Kids in the House


What it is: Kids in the House is a great website for kids to learn about Congress, how laws are made, about the Clerk, and the history of the House of Representatives. This interactive site includes great links, definitions, explanations, and games. It also features a section called “Tools for Learning” where teachers can find educational resources and a lesson plan library.

How to integrate Kids in the House to the classroom: Take a break from the text book for this one. Kids in the House will help your students understand how Congress works, how laws are made, and the ins and outs of the House of Representatives. This is a good one to use before our election in November. Kids in the House uses kid-friendly language and cartoons that will really help your kids understand what can be a difficult subject to get a handle on. Use the site over several days as a sort of webquest. The Time Traveler section will teach them about the history of the House of Representatives, then take a virtual field trip of the Capitol Complex, the House Chamber, and the National Statuary Hall Collection, finish up the mini unit with games that reinforce what students have learned on Kids in the House. As a side note, this is way better than the way I learned (or didn’t) about the House of Representatives! This site could be used by the whole class in a lab setting or set up as a learning center in the one or two computer classroom.

Tips: The glossary on Kids in the House is a great one, as students are exploring the site, the glossary changes based on the key terms of the page. Students can look up words as they are working.

Please leave a comment and share how you are using Kids in the House in your classroom.

Dipity


What it is: Dipity is a site that makes it simple for your students to create and share interactive timelines about any subject or topic. It allows students to embed You Tube videos, Twitter, RSS feeds, Blogger, flickr, Picasa, Last FM, and more right into their timelines. Dipity makes timelines relevant and fun for students and best of all, students are creating timelines in “their language” of Digital Native. You have to check this one out…look at a sample timeline to see how truly superior these timelines are to the traditional paper/pencil timeline! Okay seriously, have you ever seen something so cool?!

How to integrate Dipity into the classroom: Dipity is the perfect tool for creating a timeline for any subject in your classroom. Students can bring history to life by embedding relevant You Tube video into their timelines. Create a timeline of your day by combining Dipity with your classroom tweets from Twitter. Timelines can be created by students individually or as a class and posted on a class website as a study resource. Dipity makes your classroom interactive and engaging for students. This is where real learning takes place! To introduce Dipity to your students, invite them to create a timeline of their day or their lives using Dipity (if they have a family Flickr account they can embed pictures right into their timeline).

Tips: Students can look at the content they add to Dipity in four different views: Timeline, List View, Flipboook, and Map View (this only works if the timeline has been tagged with locations.)

Please leave a comment and share how you are using Dipity in your classroom.

Time Tube

What it is: Time Tube is an awesome website for our You Tube addicted students. It is essentially a cross between a time line and You Tube. Students can type in a historical (or any) event and Time Tube will create a time line of related videos (the time line is based on when the video was added not on historical relevance). You have to see it to truly appreciate the cool factor of this tool. Your technology native students will “get” this site right away.

How to integrate Time Tube into the classroom: Use Time Tube in your classroom to introduce students to time lines, history subjects, current events, etc. Your students will appreciate the break from the traditional textbook time lines and learn more in the process. Before using Time Tube with your classroom, preview the topic to verify its school appropriateness (actually you should always do that!) This would also be a good place to teach students to question the reliability of the resources they are using and to check their “facts”.

Tips: Time Tube is related to a site called Dipity which I will be reviewing tomorrow…very neat!

Please leave a comment and share how you are using Time Tube in your classroom.

Computer Lab Favorites

What it is: Computer Lab Favorites is a collection of 50 one stop learning activities created
by Scholastic. The activities are self contained and interactive.
Students can play Dude the Dog, Scientific Labeling, Human Body Math
Hunt, Around the World, Mapman challenge, Puzzled States, Classify
This, Moon Olympics, Pick the Perfect Word, Choose a Word, and many
more. Students can spin a virtual game wheel to play a game. The site
is broken down by subject and also by grade levels k-2 and 3-5.

How to integrate Computer Lab Favorites into the classroom:
As the school year winds down, allow your students to review all they
have learned over the course of the year by playing these great
interactive activities. Students can spin the game spinner and have a
game selected for them or choose a specific subject or topic of play.
Save this site for next year, it is the perfect way to introduce a
topic or put some life back into reviews! The games are content rich
and a lot of fun to play!

Tips: This would be a good site to set as the home page on your classroom
computers. It has enough games and content to keep you coming back all
year long!

Please leave a comment and share how you are using Computer Lab Favorites in your classroom.

Phun

What it is: As promised today I am reviewing the Mac version of Crayon Physics…it isn’t exactly the same, but has very similar principles and applications. Phun is a ‘playground’ where students can be creative while learning about physics principles such as resistance, friction, energy, gravity, force, etc. Phun isn’t a game with a goal like Crayon Physics, instead it is an area where students can create their own shapes and rules and see how they interact when different principles such as gravity and force are applied. Phun is a free program and available for both Mac and PC.


How to integrate Phun into the classroom: Like Crayon Physics, students can use Phun to learn about principles of gravity, energy, force, velocity, etc. Students will enjoy having an environment to test out physics concepts and conceptualize experiments. Phun may have even more application for the physics classroom because it isn’t a puzzle to figure out, but a creative environment to explore and test.

Tips: Because Phun is a free download, students can use this software at school and at home. Cool!

Please leave a comment and share how you are using Phun in your classroom.

Crayon Physics

What it is: Crayon Physics is a freeware puzzle game. The object of the game is to guide a ball to a star. Students do not have direct control of the ball, but interact with it by drawing shapes with the mouse to get the ball to roll from one platform to another. Any object that students draw reacts as it would if it were subject to gravity. There are some great physics lessons to be taught with this game! Crayon Physics is a Windows only download right now…(I know, bummer for those of us who are Mac users! Not to worry, I have found a Mac version that I will be posting tomorrow.)

How to integrate Crayon Physics into the classroom: Allow students to interact with Crayon Physics to learn about principles of gravity, energy, force, velocity, etc. The game is very entertaining and even mildly addictive. Your students will love learning physics with Crayon Physics. It will bring your class and all those formulas to life for your students.

Tips: Take a look at the video above for a good look at Crayon Physics in action.

Please leave a comment and share how you are using Crayon Physics in your classroom.

iCue


What it is: iCue is NBC’s newest venture into the realm of education. The sites aim is to create a collaborative 2.0 learning community that “incorporates gaming, discussion, and video resources in a safe, student-friendly online environment.” This is an excellent resource for getting your students interested in the world they live in through relevant news, videos, and a place to discuss them. The iCue video player is very robust and has the ability to take notes, leave comments, and create links for the video. The “Cue cards” can be saved in a student area for future reference. This site is a truly inventive way to teach with current events!

How to integrate iCue into the classroom: iCue is a great way to keep your students interested and engaged with current events. The site will be excellent to use on a daily basis during this election year. Students can watch videos, start discussions and debates based on current events. This site has great potential for really making students use critical thinking and higher order thinking skills. The related games are entertaining and will help reinforce what students are learning.

Tips: This site will eat up bandwidth. Make sure that your network can handle it before assigning the whole class to be on iCue at once! Learn more about what NBC is offering for the classroom at www.hotchalk.com.

Please leave a comment and share how you are using iCue in your classroom.

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Moneyopolis


What it is: Moneyopolis is an awesome game for teaching kids money and math! Each math question in the game is correlated to specific standards for grades 6-8 (although I think the site can be used with 5th grade students very successfully as well). The Moneyopolis game tracks students progress via their “scorecard” for the game. There are some great additional site tools which include a budget gadget that helps students set financial goals complete with an online worksheet to help students keep track of spending habits, a library with articles and links to other sites focused on math and money, a glossary for students to look up unfamiliar words and phrases, and a calculator to help students calculate math problems.

How to integrate Moneyopolis into the classroom: Moneyopolis is the perfect way for teaching math and money skills in a way that will catch and hold your students attention. Students can go through the game during class at their own pace, play in groups to compete against one another during class, or as an extra-credit activity that can be completed outside of class. Students can go through the game section by section based on what lessons you are teaching, or all at once at the end of a unit. Since the game keeps track of each students progress, they will be able to exit the game and come back to work where they left off.

Tips: Work through this game in student mode before introducing to students…you will be entertained! The teacher section of this site has some great lesson plans to use with Moneyopolis. I learned about the site on Larry Ferlazzo’s blog and I have to say, it is a winner!

Please leave a comment and share how you are using Moneyopolis in your classroom.

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Guest Post: Kid Vid

Kids’ Vid: Classroom Video Production

Creating videos in a classroom setting can be an exciting way to encourage children to learn and create. However, this form of technology can be intimidating to newcomers. Both teachers and students can learn how to create, edit and share videos with Kids’ Vid.

Although there are many video resources on the Web, few are available that cater to those in a K-12 environment. Video hosting sites are often a source of objectionable material and corporate software sites are often too technical for laypersons. Kids’ Vid, however, is created specifically with teachers and young students in mind.

The video tutorials on this site are offered in four stages:

1. Scripting – The Scripting area of Kids’ Vid offers advanced storyboarding tools and tips for writing a classroom-friendly screenplay.
2. Making – The Making section covers all aspects of capturing the video, from operating the camera to lighting the video shoot.
3. Editing – The Editing area offers tips on pulling all the elements together and adding special effects.
4. Showtime – The Showtime section explains the various ways to share a video once it is edited, which includes CD-Rom, DVD and broadcasting on the Web.

Both teachers and students can benefit from the four areas above, which explain detailed techniques in an easy-to-grasp format. There is also a special area for educators that offers tips on how to integrate video production with a curriculum. Furthermore, children will enjoy the Kid Advice section, where they will learn helpful hints from their peers.

Young adults are more acclimated to video technology than ever before. Indeed, this is the “YouTube generation” and many children are very curious about how to make their own videos. Not only can you appeal to your students in a cutting-edge fashion with Kids’ Vid, you will find this medium to be very conducive with education in general.

Heather Johnson is a regular commentator on the subject of top online university. She welcomes your feedback and potential job inquiries at heatherjohnson2323@gmail.com.

Read the Words


What it is: Read the Words is a free website that offers an audio player that will read anything you want. The Reader on the audio player can be listened to online, downloaded to a mp3 player, broadcasted as a podcast, or posted on a website or blog. The first step to creating your reader is selecting what you want read, this can be uploaded from a PDF, MS Word, HTML file, or input manually, cut and pasted, through RSS or URL. Step 2 is selecting a reader for your purposes, there are 14 readers to choose from. The readers speak English, Spanish, and French. Each reader has unique voices and some have accents. You can control the reader’s speed and pitch. Best of all it takes approximately one minute to generate an hour long recording.

How to integrate Read the Words into the classroom: Read the Words would be an excellent way to guide a webquest for students, create a reader to steer students through each activity in the webquest. If you have mp3 players available for checkout, create a reader for guided reading. These can be used in class during silent reading time or checked out for home use so that the student learning day can be extended. The readers would be excellent for history or science reading where vocabulary can be challenging. Read the Words is perfect for your auditory learners and because you can have text that is already in your lesson read, the differentiation for these students is short and sweet. Read the Words would also be great for English language learners or for English speakers learning Spanish or French.

Tips:
Take some time initially to listen to each of the readers. Choose the one that is easiest for your students to understand and best fits your purposes.

Please leave a comment and share how you are using Read the Words in your classroom.