Wiglington & Wenks Virtual World

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What it is: I absolutely love when I learn about a new site, especially those that I immediately know will be a winner with students.  You know the sites that have incredible graphics, are easy to use, and involve kids in the story (instead of just drill and practice).  Wiglington & Wenks is one such site.  One of the creators of the site @aldricchang alerted me to the new site today via Twitter.

Students are dropped into the middle of a story where they become world travelers to places around the real-world, meeting historical characters, playing brain games, building culture inspired houses, exploring secret locations, and solving ancient mysteries.  There are 100 educational real-world and imaginary places for students to visit from the past, present, and the future.  Wiglington and Wenks was originally a children story book series written by Johan Bittleston.  It has exploded into an online world where students can learn and explore.

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Wiglington and Wenks is so much more than your standard virtual world, it has a rich story line with well developed characters, plot, mystery, and quests.  Students are dropped into the story and invited to participate, learning through exploration, problem solving, and critical thinking.  The world highlights famous real-world landmarks, historical figures, inventions, culture, nature, and wildlife.  Students are motivated to learn more about each as they complete a series of quests.

The story behind the virtual world is about two water rats from England, Wiglington and Wenks, who are in search of a legacy left by Wiglington’s great explorer ancestor.  A series of magic maps guide them as they travel through time and space.  Through a series of events, a time portal was accidentally created that transported famous figures from the past to the future.  All of the historical figures seem to have forgotten who they are.  Students embark on a quest to help Wilington and Wenks find the famous missing characters and recover their lost memories.

Wilglington and Wenks are the main characters of the story.  They are the heroes. There are a host of other characters that further enchant students as they solve the mysteries of this virtual world.

Carto is the map creator who created the magic maps that keep track of geography, cultural evolution, and climate change over time.  Fragments of the map piece together to form a complete real-world map.

Sir Ordy Nace is the curator of the maps at the British Museum.

Filo rat is the head of the Traveling Academy in the town.  He is an inventor, code breaker, and skilled strategist- a genius in every way.  He loves a challenging game of sudoku or master mind.

Scuttle Butt is a search engine.  Ask him a question and he provides a useful list with the most relevant information at the top.  He is Filo Rat’s assistant. (This is an awesome way for students to familiarize themselves for using search engines to solve problems!)

Chacophonous is a crab who also happens to be a conductor.  He is reportedly connected by an ancestor to Beethoven.  He introduces students to classical music.

Walpole the whale makes cross-ocean transportation possible.  He has a terrible sense of direction so students have to give him directions and help guide him.

Every story needs a villain and the Count is the villain of this story.  He is known for using his knowledge of the magic maps for the destruction of the environment along with his side kick Warrior Wolf.

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Historical figures include Thomas Edison, Alexandar Graham Bell, Cleopatra, Confusious, Copernicus, Damo, Emperor Quin, Galileo Galilei, Issac Newton John, Marco Polo, John Rolfe, Nostra Damus, Pocahontas, Wilber Wright, Orville Wright, Vlad Dracula, and many more.

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How to integrate Wiglington & Wenks Virtual World into the classroom: The rich storyline alone makes this site one to bring into your classroom.  Students can do character studies, learn about plot, mystery, and suspense.  Use this site to teach your students about environmental issues such as global warming, forest preservation, protection of marine life, and endangered animals.  This is an immersive learning environment where your students will learn by doing.  As students travel the virtual world, they will learn geography, cultural differences, history, and inventions.  Students are encouraged to think creatively to solve the issues facing the world today.  Wiglington & Wenks would be a great site to introduce to students at the beginning of the year that is used throughout the year for learning.  Make it your goal to solve the mysteries of the magic maps before the end of the year.  Throughout the year students can visit the virtual world, learn about historical figures, famous inventions, and geography.  Hang up a world map in your classroom and keep track of the places that have been visited.  Encourage students to create character cards as they learn about new historical figures, and story characters.  Each student can have their own account but keep track of progress as a class.  Create PSA posters for the classroom as students learn about environmental issues.  Explore more about the inventors and inventions that students come across in the virtual world.  Have students keep a journal of discoveries (on or offline) as they discover new clues.  Have students write newspaper articles about the happenings of the virtual world and it’s characters.   This site can be tied into your curriculum for the year in a variety of ways.

I love the way this site encourages discovery of knowledge, teamwork, and critical thinking. This site will have your students excited about learning the whole year through.  Fridays would make a great day of discovery each week and give students something to look forward to.  Create a single class account and explore Wilington and Wenks as a class each week (or a little each day) using an interactive whiteboard or projector.  Give each student the opportunity to be the navigator of the world.  The other students can take observation notes in a journal about what they see and learn.  If you have classroom computers, cycle your students through the virtual world as a center activity.  In this model each student can have an account.  If you have access to a 1 to 1 environment (one computer for each child) or a computer lab setting on a regular basis, students can each have their own account and solve the mystery individually.  Form small groups where students can discuss their findings and give each other tips and tricks. (Hint: these groups will form whether or not you create them…it is that engaging!)

Wiglington and Wenks is the way that learning should be!



Tips: Read the Wiglington & Wenks books (Amazon link) as a class…the tie into the virtual world will have your students eager to read these books to learn more!

Your students will catch on to the virtual world environment quickly and know more about the characters, games, etc. than you could ever hope to learn.  There is a great guide that will clue you into everything the world offers so that you can keep up with your students. Check it out here.

Leave a comment and share how you are using Wiglington & Wenks Virtual World in your classroom.

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Nasa Interactive Timeline

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What it is: Nasa has hundreds of great online tools for the classroom, their Interactive Timeline is the one of the most impressive.  The multimedia timeline begins in 500BC and follows the search for extrasolar planets to modern discoveries.  Students can “autoplay” the timeline for a journey through the history of space discovery or explore at their own pace.  Students can search the timeline by key milestones, technology, discoveries, or by thought and culture.


How to integrate Nasa Interactive Timeline into the classroom: The Nasa Interactive Timeline is a great way to teach students about the history of space discovery and thought.  Students can gain an understanding about historical figures, key events, and key discoveries.  At any point, the timeline can be paused for discussion.  Nasa’s Interactive Timeline would be well used as an introduction or anticipatory set for further exploration.  View the timeline on autoplay as a class using a projector or interactive whiteboard, or allow students to explore the timeline on their own during center time on classroom computers or individually during lab time.  Assign students a key historical figure or time period to learn more about.  Students can present their findings to the class when their time period or figure comes up on the timeline.


Tips: The Interactive Timeline gives basic information. Encourage your students to find additional resources and information about each event, historical figure, or time period.


Leave a comment and share how you are using Nasa Interactive Timeline in your classroom.

National Geographic Image Collection

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What it is: National Geographic is known for their poignant images.  Now, those images can be viewed online in the National Geographic Image Collection.  There are more than 11 million images that chronicle the world from the end of the 19th century to the beginning of the 21st century.  Students can also view the history of photography from daguerreotypes to digital through an interactive time line. The image collection includes images related to exploration, wild life, people and cultures, and science and climate change.


How to integrate National Geographic Image Collection into the classroom: The National Geographic Image Collection is an impressive set of images from around the world.  The old adage “a picture is worth a thousand words” proves to be true.  These images are indeed worth a thousand words or more.  Use these images to help you tell the story of our world as you teach students about history, science, wild life, and world culture.  These images will help to connect your students with learning in ways that a textbook can’t.  Use the Image Collection for creative writing prompts.  Allow your students to choose an image from the collection to tell a story about.  The interactive time line can be used to  teach students about the history of photography.


Tips: I learned about this site from a Tweet by @McTeach a few weeks ago on Twitter, thanks Karen!


Leave a comment and share how you are using National Geographic Image Collection in your classroom.

Secret Builders Update

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What it is: I have reviewed Secret Builders virtual world before, but some new additions and features deserve another post.  Secret Builders is a virtual world for kids (8-12) that introduces them to fictional characters from history and literature.  Secret Builders has added a host of new historical characters that students can interact with including: Jane Austen, Bach, Alexander Bell, Emily Bronte, Confucius, Marie Curie, Thomas Edison, Hafez, Magellen, Omar Khxyam, Motzart, Issac Newton, Rumi, and Lao Tzu just to name a few.  Students can actually visit the historical figures house, learn more about them, interact with them by asking questions in a virtual chat (answered as the character would answer), and take a quiz to find out how much they know about the historical figure.  Secret Builders allows kids to get up close and personal with history in ways not previously possible.  It allows them to gain a better understanding of historical figures than a textbook offers.  Secret Builders has additional school friendly features like areas for students to write, collaboratively draw and share, and play educational puzzle games.  Secret Builders also has a great Internet safety quiz that tests students on their knowledge of what online behavior should look like.  Secret Builders has just added a Teacher’s Console where teachers can add and manage their students from one central location.  Teachers can also set up an online reward system for students where they can unlock special Secret Builder features by completing “quests” that you assign.  For example, you may be studying Thomas Edison in class.  You could send students on a quest to find and learn about Thomas Edison and give the reward to those students that correctly complete the quiz.


How to integrate Secret Builders into the classroom: Secret Builders is an excellent way to bring history to life for your students.  They will understand historical and literary figures better as they interact with them in this virtual world.  Secret Builders is best in a lab setting where every student has access to a computer.  Be sure to sign your class up under a teacher account where you can control and monitor what students are expected to do in Secret Builders.  Encourage students to interact and “interview” the historical figures that they encounter.  They can then write an article about the historical figure for the Secret Builders virtual newspaper.  Secret Builders is a great first stop for learning about important figures in history.  It will leave them wanting more and excited to learn more about these interesting people in history.


Tips: Secret Builders also has a program that is connected called “One for All” students can raise money for their school by answering math, logic, geography, and vocabulary questions.

Leave a comment and share how you are using Secret Builders  in your classroom.

Sixteen Option Spinner

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What it is: The Sixteen Option Spinner is another winner from Triptico.  This online spinner lets you customize it with sixteen options.  The spinner is random and removes the option once it has been landed on.

How to integrate Sixteen Option Spinner into the classroom: The Sixteen Option Spinner is perfect for a projector or interactive whiteboard.  Use the spinner to customize class games, to choose a story starter for writing, to teach probability, to choose a math operation for students to perform, to select a landmark that students find on a map, or to choose a reading comprehension question for students to answer.  You could also use the Sixteen Option Spinner to enter student names and spin the spinner to choose who will answer a question next or use it as a motivational tool and add names throughout the day with a winner randomly selected at the end of the day.

Tips: Triptico has other customizable spinners, choose the spinner that best fits your activity needs.  Four Option Spinner, Probability Spinner (This one automatically records the results as students spin.), Eight Option Spinner, Role Chooser, Eight Number Spinner (not customizable).

Leave a comment and tell us how you are using Triptico Spinners  in your classroom.

Free Clip Art by Phillip Martin

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What it is: You really can’t beat free clip art and this collection of clip art beats all I have seen for the classroom.  Phillip Martin has created a great educational collection of free clip art for classroom use.  Great features: it is easy to use (when you click on a subject or topic you are taken straight to the clip art selection, this is not true of most free clip art sites), there are no advertisements flashing and taking you to other clip art sites, all of the clip art is perfect for educational use, and the clip art is really great quality.  This is seriously one to bookmark right now!

How to integrate Free Clip Art by Phillip Martin into the classroom: This clip art is ideal for educational use, there are so many great images that would liven up any worksheet, blog, class website, newsletter, slide show, flipchart, notebook, or classroom wall. The clip art would make creating a bulletin board a snap.

Tips: If you Phillip Martin (who created the clip art) has the following on his website: I would like to relocate to New York City. So, I’m asking for some networking here. You’ve seen the art. Do you know a private school that needs an art teacher ? Or, I could turn to publishing with Children’s books, magazines, literature or for museums, UNECSO or the UN. Or I could paint murals in hospitals or private nurseries. I’m open to suggestions. Are you connected?

If you can help him out please do!

Leave a comment and tell us how you are using Free Clip Art by Phillip Martin  in your classroom.

Link Up

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What it is: Link Up is a web app that helps kids link words to categories.  Each game requires two categories with six linked words each.  Once you have created a game you can save it to access at a later time or to share with others.  Students use Link Up by dragging links between categories and words.  The game is easy to customize and create on the fly.  It would be a great site to use with an interactive whiteboard.

How to integrate Link Up into the classroom: Link Up is a great way to help students organize information and discover similarities and differences.  Use Link Up for word sorts in science, language arts, geography, social studies or math.  Students could sort living vs. non-living things, events in WWI vs. WWII, long vowel words vs. short vowel words, odd vs. even numbers, and a host of other topics.  The click and drag interface makes this site perfect for use with an interactive whiteboard as a whole class activity or as a center on classroom computers.

Tips: Link Up allows you to save and share your activities (hooray!) this makes creating activities for lessons significantly easier.

Leave a comment and tell us how you are using Link Up in your classroom.

Picture Book Maker

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What it is: Picture Book Maker is a fun little online picture book creator (bet you couldn’t have guessed that from the name!).  What makes this picture book creator unique is the great illustration elements that students can use in their story.  The illustrations look hand drawn with crayon and can be adjusted to fit the story.  Each picture has actions, these are multiple poses of the same character.  Even the text looks like it is hand written.  All of the characters for the story are animals (this site comes from London zoos).  There are also several backdrops and props for students to include in their story.  When the book has been completed, it can be saved to the gallery, sent to a friend via email, or printed out.

How to integrate Picture Book Maker into the classroom: Picture Book Maker is a fun way for students to publish stories online.  I love how the stories look like they were created by children. Students can pick animals to write a story about, the penguin could be used as a spin off of Mr. Popper’s Penguins.  After they are finished writing their story, it can be printed out or sent in an email to parents.  Picture Book Maker would be a good platform to create a story as a class using a projector or interactive whiteboard.

Tips: Be sure to visit the gallery of stories to see other student’s creations.

Leave a comment and tell us how you are using Picture Book Maker in your classroom.

Word Magnets

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What it is: Word Magnets is a fantastic little website that lets you type or copy and paste words into a field and create virtual word magnets out of them (think of the popular word magnets sold for refrigerators).  After you have typed in the words to transform into magnets, you can choose a “magnetic” background for your words.  There are several backgrounds to choose from including grids, venn diagrams, time lines, arrows, stair steps, targets, boxes, numbers, alphabet, circles, webs, flow sequences, tables, present/absent, and many more.  After you choose your background, students can create sentences, sort, and interact with the virtual magnetic words.  Words can be added to the board at any time and the color of the background and size of the magnets can be adjusted.

How to integrate Word Magnets into the classroom: The background options for your word magnets are really the highlight of this website.  You can do everything from word sorts, to venn diagrams, to practicing alphabetic order.  Create tables; sort words by their root, prefix, or suffix; link ideas; practice building sentences; create a time line of events, take attendance…the possibilities with this site are endless!  If you are going to use this site for taking attendance, I would suggest creating a master list in a saved word document that you can copy and paste from (this will save you from re-typing names every morning).  This is an excellent site for an interactive whiteboard or to use as a center activity.  This is an easy way to create customized interactive lessons for your classroom.  Because you enter the content, this site is appropriate for any grade level.

Tips: One thing I wish this site had: the ability to save.  If you want to save words to interact with over and over, create a document that you can copy and paste from.  If you want to save a copy of the word magnets after students have interacted with them, take a screen shot of it.

Leave a comment and tell us how you are using Word Magnets in your classroom.

HippoCampus

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What it is: HippoCampus is a website with incredible vision.  The goal is to provide high-quality multimedia content on general subjects to high school and college students free of charge.  Subjects on HippoCampus include algebra, American government, biology, calculus, environmental science, physics, psychology, religions, statistics, and US history.  Each of the subject has a large library of multimedia content from students to learn from.  HippoCampus was designed as part of the Open Education Resources, a worldwide effort to make education available equitably to everyone.  Each lesson includes multimedia lessons, the text of the lesson, and related resources.  I believe the HippoCampus model will be the textbook of the future.  Students are able to learn at their own pace, pausing, reviewing, and receiving instruction on demand.

How to integrate Hippo Campus into the classroom: HippoCampus has an incredible library of content for teaching and learning.  Use the multimedia lessons in place of traditional textbooks or as a supplement to your current curriculum. Teachers can build their own HippoCampus homepage where students can access specific lessons targeted for them.  You can even create custom announcements to be displayed to students.   Although HippoCampus was designed with high school and college students in mind, many of the multimedia presentations could be used to teach middle school students as well.

Tips: HippoCampus uses Adobe Flash and QuickTime.  Make sure that you have each on your computers before using HippoCampus.

Leave a comment and tell us how you are using HippoCampus in your classroom.