Gamestar Mechanic: Teaching game design in the classroom

What it is: I just love when I get lost in a bunny trail of links…you know the kind, you go hunting for something specific and click on something that looks interesting which leads you to a browser of 25 tabs open.  I had one of these serendipitous link moments today that lead me to Gamestar MechanicGamestar Mechanic is both a game and an online community that teaches kids how to design their own digital games.  In designing games, students learn systems thinking, creative problem solving, art and aesthetics, writing and storytelling, and creates a motivation for further STEM exploration.  The free version of Gamestar Mechanic is available with unlimited use for teachers who want to use it with their students.  This account option comes with 1 teacher login and 40 student logins.  A premium account offers some additional classroom goodies including: class management, the ability for students to incorporate their own custom artwork, live professional training webinars, tools for tracking student activity and assessing progress, the option of having a “walled” school community, and more.
As a teacher you will find sample lessons for using Gamestar Mechanic, an introductory step-by-step guide, and a full learning guide.  Teachers can even play a short quest to learn more about how to use Gamestar Mechanic in the classroom to teach core subjects.

How to integrate Gamestar Mechanic into the classroom:  There is so much to learn from digital games.  As a player, students learn to think strategically, persist through failure and experience epic wins that can translate to what they do and are willing to try out in real life.  As a designer students learn systems thinking, creative problem solving, digital art and aesthetics, and storytelling and writing.  Students love being able to bring their creations and ideas to life in the form of a game.  Gamestar Mechanic could be the key to unlocking the storytelling genius in your reluctant writers.  It has been my experience that a student faced with a blank paper and a writing assignment can be daunting.  Introduce the idea of designing their own game and suddenly a storyline pours forth.  It is pretty neat to watch!
Gamestar Mechanic makes it easy for all teachers to incorporate game design into the classroom and weave it into the core subjects being taught.  You don’t have to be a tech-superstar, just create an account, read through the getting started guide and enlist the help of a student who’s passion is game design.  This type of designing and thinking is wonderful because it lays the ground work for so much other STEM thinking.  It nicely blends disciplines and helps students recognize the overlap in the learning that they do.
Students can each create a game of their own in a lab setting where every student has a computer.  If you are limited on your computer options for students, create a game as a class using an interactive whiteboard or projector-connected computer.  Students can create games that incorporate other learning or research they are doing to help teach future classes or younger students.  At Anastasis, we have Crave Classes.  These are classes that the student gets to choose based on personal passions.  In the one or two computer classroom, give your students time for a Crave class where they work on Gamestar Mechanic.  Other students can follow their areas of passion…almost in a center type of a set up.
Tips:  There are a variety of pricing and package options for classrooms.  If your students are really enjoying the game design process, it might be worth taking a look at the premium options available.

Please leave a comment and share how you are using Gamestar Mechanic in  your classroom!

Algebra in the Real World movies

What it is:  The higher up I got in math, the less connection I could make back to it’s usefulness in real life.  I had math mastered in school, I could memorize the formulas and spit back out the steps to get straight A’s in algebra, geometry, calculus and even trig.  It wasn’t until I was watching the Social Network movie (as an adult) that I started connecting that higher math to purposes in real life.  That is a problem.  Remember the scene in the Social Network when Zuckerberg is writing algorithms on his window?  I saw that, looked at my husband in astonishment and whispered “I learned that!”.  I had NO idea that trig was actually used for anything.  Seriously.  That is why when I saw Algebra in the Real World movies on Karl Fisch’s Fischbowl blog, I knew it was a site that needed to be shared again.  Algebra in the Real World has mini documentary type films that show the ways that Algebra is used in a variety of jobs and real world scenarios.  Movies include:
  • Aquarium makers
  • Backpack designers
  • Designing stronger skateboards
  • Engineering faster bikes
  • First one in the ball park
  • The forester
  • Landscape architects
  • The Lundberg farms
  • Maglev trains
  • Reliable Robots
  • Roller Coasters
  • Saving the bald eagle
  • Solar power
  • The starshade
  • Structural engineering
  • The surface of Mars
  • Testing the robotic hand
  • The wind business
  • Windsails

Plenty of variety to help students with a variety of interests!

How to integrate Algebra in the Real World movies into the classroom: After seeing the Social Network, I wanted to go back to my high school trigonometry class so that I could connect the dots.  I always really appreciated my physics class because it gave meaning to the algebra classes that I took.  I like that these videos help to make connections between the equations students learn and their uses.  It is nice to have such a good mix of topics so that students with different interests and passions can find one that helps them make the connection.
These videos would be great to share with a whole class as the algebra topic connected with the video is introduced, at the beginning of the school year, or based on student interest level.  Use as an end of the year cap to connect what has been learned throughout the year with the use post classroom.
Tips: The Algebra in the Real World movies are available online or for purchase on DVD.

Please leave a comment and share how you are using Algebra in the Real World movies in  your classroom!

Google Doodle, Science Fair, Booklet

What it is:  Google has all kinds of great resources that many of us use daily in our schools.  Every year I look forward to the launch of Google Doodle and wait with anticipation to see what kids from around the US have come up with.  This year, I am in a place where we can even try our hands at the Google Science Fair.  Very exciting stuff!
Doodle for Google is now open for 2012 submissions!  K-12 students can express themselves through the theme “If I could travel in time, I’d visit…” as creatively as possible using Google’s logo as their canvas.  The winner gets their image displayed on the Google homepage for a day, $30,000 in college scholarships and a $50,000 technology grant for their school.  The winning doodle will also be featured on a special edition Crayola box.  Submissions have to be postmarked by March 20th.
The Google Science Fair is open to students age 13-18.  Students from around the world compete for over $100,000 in scholarship funds, an expedition to the Galapagos, an experience at CERN, Google and LEGO and an award from Scientific American.  Nothing to scoff at!
Google also has a new booklet available called “Google in Education: a New and Open World for Learning“.  This is a great resource to see how others are using Google tools in education.
How to integrate Google Doodle and Science Fair into the classroom: Google for Doodle and Google Science Fair are such fun competitions for students to get involved in.  Both let students think and express themselves creatively.  If you don’t have time to integrate these contests into your regular school day, consider holding an after school club for a few weeks so that students have a place to gather and participate.
I really love looking through the Google Doodles every year.  I was thinking that it would be fun to have the students create a doodle with our school name based on our school theme for the year.  Yearbook cover?  Now that could be fun!
Tips:   Share the new Google edu booklet with your colleagues, don’t hog all of those good ideas to yourselves!

Please leave a comment and share how you are using Google Doodle and Science Fair in  your classroom!

A catalog of apps sorted by Bloom’s Taxonomy #standagain

What it is:   This week Apple is all set to make a BIG announcement about education.  I always tune in when Apple has something to say, but this week I am particularly interested in what they are going to do with education.  The announcement has been connected to some of the big 6 (publishers).  This worries me a little bit because I find that the 6 are pretty traditional and in-the-box kind of thinkers.  It will be interesting to see how (or if) Apple has managed to convince some of them to break free a little bit.  What I am not excited for: a re-invention of the old way. Been there, seen that. We need something that will let students be creative and innovative, NOT rearrange their textbooks!  I digress.
In honor of Apple’s announcement, I thought I would do an early release of a catalog of apps I have been working on organized by Bloom’s Taxonomy.  I’ve been putting off publishing it because frankly, there are ALWAYS more to add. I just keep chipping away at it as I find it.  To be honest, I have a large collection on my iPad that are ready to be added but haven’t yet. So…bear in mind this is incomplete and will continue to grow!  For those of you who have iDevices in your classroom or at home, I hope it is helpful!
How to integrate Bloom’s Taxonomy of apps into the classroom: Bloom’s Taxonomy is by no means the best or only way to categorize websites, apps or other educational tools.  However, I often find that for my purposes, it is a really nice way to organize tools so that I can find them later.  It also keeps me (and my students) thinking about the learning process and keeps us all from getting stuck in a one-type-of-learning rut.  Bloom’s is also extraordinarily handy for categorizing apps that don’t fit neatly into a subject matter or that fall into several different subject categories.
In the apps, I have given you a little guide.  If an app cost money, I’ve added a $$ on the app.  The others are free.  The free apps are just as wonderful as some of the paid!
Keep the guide of apps handy for those parents who ask for your best app recommendations!
Tips:   Use the Bloom’s Taxonomy app guide with my Bloomin’ posters!  Stay tuned for BIG versions of the posters coming soon with my launch of the Learning Genome project on Kickstarter! Woot!

Please leave a comment and share how you are using Bloom’s Taxonomy of Apps in  your classroom!

Codecademy: Learn how to code

What it is:  Codecademy makes learning to code a snap.  It is an interactive, fun way to learn coding one step at a time.  The site will prepare students to program websites, games and apps.  Learn independently or with friends, keeping track of their progress and comparing it with yours.  Students can track and share their progress to see how much they have learned and to stay motivated.  The platform could not be simpler to use and after just a few lessons…I’m starting to really understand and get the hang of programming.  I think that is pretty impressive considering that I have never had a lesson before now (not entirely true, a few years ago I went through the learn C in 24 hours course…I could follow along but didn’t really understand what I was doing.)!
How to integrate Codecademy into the classroom: With the popularity of apps, I have students who are just itching to learn how to program.  It is great to see boys and girls of all ages excited about learning how to code.  Codecademy is something that you can use to learn right along with your students.  You don’t have to be the expert because Codecademy guides everyone step-by-step through lessons and lets everyone move at a pace that is comfortable to them.  If your students can read, they can learn to code with Codecademy.  Today, a fourth grader at Anastasis started going through Codecademy lessons and quickly surpassed me.  His excitement was evident as he figured out variables in lines of code, how to set off an alert or command.  What I love about using Codecademy as a class or school is that students can work together, encourage and challenge each other.  When students hit certain lessons, they unlock new badges to display.
Codeacademy’s obvious use is to learn how to code.  For students who are passionate about gaming, websites, and programming this is a great sandbox to learn in.  Students get immediate feedback about the code they are writing.  Start a class club where students learn how to code together.  Use some time each week to learn to code with students, you could set the goal of learning to code together over the course of the year.
Codecademy is great for students who are reluctant to read but love technology.  This reading is for a purpose and students love it!  With Codecademy, getting an online education has never been so much fun!
Tips: Codecademy has created a new site called Code Year.  Make your New Year’s resolution to learn to code and sign up for Code Year.  Each week, you will get a new interactive lesson delivered to you via email.  By the end of the year you (or your students) will be lean, mean coding machines!  So cool!  I’m taking the challenge with several interested students and am looking forward to learning something new this year!

Please leave a comment and share how you are using Code Year in  your classroom!

Google Digital Literacy Tour

What it is:  No matter what subject(s) you teach, digital literacy is something we all need to take the responsibility to expose our students to.  iKeep Safe (one of my favorites for Internet safety with Faux Paw the Techno cat!) teamed up with Google to create a curriculum for educators to teach what it means to be a responsible digital citizen.  The outcome is wonderful, it is designed to be interactive, discussion oriented, and hands-on.  Each separate piece of curriculum (workshop) includes a pdf resource booklet for both educators and students, videos to accompany lessons, and presentations.  The three workshops available are:
  1. Detecting Lies and staying true
  2. Playing and staying safe online
  3. Steering clear of cyber tricks
How to integrate Google Digital Literacy Tour into the classroom:  Google never disappoints, and the Google Digital Literacy Tour is no exception!  These are a great discussion starters for every classroom.  I like this Digital Literacy Tour because it doesn’t give a lot of drill and kill type exercises to find out if the student can tell you the “correct” answer.  Instead, it invites conversations and deeper thinking…exactly what is needed for true digital literacy!
The videos and presentations can be used throughout the year (and multiple times throughout the year) to open discussions about online behavior.  Too often educators assume that because students are adept at using technology, that means they know how to properly use that technology.  Students can understand the freedom and benefits that technology brings without knowing how to properly manage that freedom, that is what digital literacy is all about!  It is up to us to help students understand what their digital relationships represent in real life, and how their actions online can affect what they do in real life.
Use the Google Digital Literacy Tour as a conversation starter for the whole class or ask students to break into smaller groups to discuss before they share with the larger group.  If you have some added time for reflection, ask students to write about their own experiences, or reflection, on why digital literacy is important.  Every year I have taught Internet safety, I am amazed by what students tell me they have encountered online!  I am telling you now, no matter what grade you teach, your students have encountered something online that they didn’t know what to do with.  Help them navigate that!

Tips: Share these resources with parents.  They often hear reports that emphasize the negative aspects of online behavior and, instead of teaching students how to properly manage their freedom, restrict it all together.  This is okay for the short term but does nothing that is beneficial for students long term!

Please leave a comment and share how you are using Google Digital Literacy Tour in  your classroom!

Math Puzzles from Math Pickle

          
What it is: Math Pickle is one of my very favorite math sites.  It goes WAY beyond your traditional math drill and skill games or math problem worksheets, and has students looking into challenging problems, and having fun doing it.   Math Pickle features mathematics videos for students in kindergarten through twelfth grade.  The videos feature real students engaging in inspiring math problems and puzzles.  The videos often speak to unsolved math problems throughout history that students work to solve.  In the unsolved problem, students must use developmental level appropriate math to work out the problem.  Math Pickle is the brain child of Dr. Gordon Hamilton who wants to abolish elementary mathematics as a subject and push the idea that problem solving is at the very heart of mathematics.
Recently Gordon (Gord) sent Anastasis Academy his curricular puzzle books.  They are beautifully done!  The puzzle books reveal the beauty in nature that is mimicked in mathematics, math in machines, and slicing fruit based on symmetry.  Our students (and teachers) immediately picked up the books and started flipping through the pages, filled with pictures of insects, fruit, and machines.  They didn’t believe me when I told them they were math books!  The students saw puzzles and problems to be solved and were eager to jump in and do just that.  The BEST way to learn math skills.
The curricular puzzle books are available in PowerPoint form (for projector-connected computers or interactive whiteboards), as PDF documents, or as a Keynote file.  The free files are wonderful for whole class instruction and exploration. You can also purchase the books.  They include higher resolution images and, as I said, they are beautiful!
How to integrate Math Puzzles from Math Pickle into the classroom: Any time students spend solving engaging problems is a win in my book.  These Math Puzzles give students opportunities for problem solving, trial and error, and exploration.  The Math Puzzle books help students start seeing math with new eyes, they start understanding that math is all around them.  Math is in nature, inventions and games.  It makes our world beautiful.
Students who love nature and art will be particularly drawn to these puzzles.
The puzzles make excellent whole class challenges or center activities.  The books are appropriate for 1st through 8th grade and cover topics such as:
  • Pattern
  • Problem Solving
  • Multiplication
  • Problems with multiple solutions (not the typical one answer only they are all used to)
  • Mirror symmetry
  • Rotational symmetry
  • Prime Factorization
These are a great way to stretch the brain and discover that there are multiple ways to approach a problem.

Tips: Thank you, Gord!  We love the books and are enjoying problem solving and exploring!

Please leave a comment and share how you are using Math Puzzles from Math Pickle your classroom!

 

Maxwell for Google SketchUp

What it is:  If you aren’t familiar with Google SketchUp-you should probably start here and here.   SketchUp is an incredibly powerful, FREE 3D modeling software that lets your students create impressive 3D models.  Maxwell takes SketchUp to a WHOLE new level.  Maxwell for Google SketchUp brings students advanced rendering in an easy-to-use package for free.  The best part: Maxwell is fully integrated so that you don’t have to export or use an external application to render an image. Rendering happens in “real-time” so as your students are adjusting their SketchUp models, they can see the changes in Maxwell.  Maxwell is compatible with Windows and OSX!  With Maxwell students can create materials, set lights and cameras and render 3D scenes.  These are incredibly powerful tools…I cannot believe that they are free (I’m a little nervous to say that too loud in case they decide to change their minds!).

How to integrate Maxwell for Google SketchUp into the classroom: Maxwell takes student work in Google SketchUp and polishes it up to a professional level.  Truly, the results are akin to what the professionals turn out!  The SketchUp/Maxwell combination are wonderful for graphic art classes, math and geometry modeling, advertising lessons, engineering classes, architecture, science models, etc.

Don’t let the impressive results fool you, I’ve had 3rd grade students who made some amazing models using SketchUp.  I look forward to introducing them to the Maxwell plugin so that students can see their work come to life in ways that they couldn’t do before.

At Anastasis Academy, we have several students from 2nd through 8th grade who are extremely interested and passionate about architecture.  Google SketchUp is where I send them!  Students can plan, create and build.  Maxwell will allow them to visualize their creations in totally new ways.

I don’t understand why more schools don’t put these types of tools in the hands of students more often.  Exposing students to tools like this, gives them the opportunity to explore their passions and interests.  The tools are getting easier and easier to use and the number of tutorials is astonishing.  You (the teacher) don’t have to know how to use these tools inside and out, your job is to let your students know they exist, and help them find the resources to use them.  No excuses!

Tips: Using rendering tools teaches students about materials, light sources, shadows, etc.  Use Maxwell to teach students these science concepts!

Please leave a comment and share how you are using Maxwell for Google SketchUp in  your classroom!

Inside Story Flashcards: The world’s most interesting way to learn words

What it is:  First of all, how about that for a tagline?  “The world’s most interesting way to learn words” is a lofty goal for anyone to reach, but I must say, Inside Story Flashcards is doing a bang up job of it!  What makes these vocabulary flashcards so great is the accompanying pictures.  They are so appropriate for the words they are describing and offer a great visual to associate with the word.  In addition to the well matched picture, students can click on a speaker icon for audio of the word.  Students can choose to show or hide the definition.  Students can choose words at four different levels: Basic (includes words like seven, comb, typewriter); Easy (includes words like attire, inclined, endorsement); Medium (includes words like prodigy, monochrome, dank) and Hard (includes words like crepuscular, bedizened, atavistic).

The online flashcards are fantastic but there are also free printable flashcards for offline use!

How to integrate Inside Story Flashcards into the classroom:  Inside Story Flashcards are a superb addition to any classroom.  They are just the ticket for visual learners…petrified will forever more be associated with the kitten picture above in my mind!  These flashcards are a fun way to practice vocabulary and learn a new word.

Use the site with the whole class using a projector-connected computer or an interactive whiteboard.  Split students into teams to see which team can come up with the most creative sentence using the new vocabulary word.  The online flashcards also make a great creative writing prompt.  Students can use the newly learned vocabulary in connection with the picture displayed.

Students can practice their vocabulary skills on classroom computers using the “hide definition” feature.  Students can quiz themselves and then show the definition to find out if they are correct.

The print flashcards can be used in the low tech or no tech classroom.  Print out flashcards to keep in a writing inspiration station.  Students can use them to learn new vocabulary or to inspire writing.

Start your day with a new word.  This can be the “word of the day”, challenge students to use the word of the day in conversation at some point during the day.

Do you have students who are gearing up for the SATs?  Send this link home for some fun practice/learning time.

Tips: At Inside Story Flashcards, you can also purchase sets of flashcards with a theme.  I’m liking the cat and dog flashcards.  Can Haz vocabulary.

**For those who are wondering, I did write this post on my iPad.  It was not wicked hard…just different.

Please leave a comment and share how you are using Inside Story Flashcards in  your classroom!

Thinking Blocks: Model math word problems with virtual mantipulatives

What it is:  Thinking Blocks is a great find by @matthewquigley who was nice enough to share his find and let me take the credit (I may have made up that last part…).  Thinking Blocks lets students model and solve math word problems by using online virtual blocks to visualize the problems in new ways.  Thinking Blocks includes blocks to model addition and subtraction, multiplication and division, fractions, and ratios.  On the Modeling Tools tab, students will find modeling tool videos on addition and subtraction, multiplication and division, fractions, ratios, decimals and percents, and algebra.  These thinking blocks were developed by Colleen King as she worked to help her students in their Singapore Math program.  While the concept of modeling word problems with the blocks is most closely associated with Singapore Math curriculum, it can be used to support any math program and is especially helpful to use with visual learners.  Students can use virtual blocks to model known and unknown quantities.  By modeling in this way, students are better prepared for moving from arithmetic to algebraic thinking because they learn how to break complex problems into their simplest form.   The activities on the Thinking Block website includes guided and independent practice opportunities.  The tutorials can be used for guided instruction.  Videos show worked examples from each section (addition, multiplication, division, fractions and ratios.  Progress tracking is built-in (currently this is only per session but the site notes that sometime in September this should be included for multiple sessions).  The Modeling Tool lends itself to independent practice.  Students can choose from hundreds of built-in word problems or enter their own.  Dynamically generated models let students check their own work.  A full screen option is included for use on interactive whiteboards.

How to integrate Thinking Blocks into the classroom:  Thinking Blocks is a wonderful website for exploring and demonstrating understanding of word problems.  Visual students will be keen on the ability to visualize math in this way, using the virtual blocks to represent word problems.  Because Thinking Blocks addresses so many different math disciplines, it is a great way to differentiate instruction for students at a variety of levels.

Thinking Blocks can be used with the whole class using an interactive whiteboard or projector-connected computer.  Students can take turns working out word problems on the whiteboard while students at their seats work to arrive at a common solution.  Students at the board can “phone a friend” if they need a little extra help or guidance.

Thinking Blocks would make a fantastic center activity on classroom computers.  Students could visit the center to practice some word problems and record a reflection about how the blocks enabled them to visualize the problem differently.

Be sure to bookmark Thinking Blocks on school computers and let parents know to bookmark the site at home.  I suspect this site could be a life saver for MANY students (I would have been one of them!)

Tips: You can adjust the difficulty of each model by adjusting the numbers addressed before students begin an activity.

Please leave a comment and share how you are using Thinking Blocks in  your classroom!