and go through the activities. If they are correct, they can move on to the next game or problem. If they are incorrect, they will try again. The word problem section is divided up by grade level, ensuring that students are challenged at an appropriate level. The Math video section contains videos that introduce students to math concepts.

There are oodles of other ways to meet the needs of your individual learners in math, check out these posts for some more ideas!

HIP2B²: Science/Math edutainment magazine and videos

What it is: HIP2B² is an edutainment site that aims to show students that subjects that are generally labeled as “difficult” or “hard” can be fun and are important to our future success. HIP2B² is a website, digital magazine, and TV show that work to equip learners with vital life skills including analytical thinking, problem solving, and a curious mindset.  The goal is to encourage curiosity in science and math in everyday life.  The magazine is a high-quality quarterly publication that is free to view online, the magazine uses the Issuu platform for the digital viewing.  You can see an example of the digital HIP2B² embedded above. The TV show can be viewed online, powered by YouTube.

How to integrate HIP2B² into the classroom: The HIP2B² videos and digital magazine are a fantastic way to invigorate a sense of curiosity and discovery in your students.  The digital magazines are really well done, students will eagerly read through them.  Each of the digital magazines is focused on a science or math topic such as mysteries, senses, the environment, technology, origins, animals, safety, food, intelligence, and much more.  Students can view the digital magazines all the way back to June 2007.  Use the digital magazines as inspiration for science and math inquiry.  Students can read through the digital magazines on a classroom computer set up as a reading center, as a class using an interactive whiteboard or projector connected computer, or individually in a lab setting.   Do your students get silent reading time in class? Allow them to use the computers to read through the HIP2B² digital magazine.

In the video section, students can learn about “tricks” of science like invisibility cloaks and floating paperclips or more serious science like nanotechnology and extreme weather.  These videos can be used to introduce a topic or science/math concept or to illustrate a concept.

Are your students working on science and math that encourages analytical thinking, problem solving, and curiosity? Why not have them create their own HIP2B² inspired digital magazine.  Students can put together their own magazine using any word processing or publishing program and upload the finished product to Issuu to share with the world.

Tips: For those of you who don’t have access to YouTube in your building, you can still use these awesome videos in your classrooms with a little bit of pre-planning.  Download and save YouTube videos so that you can show them at school without accessing the YouTube site. UseKeepVidYouTube DownloaderHDKick YouTubeSaveVid, or Zamzar.  Some of these tools will even let you download at school if you know the YouTube url.  The downloaded video should have no trouble playing at school!

Please leave a comment and share how you are using HIP2B² in your classroom!

Science Animation Gallery

What it is: Sumanas, Inc has created a complete animation gallery for science.  Each animation comes with a written summary description, a narrated animation, a step-through tutorial (understanding the concept through a series of steps), and a quiz.  There are a variety of main topics, each with several related animation modules.  In the gallery you will find General Biology, Molecular Biology, General Biotechnology, Microbiology, Biopsychology/Neuroscience, Ecology, Astronomy, Statistics, Chemistry, and Environmental Science.  There is also a Science in Focus section for animations that explain science topics that are in the news (stem cells, malaria, gene therapy, ulcers, antibiotic resistance, and anthrax).  These are great for current event science conversations and understandings.

How to integrate Science Animation Gallery into the classroom: The Science Animation Gallery takes what can be difficult to understand concepts, and animates them in a way that breaks down the concept into manageable parts. Many of the science concepts are more appropriate for middle and high school students, but some sections, like Astronomy, include animations that are useful for elementary students (moon phases).

Students can use the animations to explore science concepts that they are interested in learning more about, or to further delve into a topic just touched on in curriculum.  Many of the animations would make a great launching point for science experiments and inquiry units.

Use the animations to introduce a whole class to a new concept or topic using an interactive whiteboard or projector-connected computer.  At the end of the animation, you can instantly check for learning using the quiz at the end (it would work well with a student response system, voters). Use the feedback from the quiz to guide the learning and next steps for students.  Students could also visit the gallery as a science discovery center in the one or two computer classroom.  I really like the different options offered by the animations, students can listen to a narrated version of the animation or navigate through the animation at their own pace using the step-by-step.  The narrated animation is brilliant, science has so many unfamiliar vocabulary words and terms that struggling readers can often get bogged down in just sorting out the words. With the narrated animation, the focus is on the concept being taught and the vocabulary is learned more naturally without stifling the learning.

Encourage your students to watch for science in the news.  The news has been full of it lately! Use those current event topics and dig in a little deeper with the Science in Focus animations. So often students hear about stem cells or gene therapy and don’t really know what they are referring to (adults either for that matter!) take the opportunity to teach students about the science concepts fueling those news stories. There are some additional links and resources related to each animation in the Science in Focus section.

Tips: Some of the animations are available for download and can be played on an iDevice or in iTunes.

Please leave a comment and share how you are using Science Animation Gallery in your classroom

History for Music Lovers: Brilliance

What it is: Thanks to a tip from Jan, an iLearn Technology reader, I learned about the History for Music Lover’s YouTube channel yesterday.  Oh. My. Goodness. Instant love. Seriously, if I had learned history this way, I would have rocked it!  As it turns out, I actually met @amyburvall, the genius history teacher behind History for Music Lover’s at ISTE 10 in Denver and didn’t make the connection (feeling like a jerk for not figuring that out!).  I starred in a video with one of the stars of the MansaMusa video “Magnus” the fashion police guy at ISTE.  Small world.  You MUST check out this YouTube channel, even if YouTube is blocked in your building. (As a side note…someone remind me WHY we block students from learning opportunities??)

History for Music Lovers is a collection of music videos (high quality I tell ya!) centered around events and people in history set to popular songs.  Amy Burvall, IB high school history teacher, is the creator and star of the videos.  Coolest history teacher ever. My high school history teacher sang one song to us: I’ve Been Working on the Railroad. True story.  It was not engaging, inspiring, or helpful in my learning of history.

On the History for Music Lovers YouTube channel you’ll find:

I think it is awesome that the 80’s is so well represented in this list 🙂  that Amy Burvall is one talented girl!

How to integrate History for Music Lovers into the classroom: This is my new favorite way to introduce a history topic.  If this doesn’t grab student attention and leave them wanting to learn more, I don’t know what will.  The collection of videos is a fantastic place to start learning.  The lyrics give students just enough information that when they begin fleshing out the period or figure in history with additional reading or research they will have a solid base to build from.  The lyrics are catchy, students will forever associate William the Conqueror with Sexyback.

Students can embed these videos in their own history Web 2.0 creations and presentations.  I’m currently using Capzles with a group of 8th graders and imagine them embedding these videos in their timelines along with images, and their blogged reflections.

Are your students as inspired by music as Ms. Burvall is? Encourage students to tackle a figure or historical time that hasn’t been done yet and create their own historical song parody.

Tips: For those of you who don’t have access to YouTube in your building (again I have to ask why?) you can still use these awesome videos in your classrooms with a little bit of pre-planning.  Download and save YouTube videos so that you can show them at school without accessing the YouTube site. Use KeepVid, YouTube DownloaderHD, Kick YouTube, SaveVid, or Zamzar.  Some of these tools will even let you download at school if you know the YouTube url.  The downloaded video should have no trouble playing at school!

Follow History For Music Lovers, historyteacherz on Facebook and Twitter.

Also, did you know you can become a fan of iLearn Technology on Facebook? It’s true! I don’t have a fancy dancy Twitter account especially for iLearn Tech but feel free to follow me on Twitter. I like talking education, technology, and am in general a geek 🙂

** This is the LONGEST it has ever taken me to write a blog post, I got sucked right in and watched each and every video.  On the bright side my knowledge of history has increased substantially today.

Please leave a comment and share how you are using History for Music Lovers videos in your classroom!

Enter the Group: Making Group Project Easier

What it is: Enter the Group is a fabulous online tool that makes it simple to work with, and organize, groups online.  The tool has similar functionalities to Wiggio. Enter the Group includes shared calendars, site email, file sharing, instant chat and message boards, the ability to create private groups and classrooms, tasks and assignments, polls, blogging, Twitter, and question/answer forum, and best of all: it is totally free!  Enter the Group has some really nice classroom features that other online group management sites like Wiggio don’t have.  The built in blog feature is useful for the classroom setting, it provides students with a place to reflect that can be set as “private” so that it is a closed network for your classroom or school.  This is especially helpful in schools where administration and the school community is hesitant to enter the world of blogging! Enter the Group Classrooms provides a virtual classroom space that can act as an extension of the physical classroom.  Teachers and students can interact, keep track of due dates and special events, share files, post messages, and more.  Students can take their learning with them anywhere and access the resources they need anytime.  Enter the Group is easy to use and has really helpful tips and video guidance throughout the tool.  No matter what your technology ability level is, Enter the Group has made it easy to get started.

My favorite thing about Enter the Group?  They understand that the classroom is about learning, from the classroom page: “What do we do in classrooms? Simple answer is we learn. The longer answer is we; listen, ask questions, start debates, get group feedback, work on assignments, take tests and exams, present our work and perhaps many other things I haven’t thought of as well. Should all these things stop once the bell sounds and the students walk out the door? We all know the answer is no.”  Enter the Group isn’t about the technology, but about the learning opportunities that it enables.

How to integrate Enter the Group into the classroom: Enter the Group is a way to extend learning beyond the walls of your classroom.  Use it to extend conversations, debates, and offer support through online discussion; help students (and parents) keep track of assignments and classroom events, keep track of and share files so students who are absent are never left behind, to collect shared resources and information (a kind of “digital textbook” that you create for/with your students); to expand on class topics with video; and to create a collaborative learning environment.  Students can use Enter the Group to plan and organize projects that they are working on in groups, providing a virtual meeting space outside of the classroom to collaborate.  Enter the Group is perfect for students who are out with an illness or to continue learning opportunities when pandemic illness or bad weather keeps us from the physical classroom (anyone had SNOW problems this year? 🙂 ) Enter the Group provides a platform where students can continue learning and collaborating from any Internet-connected computer.

Do you have students collaborating with another class in another state? Another country?  Enter the Group is a great place for students to work together, discuss, debate, and share.  The ability to create a private network adds a layer of security and manageability to the online group.

Enter the Group also makes a great platform for working with colleagues and for professional development.  Share important dates, files, and reflections within the group.  Enter the Group is a nice way to gather and share resources from one centralized location making it easy to add to, and grow, year after year.  No more, “remember that great lesson we used last year? What was that site/resource again?”  (I cannot tell you how many times I have had THAT conversation!)

Tips: Enter the Group provides a few options for sign-up.  Teachers, parents, and students can sign up with an email address (don’t forget to use tempinbox.com or mailinaitor.com for temporary inboxes for students who don’t have an email account), Twitter, or Facebook.  It would be nice if Enter the Group had a feature like Wiggio where group members could join without registering-this is really helpful in elementary classrooms.

Please leave a comment and share how you are using Enter the Group in your classroom

Capzles Interactive Timeline Tutorial

Capzles is a site that I have written about and recommended many times (you can read one of my original posts about it below).  I am currently working with a school that has zero technology.  When I say zero, I mean they don’t even have over head projectors.  This is a NO tech school.  They recently enlisted my help in taking their eighth graders from no tech into a one-to-one environment.  Each of the students will be receiving a laptop to use during instruction.  The challenge: the computers aren’t all the same age, make, or model.  No problem, we will use web 2.0 tools!  The benefit of going from zero to fully immersed: no bad technology habits to break, we are staring from a clean slate!

Last week I met with the eighth grade teacher to talk about what learning is currently happening in the classroom and took a look at the scope and sequence of learning for the next semester.  I asked a LOT of questions and together we mapped out a plan for integrating technology that would support and enhance the learning that was already happening.  We decided to begin by adding technology into art, composer study, history, astronomy, poetry, and literature.  I thought about having the students create blogs or wikis to chart and reflect on learning, but in the end decided that Capzles was the best tool for this job.  Capzles lets students organize learning in the form of an interactive timeline.  Students can upload a variety of documents to the timeline including images, videos, documents, and slide shows.  They can also blog directly to the timeline (complete with comments!). The blog feature also provides a way for students to embed other web 2.0 creations.  For the learning that these students will be doing, the visual timeline makes the most sense.  Students can create multiple timelines or compile all of their learning into one timeline.  If students create these timelines based on actual historical dates, they will begin to see the overlap in history, astronomical discoveries, composers, and artists of the time.  This leads to a more complete understanding of how the world that they know has been shaped.

Students can also create a timeline based on their learning, each day adding learning to a virtual “journal” of events.

I have created weblists of the links these students will be using as a part of their learning over the next semester:

To Kill a Mockingbird

Poetry

Astronomy

Art

Composers

History

The tutorial above is a brief introduction to using Capzles, you will have to forgive the drowned rat look…that is what happens when you shovel snow in a blizzard 🙂

Original post from July 22, 2008:

What it is: Capzles is another interactive timeline maker. I really love all the little extras that Capzleshas! With Capzles teachers and students can add photos, videos, audio, and text to their timeline. Themes, colors, backgrounds, and background music can be added to the timeline making it unique and personalized. Capzles also provides options when sharing your Capzle, it can be private with a specific list of who can view the Capzle or made public for the world to see.

How to integrate Capzles into the classroom: Obviously Capzles is a great way for students to create timelines about any subject. The web 2.0 collaborative aspect of Capzles makes it very appealing to students. I think Capzles could also be very valuable in the primary classroom. Students probably won’t be creating their own timelines in Capzles at this age, parent helpers paired with students to create simple timelines would be appropriate. Because Capzles has the capability of adding audio, photos, and text, it would be the perfect place to record students reading throughout the year. As you assess student reading through reading records, record the students using a program such as GabcastGcast,Audacity, or Garageband. Take a digital picture of the student reading. Throughout the year, you can make a Capzle for each student. This is an excellent motivator for students, especially your struggling readers. Students can see their growth throughout the year in pictures, and hear their reading progress made throughout the year. You can share the Capzle with parents (they will go crazy for this keepsake!) and with the students future teacher. How much would you love getting a timeline of your students from the previous year? You would have a jump-start on their struggles and strengths in reading as you quickly flip through their timelines. Cool huh?!

Leave a comment and share how you are using Capzles in your classroom.

Study Blue

What it is: Study Blue is a very handy study tool for high-school and college students that works the way they do.  Students can use it to store notes and create flashcards.  Study materials are then accessible anywhere that students have an internet connection and even from their phone.  Best of all, it is free to sign up and get started!  Study Blue helps students study more efficiently by keeping track of what students have already mastered, and what they still need work on.  This makes studying focused and productive.  Students can easily create flashcards based on their notes and use those flashcards to study online or from their phone.  Study Blue is logically organized (by class) making keeping track of study materials easy.  Students can invite classmates to add to the notes or study materials from within Study Blue. Students can even upload notes they have taken outside of Study Blue. As students are creating flashcards and notes, they can enter text, audio recordings, and images. Even better, Study Blue has a library of special characters that can be inserted into notes and flashcards-perfect for math and language studying.

How to integrate Study Blue into the classroom: What makes Study Blue so brilliant, is the way that it works for students.  The features within Study Blue are robust enough to stay up with students needs, but simple enough that it will get used often.  Study Blue is a must-recommend to students. I love the way that Study Blue pays attention to what has already been mastered, and works with students to strengthen study habits.  The ability to share within Study Blue means that students can work together to share resources, collaborate, and tackle their studying.  It may be worth creating a teacher account to share lecture notes with students via Study Blue.   Study Blue is a great way to help your students stay organized, and make the most of their study time in a way that makes sense for them.  It is flexible enough to work for any student!

Tips: Students will need an email address to sign up for an account on Study Blue.  Study Blue is a free service to use, they also have an upgrade version that lets students compare notes with others, print notes, combine flash card decks, etc.

Please leave a comment and share how you are using Study Blue in your classroom

Waltee’s Quest: The Case of the Lost Art

What it is: The Walters Art Museum in Baltimore, Maryland has one of the most incredible site for students I have seen.  Waltee’s Quest is an interactive adventure where students help solve a mystery and discover a variety of art along the way.  Students begin their adventure by watching an introduction animation of the Walters Art Museum where inside curator Waltee is getting ready for an exhibit and preparing the museum for visitors.  While Waltee is preparing, lightning strikes, the elevator shakes, and a wild whirlwind takes all the museum treasures with it.  Students ride a magical elevator to travel to different worlds in an effort to find the lost art.  As students explore the different rooms, they discover treasures and learn about the real museum items. Students can click “Learn more” every time they discover a new item and the “Walteepedia” opens up with more information. This is truly one of the most engaging, interactive, sites I have seen.  I love that the site drops students in the middle of a story mystery and enlists their help to right the museum.  As students explore each room they learn more about history, see incredible artwork, and get an inside peek into being a museum curator.  The graphics and attention to detail are really amazing!

How to integrate Waltee’s Quest into the classroom: Waltee’s Quest was created with attention to detail.  When students begin their quest, they are asked to enter a name and passcode.  This combination can be used at a later time to access a saved game.  This makes it ideal for the classroom where students may not have time to complete the game in one sitting. Students can visit Waltee’s Quest as a center on classroom computers.  Because students can track their progress, they don’t have to complete the game in one sitting but could work on it in bits and pieces throughout the school year.  The quest allows students to get up-close and personal with a variety of art and history.  Students can use what they learn in Waltee’s quest as a launching point for art history or as inspiration for a creative writing piece.  Students can write a story about the art itself, about Waltee and his quest, or a mystery based on the game.

In the elementary classroom, Waltee’s Quest can be used to introduce students to the idea of mystery.  If you have a projector-connected computer or interactive whiteboard, students can work together to explore the museum and find treasures.  As students find clues, they can work together to solve the mystery.

Waltee’s Quest can also be used as a virtual trip to an art museum, if you can’t swing a trip to a local art museum as a class, this site will provide students with the next best option in a way that engages them in discovery.

Tips: Make sure that students know to write down the name and passcode they use to login, if they want to return to their game they will need this later!

Please leave a comment and share how you are using Waltee’s Quest in your classroom.

How to make a 2 computer classroom work for you: tech integration and classroom management

I often get asked how I managed to integrate technology into my classroom before I was a technology teacher teaching computer classes in a lab (with every child on a computer).  I must preface this post with: I am not an expert.  I taught second grade for one year and had two computers in my classroom and no computer lab for the school.  I used what I had and found a system that worked for me.  With that in mind here is how I made my 2 computer classroom work:

My goal as a teacher is to individualize instruction whenever possible.  I am very aware that each of my students comes with different strengths and weaknesses, learns differently, at different rates, and with different interests.  I remember looking at the curriculum I was provided with by the school and feeling a distinct disappointment in it.  I knew as I read through the lessons each week that some of my students just weren’t going to get it.  I knew that some of them would love the subject if it was approached in a different way. I knew that some would just need it at a different pace.  With this in mind, a few weeks into my first year, I decided to structure my class around centers.

My problem: space was an issue.  With 26 seven and eight year olds, supplies, and 26 desks, there was little room left for individual center areas.  Since I couldn’t have my students physically moving around from center to center, I decided that I would create a system where the centers came to them.  With 26 students and five days in a week, I split my students into five groups for each subject.  These groups were created by grouping students by similar ability levels.  Throughout the day the groupings would change (I used colors because it made sense to me).  For example: one student might be in the blue group for language arts/reading, red group for math, and green group for science.  I saw every single one of my students in their small group of 5 in what I would call my “conference” center for every subject, every week.

At the beginning of every week I would introduce the whole class to the concepts we would be learning over the course of the week.  I introduced students to their “tubs” (colored plastic tubs that were full of necessary supplies for each center) and we discussed the “big ideas” of the week.  I had 4 tubs (and my conference center) so that each day my student groups were working on a different task but by the end of the week all of my students had completed the learning for the week.  My desks were grouped into 5 clumps in the room.  Because the groupings changed, a group of desks didn’t necessarily equate to all of the group member sitting at the work space.  For each subject we usually started class as a whole group, we would play a game as a class, watch a video clip, do an experiment, or learning something new together.  After the initial introduction, I had a leader from each table pick up that table’s tub for the day.  I met with the fifth group in my conference center where I could work with students in a 5 to 1 grouping.  If you aren’t doing something like this, I HIGHLY recommend it. Meeting with my students in smaller groups several times throughout the week gave me huge insights into my students and made me a better teacher.

Tubs had a variety of activities and prompts in them.  All activities were designed for self-guided learning and flexibility.  I had a rule that unless someone was barfing or bleeding (the 2 b’s…if you’re in elementary you know what I am talking about) they were not allowed to disturb my conference group.  This cut down on the distractions and let students know it was okay to make mistakes in their learning.  One of my “tubs” always held instructions for a computer center.  With two computers and 5 students, this meant I could find activities that were short enough for each student to successfully complete them in the time they had, or I could find activities that they could complete together.  For skill building games and activities, students usually held a mini relay race.  The first student would complete a level or set number of problems and pass play to the next student.  This worked really well and kept students from getting too out of control because the wait time was minimal and they were “silent cheering” the other students on.  (I had “Go Team” signs that they could hold up next to each computer so they could cheer without disturbing anyone else).  For activities that needed to be completed by each individual student, I added a secondary game or activity to the tub that could be completed while students waited.  For example, if it was a skill building game or activity, I had students who weren’t at the computer play a file folder game together while they waited for their turn within their small group.

For writing activities or activities where students were going to use the computer to create something, I made another tub activity that would prepare them for their computer time.  For example, if they were going to create an animation on something like The Zimmer Twins, I would use another tub for them where they would prepare by writing a script and planning the storyboard.  Because of the way the tubs rotate, it was easy to ensure that every student had done the prep activity before the computer center.

My other tubs had a variety of activities in them, each one of them was flexible in the way it worked.  Students might perform an experiment and write/draw/discuss as a group, practice their spelling words in a way that made sense to them, play a math game, write, etc.  For each subject I had a standard tub where the activity didn’t really change from week to week.  For example, language arts had a spelling practice tub every single week.  Math had a fact practice tub every week.  In the standard tubs I included a Tic-Tac-Toe activity board where students could choose which activity they would complete to practice.  This let students practice basic skills in a way that was fun and made sense to them.

At the end of every day, I would re-fill each tub with the necessary resources and supplies so that it was ready for the next day. On Friday afternoon I would fill all of the tubs up for the following week.  At the beginning of the year the tubs were extremely time-consuming to keep up with.  I got smart second semester and enlisted my students in helping me create the tubs for the following week on Friday afternoons.  (duh!)  By the end of the year it was part of our routine and didn’t require so much prep on my part.

Because I was working with second graders, I knew that not all of my students would be able to read directions for the tub or remember the directions from the beginning of the week.  For detailed tubs, I included a tape recorder (iPod, what was that?) with recorded audio instructions for the tub.  This helped tremendously when their were multiple steps involved.  Students knew where they could help themselves to extra supplies like paper, crayons, books, scissors, dictionaries, etc.

On Friday I spent some time at the end of the day to meet with each group so they could show me their mini portfolio of learning for the week.  This gave me a chance to do some formative assessment and plan any adjustments that were needed for the following week.

I didn’t have the luxury of a projector that first year of teaching.  If I had a projector, it would have opened up the learning opportunities greatly! I am a big believer in playing to learn and technology lends itself so nicely to both.  When I help teachers integrate technology into their lessons I often recommend creating a game where a game wasn’t meant to be played.  For example, when we were studying paleontology and dinosaurs, my students and I went on a virtual dinosaur dig.  I found a great virtual dig that we could do as a class.  We pretended to get in our jeeps and travel to the dig site. Each student received a “special” paleontologist journal where they could record observations.  Students took turns coming to the board during the dig and helping unearth the dinosaur.  The other students sketched what they saw and took careful notes so the dinosaur could be reassembled later.  This was a grand adventure for my students that made for a fun day (digging M&M’s out of cookies didn’t hurt either.)  I look for opportunities to play with my students whenever possible.  Even older students love this (anyone want to solve a forensic case as a class?).  Play and learning are closely connected. I am always looking for ways to make learning fun and engaging whether we are limited to a class of 26 and one projector, or 26 students and 2 computers.  You can do it!

Using the tub system meant that I got to spend a lot of time with my students. That conference time was so valuable. It let me meet all of my students exactly where they were at and provided the opportunity to work with them on a more individual basis.  As I said before, if you don’t have something like this in place, I highly recommend it!

After I developed my Bloom’s re-imagines, I started including them in the tubs.  As part of the tub work, students could talk about the learning they were doing and what categories it fell into in Bloom’s Taxonomy.  Back then my Bloom’s wasn’t as fancy as it is today, it was hand drawn and copied 🙂  My how times have changed!  I find that students learning is even richer when they are thinking about their learning. Bloom’s Taxonomy gives students a nice framework to do this in.

How about you all? What technology resources do you have available to you and how do you utilize them?